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resolution_penalty.cc
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Mon, Nov 11, 04:20
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rAKA akantu
resolution_penalty.cc
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/**
* @file resolution_penalty.cc
*
* @author Mohit Pundir <mohit.pundir@epfl.ch>
*
* @date creation: Mon Jan 7 2019
* @date last modification: Mon Jan 7 2019
*
* @brief Specialization of the resolution class for the penalty method
*
* @section LICENSE
*
* Copyright (©) 2010-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "resolution_penalty.hh"
namespace
akantu
{
/* -------------------------------------------------------------------------- */
ResolutionPenalty
::
ResolutionPenalty
(
ContactMechanicsModel
&
model
,
const
ID
&
id
)
:
Resolution
(
model
,
id
)
{
AKANTU_DEBUG_IN
();
this
->
initialize
();
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
initialize
()
{
this
->
registerParam
(
"epsilon"
,
epsilon
,
Real
(
0.
),
_pat_parsable
|
_pat_modifiable
,
"Normal penalty parameter"
);
this
->
registerParam
(
"epsilon_t"
,
epsilon_t
,
Real
(
0.
),
_pat_parsable
|
_pat_modifiable
,
"Tangential penalty parameter"
);
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeNormalForce
(
Vector
<
Real
>
&
force
,
Vector
<
Real
>
&
n
,
Real
&
gap
)
{
force
.
clear
();
Real
tn
=
gap
*
epsilon
;
tn
=
macaulay
(
tn
);
for
(
UInt
i
:
arange
(
force
.
size
()))
{
force
[
i
]
+=
tn
*
n
[
i
];
}
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeFrictionForce
(
Vector
<
Real
>
&
force
,
Array
<
Real
>
&
d_alpha
,
Real
&
gap
)
{
Vector
<
Real
>
tractions
(
d_alpha
.
getNbComponent
());
computeFrictionalTraction
(
tractions
);
for
(
auto
&&
values:
zip
(
tractions
,
make_view
(
d_alpha
,
d_alpha
.
size
())))
{
auto
&
t_s
=
std
::
get
<
0
>
(
values
);
auto
&
d_s
=
std
::
get
<
1
>
(
values
);
force
+=
d_s
*
t_s
;
}
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeTangentModuli
(
Matrix
<
Real
>
&
kc
,
Vector
<
Real
>
&
n
,
Array
<
Real
>
&
n_alpha
,
Array
<
Real
>
&
d_alpha
,
Matrix
<
Real
>
&
surface_matrix
,
Real
&
gap
)
{
computeNormalStiffness
(
kc
,
n
,
n_alpha
,
d_alpha
,
surface_matrix
,
gap
);
computeFrictionalStiffness
(
n
,
n_alpha
,
d_alpha
,
gap
);
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeNormalStiffness
(
Matrix
<
Real
>
&
ke
,
Vector
<
Real
>
&
n
,
Array
<
Real
>
&
n_alpha
,
Array
<
Real
>
&
d_alpha
,
Matrix
<
Real
>
&
surface_matrix
,
Real
&
gap
)
{
Real
tn
=
gap
*
epsilon
;
tn
=
macaulay
(
tn
);
Matrix
<
Real
>
n_mat
(
n
.
storage
(),
n
.
size
(),
1
);
ke
.
mul
<
false
,
true
>
(
n_mat
,
n_mat
);
ke
*=
epsilon
*
heaviside
(
gap
);
for
(
auto
&&
values:
zip
(
make_view
(
n_alpha
,
n_alpha
.
size
()),
make_view
(
d_alpha
,
d_alpha
.
size
())))
{
auto
&
n_s
=
std
::
get
<
0
>
(
values
);
auto
&
d_s
=
std
::
get
<
1
>
(
values
);
Matrix
<
Real
>
ns_mat
(
n_s
.
storage
(),
n_s
.
size
(),
1
);
Matrix
<
Real
>
ds_mat
(
d_s
.
storage
(),
d_s
.
size
(),
1
);
Matrix
<
Real
>
tmp1
(
n_s
.
size
(),
n_s
.
size
());
tmp1
.
mul
<
false
,
true
>
(
ns_mat
,
ds_mat
);
Matrix
<
Real
>
tmp2
(
n_s
.
size
(),
n_s
.
size
());
tmp1
.
mul
<
false
,
true
>
(
ds_mat
,
ns_mat
);
ke
-=
(
tmp1
+
tmp2
)
*
tn
;
}
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeFrictionalStiffness
(
Vector
<
Real
>
&
n
,
Array
<
Real
>
&
n_alpha
,
Array
<
Real
>
&
d_alpha
,
Real
&
gap
)
{
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeCommonModuli
(
Real
&
gap
)
{
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeStickModuli
()
{
}
/* -------------------------------------------------------------------------- */
void
ResolutionPenalty
::
computeSlipModuli
()
{
}
INSTANTIATE_RESOLUTION
(
penalty
,
ResolutionPenalty
);
}
// akantu
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