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compute_interaction.hh
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Fri, Nov 15, 14:21
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text/x-c++
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Sun, Nov 17, 14:21 (2 d)
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R9490 Homework_sp4e_Peruzzo_SáezUribe
compute_interaction.hh
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#ifndef __COMPUTE_INTERACTION__HH__
#define __COMPUTE_INTERACTION__HH__
/* -------------------------------------------------------------------------- */
#include "compute.hh"
//! Base class for interaction computation
class
ComputeInteraction
:
public
Compute
{
public
:
//! Apply a functor on all particle pairs
template
<
typename
Functor
>
void
applyOnPairs
(
Functor
func
,
System
&
system
);
};
/* -------------------------------------------------------------------------- */
/* Template implementation */
/* -------------------------------------------------------------------------- */
template
<
typename
Functor
>
void
ComputeInteraction
::
applyOnPairs
(
Functor
func
,
System
&
system
)
{
UInt
size
=
system
.
getNbParticles
();
for
(
UInt
p1
=
0
;
p1
<
size
;
++
p1
)
{
Particle
&
par1
=
system
.
getParticle
(
p1
);
for
(
UInt
p2
=
p1
+
1
;
p2
<
size
;
++
p2
)
{
Particle
&
par2
=
system
.
getParticle
(
p2
);
func
(
par1
,
par2
);
}
}
}
/* -------------------------------------------------------------------------- */
#endif
//__COMPUTE_INTERACTION__HH__
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