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ntn_friction.hh

/**
* @file ntn_friction.hh
*
* @author David Simon Kammer <david.kammer@epfl.ch>
*
* @date creation: Fri Jun 18 2010
* @date last modification: Tue Sep 29 2020
*
* @brief implementation of friction for node to node contact
*
*
* @section LICENSE
*
* Copyright (©) 2015-2021 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#ifndef AST_NTN_FRICTION_HH_
#define AST_NTN_FRICTION_HH_
/* -------------------------------------------------------------------------- */
// simtools
#include "ntn_base_friction.hh"
#include "ntn_friclaw_coulomb.hh"
namespace akantu {
/* -------------------------------------------------------------------------- */
template <template <class> class FrictionLaw = NTNFricLawCoulomb,
class Regularisation = NTNFricRegNoRegularisation>
class NTNFriction : public FrictionLaw<Regularisation> {
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public:
NTNFriction(NTNBaseContact & contact, const ID & id = "friction");
~NTNFriction() override = default;
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
public:
/// apply the friction force
void applyFrictionTraction() override;
/// function to print the contain of the class
void printself(std::ostream & stream, int indent = 0) const override;
protected:
/* ------------------------------------------------------------------------ */
/* Dumpable */
/* ------------------------------------------------------------------------ */
public:
// virtual void addDumpFieldToDumper(const std::string & dumper_name,
// const std::string & field_id);
/* ------------------------------------------------------------------------ */
/* Accessors */
/* ------------------------------------------------------------------------ */
public:
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
protected:
};
/* -------------------------------------------------------------------------- */
/* inline functions */
/* -------------------------------------------------------------------------- */
/// standard output stream operator
template <template <class> class FrictionLaw, class Regularisation>
inline std::ostream &
operator<<(std::ostream & stream,
const NTNFriction<FrictionLaw, Regularisation> & _this) {
_this.printself(stream);
return stream;
}
} // namespace akantu
#include "ntn_friction_tmpl.hh"
#endif /* AST_NTN_FRICTION_HH_ */

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