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ComplexSignalFactory.java
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R2075 deconvolution
ComplexSignalFactory.java
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/*
* DeconvolutionLab2
*
* Conditions of use: You are free to use this software for research or
* educational purposes. In addition, we expect you to include adequate
* citations and acknowledgments whenever you present or publish results that
* are based on it.
*
* Reference: DeconvolutionLab2: An Open-Source Software for Deconvolution
* Microscopy D. Sage, L. Donati, F. Soulez, D. Fortun, G. Schmit, A. Seitz,
* R. Guiet, C. Vonesch, M Unser, Methods of Elsevier, 2017.
*/
/*
* Copyright 2010-2017 Biomedical Imaging Group at the EPFL.
*
* This file is part of DeconvolutionLab2 (DL2).
*
* DL2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* DL2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with
* DL2. If not, see <http://www.gnu.org/licenses/>.
*/
package
signal.factory.complex
;
import
signal.ComplexSignal
;
public
class
ComplexSignalFactory
{
public
static
ComplexSignal
gaussian
(
int
nx
,
int
ny
,
int
nz
,
double
sigma
)
{
double
K
=
sigma
*
sigma
/
2.0
;
int
xsize
=
nx
/
2
;
int
ysize
=
ny
/
2
;
int
zsize
=
nz
/
2
;
float
[][][]
function
=
new
float
[
xsize
+
1
][
ysize
+
1
][
zsize
+
1
];
double
wx
,
wy
,
wz
,
wr
;
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
wx
=
(
xsize
>
0
?
Math
.
PI
*
x
/
xsize
:
0
);
wy
=
(
ysize
>
0
?
Math
.
PI
*
y
/
ysize
:
0
);
wz
=
(
zsize
>
0
?
Math
.
PI
*
z
/
zsize
:
0
);
wr
=
Math
.
sqrt
(
wx
*
wx
+
wy
*
wy
+
wz
*
wz
);
function
[
x
][
y
][
z
]
=
(
float
)
Math
.
exp
(-
wr
*
wr
*
K
);
}
return
createHermitian
(
"Gaussian"
,
nx
,
ny
,
nz
,
function
);
}
public
static
ComplexSignal
identity
(
int
nx
,
int
ny
,
int
nz
)
{
int
xsize
=
nx
/
2
;
int
ysize
=
ny
/
2
;
int
zsize
=
nz
/
2
;
float
[][][]
function
=
new
float
[
xsize
+
1
][
ysize
+
1
][
zsize
+
1
];
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
function
[
x
][
y
][
z
]
=
1.0f
;
return
createHermitian
(
"Identity"
,
nx
,
ny
,
nz
,
function
);
}
public
static
ComplexSignal
laplacian
(
int
nx
,
int
ny
,
int
nz
)
{
int
xsize
=
nx
/
2
;
int
ysize
=
ny
/
2
;
int
zsize
=
nz
/
2
;
float
[][][]
function
=
new
float
[
xsize
+
1
][
ysize
+
1
][
zsize
+
1
];
double
wx
,
wy
,
wz
;
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
wx
=
(
xsize
>
0
?
Math
.
PI
*
x
/
xsize
:
0
);
wy
=
(
ysize
>
0
?
Math
.
PI
*
y
/
ysize
:
0
);
wz
=
(
zsize
>
0
?
Math
.
PI
*
z
/
zsize
:
0
);
function
[
x
][
y
][
z
]
=
(
float
)
((
wx
*
wx
+
wy
*
wy
+
wz
*
wz
));
}
return
createHermitian
(
"Laplacian"
,
nx
,
ny
,
nz
,
function
);
}
public
static
ComplexSignal
directionalDerivative
(
int
nx
,
int
ny
,
int
nz
,
double
vx
,
double
vy
,
double
vz
)
{
int
xsize
=
nx
/
2
;
int
ysize
=
ny
/
2
;
int
zsize
=
nz
/
2
;
float
[][][]
function
=
new
float
[
xsize
+
1
][
ysize
+
1
][
zsize
+
1
];
double
wx
,
wy
,
wz
;
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
wx
=
(
xsize
>
0
?
Math
.
PI
*
x
/
xsize
:
0
);
wy
=
(
ysize
>
0
?
Math
.
PI
*
y
/
ysize
:
0
);
wz
=
(
zsize
>
0
?
Math
.
PI
*
z
/
zsize
:
0
);
function
[
x
][
y
][
z
]
=
(
float
)
((
wx
*
vx
+
vy
*
wy
+
vz
*
wz
));
}
return
createHermitian
(
"Directional Derivative"
,
nx
,
ny
,
nz
,
function
);
}
public
static
ComplexSignal
rings
(
int
nx
,
int
ny
,
int
nz
,
double
mu
)
{
int
xsize
=
nx
/
2
;
int
ysize
=
ny
/
2
;
int
zsize
=
nz
/
2
;
double
K
=
ysize
/
2
;
float
[][][]
function
=
new
float
[
xsize
+
1
][
ysize
+
1
][
zsize
+
1
];
double
wx
,
wy
,
wz
,
wr
;
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
wx
=
(
xsize
>
0
?
Math
.
PI
*
x
/
xsize
:
0
);
wy
=
(
ysize
>
0
?
Math
.
PI
*
y
/
ysize
:
0
);
wz
=
(
zsize
>
0
?
Math
.
PI
*
z
/
zsize
:
0
);
wr
=
Math
.
sqrt
(
wx
*
wx
+
wy
*
wy
+
wz
*
wz
);
function
[
x
][
y
][
z
]
=
(
float
)
(
1.0
-
1.0
/
(
1.0
+
Math
.
exp
(-
K
*
(
wr
-
mu
)))
+
1.0
/
(
1.0
+
Math
.
exp
(-
K
*
(
wr
-
0.6
*
mu
)))
-
1.0
/
(
1.0
+
Math
.
exp
(-
K
*
(
wr
-
0.4
*
mu
))));
}
return
createHermitian
(
"Airy"
,
nx
,
ny
,
nz
,
function
);
}
public
static
ComplexSignal
createHermitian
(
String
name
,
int
nx
,
int
ny
,
int
nz
,
float
[][][]
firstQuadrantReal
,
float
[][][]
firstQuadrantImag
)
{
ComplexSignal
signal
=
new
ComplexSignal
(
name
,
nx
,
ny
,
nz
);
int
xsize
=
firstQuadrantReal
.
length
-
1
;
int
ysize
=
firstQuadrantReal
[
0
].
length
-
1
;
int
zsize
=
firstQuadrantReal
[
0
][
0
].
length
-
1
;
if
(
xsize
>=
1
&&
ysize
>=
1
&&
zsize
>=
1
)
{
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
signal
.
data
[
z
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrantReal
[
x
][
y
][
z
];
signal
.
data
[
z
][
2
*
(
x
+
nx
*
y
)+
1
]
=
firstQuadrantImag
[
x
][
y
][
z
];
}
for
(
int
z
=
0
;
z
<
zsize
;
z
++)
for
(
int
y
=
0
;
y
<
ysize
;
y
++)
for
(
int
x
=
0
;
x
<
xsize
;
x
++)
{
int
a
=
nx
-
1
-
x
;
int
b
=
nx
*
(
ny
-
1
-
y
);
signal
.
data
[
z
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantReal
[
x
+
1
][
y
][
z
];
signal
.
data
[
z
][
2
*
(
a
+
b
)]
=
firstQuadrantReal
[
x
+
1
][
y
+
1
][
z
];
signal
.
data
[
z
][
2
*
(
x
+
b
)]
=
firstQuadrantReal
[
x
][
y
+
1
][
z
];
signal
.
data
[
z
][
1
+
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantImag
[
x
+
1
][
y
][
z
];
signal
.
data
[
z
][
1
+
2
*
(
a
+
b
)]
=
firstQuadrantImag
[
x
+
1
][
y
+
1
][
z
];
signal
.
data
[
z
][
1
+
2
*
(
x
+
b
)]
=
firstQuadrantImag
[
x
][
y
+
1
][
z
];
int
c
=
nz
-
1
-
z
;
signal
.
data
[
c
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrantReal
[
x
][
y
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantReal
[
x
+
1
][
y
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
a
+
b
)]
=
firstQuadrantReal
[
x
+
1
][
y
+
1
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
x
+
b
)]
=
firstQuadrantReal
[
x
][
y
+
1
][
z
+
1
];
signal
.
data
[
c
][
1
+
2
*
(
x
+
nx
*
y
)]
=
firstQuadrantImag
[
x
][
y
][
z
+
1
];
signal
.
data
[
c
][
1
+
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantImag
[
x
+
1
][
y
][
z
+
1
];
signal
.
data
[
c
][
1
+
2
*
(
a
+
b
)]
=
firstQuadrantImag
[
x
+
1
][
y
+
1
][
z
+
1
];
signal
.
data
[
c
][
1
+
2
*
(
x
+
b
)]
=
firstQuadrantImag
[
x
][
y
+
1
][
z
+
1
];
}
}
if
(
zsize
==
0
)
{
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
signal
.
data
[
0
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrantReal
[
x
][
y
][
0
];
signal
.
data
[
0
][
1
+
2
*
(
x
+
nx
*
y
)]
=
firstQuadrantImag
[
x
][
y
][
0
];
}
for
(
int
y
=
0
;
y
<
ysize
;
y
++)
for
(
int
x
=
0
;
x
<
xsize
;
x
++)
{
int
a
=
nx
-
1
-
x
;
int
b
=
nx
*
(
ny
-
1
-
y
);
signal
.
data
[
0
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantReal
[
x
+
1
][
y
][
0
];
signal
.
data
[
0
][
2
*
(
a
+
b
)]
=
firstQuadrantReal
[
x
+
1
][
y
+
1
][
0
];
signal
.
data
[
0
][
2
*
(
x
+
b
)]
=
firstQuadrantReal
[
x
][
y
+
1
][
0
];
signal
.
data
[
0
][
1
+
2
*
(
a
+
nx
*
y
)]
=
firstQuadrantImag
[
x
+
1
][
y
][
0
];
signal
.
data
[
0
][
1
+
2
*
(
a
+
b
)]
=
firstQuadrantImag
[
x
+
1
][
y
+
1
][
0
];
signal
.
data
[
0
][
1
+
2
*
(
x
+
b
)]
=
firstQuadrantImag
[
x
][
y
+
1
][
0
];
}
}
return
signal
;
}
public
static
ComplexSignal
createHermitian
(
String
name
,
int
nx
,
int
ny
,
int
nz
,
float
[][][]
firstQuadrant
)
{
ComplexSignal
signal
=
new
ComplexSignal
(
name
,
nx
,
ny
,
nz
);
int
xsize
=
firstQuadrant
.
length
-
1
;
int
ysize
=
firstQuadrant
[
0
].
length
-
1
;
int
zsize
=
firstQuadrant
[
0
][
0
].
length
-
1
;
if
(
xsize
>=
1
&&
ysize
>=
1
&&
zsize
>=
1
)
{
for
(
int
z
=
0
;
z
<=
zsize
;
z
++)
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
signal
.
data
[
z
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrant
[
x
][
y
][
z
];
}
for
(
int
z
=
0
;
z
<
zsize
;
z
++)
for
(
int
y
=
0
;
y
<
ysize
;
y
++)
for
(
int
x
=
0
;
x
<
xsize
;
x
++)
{
int
a
=
nx
-
1
-
x
;
int
b
=
nx
*
(
ny
-
1
-
y
);
signal
.
data
[
z
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrant
[
x
+
1
][
y
][
z
];
signal
.
data
[
z
][
2
*
(
a
+
b
)]
=
firstQuadrant
[
x
+
1
][
y
+
1
][
z
];
signal
.
data
[
z
][
2
*
(
x
+
b
)]
=
firstQuadrant
[
x
][
y
+
1
][
z
];
int
c
=
nz
-
1
-
z
;
signal
.
data
[
c
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrant
[
x
][
y
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrant
[
x
+
1
][
y
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
a
+
b
)]
=
firstQuadrant
[
x
+
1
][
y
+
1
][
z
+
1
];
signal
.
data
[
c
][
2
*
(
x
+
b
)]
=
firstQuadrant
[
x
][
y
+
1
][
z
+
1
];
}
}
if
(
zsize
==
0
)
{
for
(
int
y
=
0
;
y
<=
ysize
;
y
++)
for
(
int
x
=
0
;
x
<=
xsize
;
x
++)
{
signal
.
data
[
0
][
2
*
(
x
+
nx
*
y
)]
=
firstQuadrant
[
x
][
y
][
0
];
}
for
(
int
y
=
0
;
y
<
ysize
;
y
++)
for
(
int
x
=
0
;
x
<
xsize
;
x
++)
{
int
a
=
nx
-
1
-
x
;
int
b
=
nx
*
(
ny
-
1
-
y
);
signal
.
data
[
0
][
2
*
(
a
+
nx
*
y
)]
=
firstQuadrant
[
x
+
1
][
y
][
0
];
signal
.
data
[
0
][
2
*
(
a
+
b
)]
=
firstQuadrant
[
x
+
1
][
y
+
1
][
0
];
signal
.
data
[
0
][
2
*
(
x
+
b
)]
=
firstQuadrant
[
x
][
y
+
1
][
0
];
}
}
return
signal
;
}
}
Event Timeline
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