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follow.c
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Created
Sun, Dec 29, 09:09
Size
3 KB
Mime Type
text/x-c
Expires
Tue, Dec 31, 09:09 (2 d)
Engine
blob
Format
Raw Data
Handle
23219102
Attached To
R1448 Lenstool-HPC
follow.c
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#include<stdio.h>
#include<math.h>
#include<fonction.h>
#include<constant.h>
#include<dimension.h>
#include<structure.h>
/****************************************************************/
/* nom: follow */
/* auteur: Jean-Paul Kneib */
/* date: 10/02/92 */
/* place: Toulouse */
/****************************************************************/
/* Follow the critical line using the trapeze algorithm. (see next function)
* Algorithm stop when the next position is close enough to the origin O.
*
* Return the radial array with the sequence of image and source points
* that are on the critical line.
* Parameters :
* - A and B are the initial direction of the critical line
* - O is the origin and final position on the critical line
*
* Global variables used :
* - CL, radial, nrline, flagr
* - in next() : G, lens
* - in e_dpl() : G, lens, lens_table
* */
void
follow
(
struct
point
A
,
struct
point
B
,
struct
point
O
,
double
dl0s
,
double
dos
,
double
zs
)
{
extern
struct
g_cline
CL
;
extern
struct
biline
radial
[
NMAX
];
extern
int
nrline
,
flagr
;
struct
point
C
;
register
int
i
;
for
(
i
=
0
;
i
<
NRLINEMAX
&&
nrline
<
5
*
NRLINEMAX
;
i
++
)
{
radial
[
nrline
].
i
=
flagr
;
C
=
radial
[
nrline
].
I
=
next
(
A
,
B
,
CL
.
cpas
,
dl0s
,
dos
,
zs
);
e_dpl
(
&
C
,
dl0s
/
dos
,
&
radial
[
nrline
++
].
S
);
if
(
dist
(
O
,
C
)
>
CL
.
cpas
)
{
A
=
B
;
B
=
C
;
}
else
return
;
};
}
/****************************************************************/
/* Return the next point of the critical line close to A and B.
* Algorithm looks for the critical line to cross any of the 4 sides
* of a trapeze which symetric axis is the (AB) segment.
* Parameters :
* - A and B define the trapeze region of search
* - dpl is the half size of the basis of the trapeze
*
* Global variables used :
* - in e_zeroamp() : G, lens
* - in ch_signe() : G, lens
* */
struct
point
next
(
struct
point
A
,
struct
point
B
,
double
dpl
,
double
dl0s
,
double
dos
,
double
zs
)
{
double
norme
,
dx
,
dy
;
struct
point
A1
,
A2
,
A3
,
A4
;
struct
point
col
,
perp
;
dx
=
B
.
x
-
A
.
x
;
dy
=
B
.
y
-
A
.
y
;
norme
=
sqrt
(
dx
*
dx
+
dy
*
dy
);
col
.
x
=
dx
/
norme
;
col
.
y
=
dy
/
norme
;
perp
.
x
=
-
col
.
y
;
perp
.
y
=
col
.
x
;
A1
.
x
=
B
.
x
+
dpl
*
perp
.
x
;
A1
.
y
=
B
.
y
+
dpl
*
perp
.
y
;
A2
.
x
=
B
.
x
+
dpl
*
(
col
.
x
+
perp
.
x
/
2.
);
A2
.
y
=
B
.
y
+
dpl
*
(
col
.
y
+
perp
.
y
/
2.
);
A3
.
x
=
B
.
x
+
dpl
*
(
col
.
x
-
perp
.
x
/
2.
);
A3
.
y
=
B
.
y
+
dpl
*
(
col
.
y
-
perp
.
y
/
2.
);
A4
.
x
=
B
.
x
-
dpl
*
perp
.
x
;
A4
.
y
=
B
.
y
-
dpl
*
perp
.
y
;
if
(
chsigne
(
A1
,
A2
,
dl0s
,
dos
,
zs
)
!=
0
)
return
(
e_zeroamp
(
A1
,
A2
,
dl0s
,
dos
,
zs
)
);
else
if
(
chsigne
(
A2
,
A3
,
dl0s
,
dos
,
zs
)
!=
0
)
return
(
e_zeroamp
(
A2
,
A3
,
dl0s
,
dos
,
zs
)
);
else
if
(
chsigne
(
A3
,
A4
,
dl0s
,
dos
,
zs
)
!=
0
)
return
(
e_zeroamp
(
A3
,
A4
,
dl0s
,
dos
,
zs
)
);
else
if
(
dpl
>
.01
)
return
(
next
(
A
,
B
,
dpl
/
2.
,
dl0s
,
dos
,
zs
)
);
else
return
(
A
);
}
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