function measureDepth(obj) surfacePointsFromGlenoidCenter = obj.surface.points - obj.center; surfacePointsProjectedOnCenterLine= projectVectorArrayOnVector(surfacePointsFromGlenoidCenter,obj.centerLine); deepestPointIndex = findLongest3DVector(surfacePointsProjectedOnCenterLine); obj.depth = norm(surfacePointsProjectedOnCenterLine(deepestPointIndex,:)); end