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rAKA akantu
solid_mechanics_model.hh
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/**
* @file solid_mechanics_model.hh
*
* @author Guillaume Anciaux <guillaume.anciaux@epfl.ch>
* @author Daniel Pino Muñoz <daniel.pinomunoz@epfl.ch>
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Tue Jul 27 2010
* @date last modification: Tue Jan 19 2016
*
* @brief Model of Solid Mechanics
*
* @section LICENSE
*
* Copyright (©) 2010-2012, 2014, 2015 EPFL (Ecole Polytechnique Fédérale de
* Lausanne) Laboratory (LSMS - Laboratoire de Simulation en Mécanique des
* Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "boundary_condition.hh"
#include "data_accessor.hh"
#include "fe_engine.hh"
#include "model.hh"
#include "non_local_manager.hh"
#include "solid_mechanics_model_event_handler.hh"
/* -------------------------------------------------------------------------- */
#ifndef __AKANTU_SOLID_MECHANICS_MODEL_HH__
#define __AKANTU_SOLID_MECHANICS_MODEL_HH__
namespace
akantu
{
class
Material
;
class
MaterialSelector
;
class
DumperIOHelper
;
class
NonLocalManager
;
template
<
ElementKind
kind
,
class
IntegrationOrderFunctor
>
class
IntegratorGauss
;
template
<
ElementKind
kind
>
class
ShapeLagrange
;
}
// namespace akantu
/* -------------------------------------------------------------------------- */
namespace
akantu
{
/* -------------------------------------------------------------------------- */
class
SolidMechanicsModel
:
public
Model
,
public
TemporarySwigDataAccessor
<
Element
>
,
public
DataAccessor
<
UInt
>
,
public
BoundaryCondition
<
SolidMechanicsModel
>
,
public
NonLocalManagerCallback
,
public
EventHandlerManager
<
SolidMechanicsModelEventHandler
>
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
class
NewMaterialElementsEvent
:
public
NewElementsEvent
{
public
:
AKANTU_GET_MACRO_NOT_CONST
(
MaterialList
,
material
,
Array
<
UInt
>
&
);
AKANTU_GET_MACRO
(
MaterialList
,
material
,
const
Array
<
UInt
>
&
);
protected
:
Array
<
UInt
>
material
;
};
using
MyFEEngineType
=
FEEngineTemplate
<
IntegratorGauss
,
ShapeLagrange
>
;
protected
:
using
EventManager
=
EventHandlerManager
<
SolidMechanicsModelEventHandler
>
;
public
:
SolidMechanicsModel
(
Mesh
&
mesh
,
UInt
spatial_dimension
=
_all_dimensions
,
const
ID
&
id
=
"solid_mechanics_model"
,
const
MemoryID
&
memory_id
=
0
,
const
ModelType
model_type
=
ModelType
::
_solid_mechanics_model
);
~
SolidMechanicsModel
()
override
;
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
protected
:
/// initialize completely the model
void
initFullImpl
(
const
ModelOptions
&
options
=
SolidMechanicsModelOptions
())
override
;
/// initialize all internal arrays for materials
virtual
void
initMaterials
();
/// initialize the model
void
initModel
()
override
;
/// function to print the containt of the class
void
printself
(
std
::
ostream
&
stream
,
int
indent
=
0
)
const
override
;
/// get some default values for derived classes
std
::
tuple
<
ID
,
TimeStepSolverType
>
getDefaultSolverID
(
const
AnalysisMethod
&
method
)
override
;
/* ------------------------------------------------------------------------ */
/* Solver interface */
/* ------------------------------------------------------------------------ */
public
:
/// assembles the stiffness matrix,
virtual
void
assembleStiffnessMatrix
();
/// assembles the internal forces in the array internal_forces
virtual
void
assembleInternalForces
();
protected
:
/// callback for the solver, this adds f_{ext} - f_{int} to the residual
void
assembleResidual
()
override
;
/// get the type of matrix needed
MatrixType
getMatrixType
(
const
ID
&
matrix_id
)
override
;
/// callback for the solver, this assembles different matrices
void
assembleMatrix
(
const
ID
&
matrix_id
)
override
;
/// callback for the solver, this assembles the stiffness matrix
void
assembleLumpedMatrix
(
const
ID
&
matrix_id
)
override
;
/// callback for the solver, this is called at beginning of solve
void
predictor
()
override
;
/// callback for the solver, this is called at end of solve
void
corrector
()
override
;
/// callback for the solver, this is called at beginning of solve
void
beforeSolveStep
()
override
;
/// callback for the solver, this is called at end of solve
void
afterSolveStep
()
override
;
/// Callback for the model to instantiate the matricees when needed
void
initSolver
(
TimeStepSolverType
time_step_solver_type
,
NonLinearSolverType
non_linear_solver_type
)
override
;
protected
:
/* ------------------------------------------------------------------------ */
TimeStepSolverType
getDefaultSolverType
()
const
override
;
/* ------------------------------------------------------------------------ */
ModelSolverOptions
getDefaultSolverOptions
(
const
TimeStepSolverType
&
type
)
const
override
;
public
:
bool
isDefaultSolverExplicit
()
{
return
method
==
_explicit_lumped_mass
||
method
==
_explicit_consistent_mass
;
}
protected
:
/// update the current position vector
void
updateCurrentPosition
();
/* ------------------------------------------------------------------------ */
/* Materials (solid_mechanics_model_material.cc) */
/* ------------------------------------------------------------------------ */
public
:
/// register an empty material of a given type
Material
&
registerNewMaterial
(
const
ID
&
mat_name
,
const
ID
&
mat_type
,
const
ID
&
opt_param
);
/// reassigns materials depending on the material selector
virtual
void
reassignMaterial
();
/// apply a constant eigen_grad_u on all quadrature points of a given material
virtual
void
applyEigenGradU
(
const
Matrix
<
Real
>
&
prescribed_eigen_grad_u
,
const
ID
&
material_name
,
const
GhostType
ghost_type
=
_not_ghost
);
protected
:
/// register a material in the dynamic database
Material
&
registerNewMaterial
(
const
ParserSection
&
mat_section
);
/// read the material files to instantiate all the materials
void
instantiateMaterials
();
/// set the element_id_by_material and add the elements to the good materials
virtual
void
assignMaterialToElements
(
const
ElementTypeMapArray
<
UInt
>
*
filter
=
nullptr
);
/* ------------------------------------------------------------------------ */
/* Mass (solid_mechanics_model_mass.cc) */
/* ------------------------------------------------------------------------ */
public
:
/// assemble the lumped mass matrix
void
assembleMassLumped
();
/// assemble the mass matrix for consistent mass resolutions
void
assembleMass
();
protected
:
/// assemble the lumped mass matrix for local and ghost elements
void
assembleMassLumped
(
GhostType
ghost_type
);
/// assemble the mass matrix for either _ghost or _not_ghost elements
void
assembleMass
(
GhostType
ghost_type
);
/// fill a vector of rho
void
computeRho
(
Array
<
Real
>
&
rho
,
ElementType
type
,
GhostType
ghost_type
);
/// compute the kinetic energy
Real
getKineticEnergy
();
Real
getKineticEnergy
(
const
ElementType
&
type
,
UInt
index
);
/// compute the external work (for impose displacement, the velocity should be
/// given too)
Real
getExternalWork
();
/* ------------------------------------------------------------------------ */
/* NonLocalManager inherited members */
/* ------------------------------------------------------------------------ */
protected
:
void
initializeNonLocal
()
override
;
void
updateDataForNonLocalCriterion
(
ElementTypeMapReal
&
criterion
)
override
;
void
computeNonLocalStresses
(
const
GhostType
&
ghost_type
)
override
;
void
insertIntegrationPointsInNeighborhoods
(
const
GhostType
&
ghost_type
)
override
;
/// update the values of the non local internal
void
updateLocalInternal
(
ElementTypeMapReal
&
internal_flat
,
const
GhostType
&
ghost_type
,
const
ElementKind
&
kind
)
override
;
/// copy the results of the averaging in the materials
void
updateNonLocalInternal
(
ElementTypeMapReal
&
internal_flat
,
const
GhostType
&
ghost_type
,
const
ElementKind
&
kind
)
override
;
/* ------------------------------------------------------------------------ */
/* Data Accessor inherited members */
/* ------------------------------------------------------------------------ */
public
:
UInt
getNbData
(
const
Array
<
Element
>
&
elements
,
const
SynchronizationTag
&
tag
)
const
override
;
void
packData
(
CommunicationBuffer
&
buffer
,
const
Array
<
Element
>
&
elements
,
const
SynchronizationTag
&
tag
)
const
override
;
void
unpackData
(
CommunicationBuffer
&
buffer
,
const
Array
<
Element
>
&
elements
,
const
SynchronizationTag
&
tag
)
override
;
UInt
getNbData
(
const
Array
<
UInt
>
&
dofs
,
const
SynchronizationTag
&
tag
)
const
override
;
void
packData
(
CommunicationBuffer
&
buffer
,
const
Array
<
UInt
>
&
dofs
,
const
SynchronizationTag
&
tag
)
const
override
;
void
unpackData
(
CommunicationBuffer
&
buffer
,
const
Array
<
UInt
>
&
dofs
,
const
SynchronizationTag
&
tag
)
override
;
protected
:
void
splitElementByMaterial
(
const
Array
<
Element
>
&
elements
,
std
::
vector
<
Array
<
Element
>>
&
elements_per_mat
)
const
;
template
<
typename
Operation
>
void
splitByMaterial
(
const
Array
<
Element
>
&
elements
,
Operation
&&
op
)
const
;
/* ------------------------------------------------------------------------ */
/* Mesh Event Handler inherited members */
/* ------------------------------------------------------------------------ */
protected
:
void
onNodesAdded
(
const
Array
<
UInt
>
&
nodes_list
,
const
NewNodesEvent
&
event
)
override
;
void
onNodesRemoved
(
const
Array
<
UInt
>
&
element_list
,
const
Array
<
UInt
>
&
new_numbering
,
const
RemovedNodesEvent
&
event
)
override
;
void
onElementsAdded
(
const
Array
<
Element
>
&
nodes_list
,
const
NewElementsEvent
&
event
)
override
;
void
onElementsRemoved
(
const
Array
<
Element
>
&
element_list
,
const
ElementTypeMapArray
<
UInt
>
&
new_numbering
,
const
RemovedElementsEvent
&
event
)
override
;
void
onElementsChanged
(
const
Array
<
Element
>
&
,
const
Array
<
Element
>
&
,
const
ElementTypeMapArray
<
UInt
>
&
,
const
ChangedElementsEvent
&
)
override
{};
/* ------------------------------------------------------------------------ */
/* Dumpable interface (kept for convenience) and dumper relative functions */
/* ------------------------------------------------------------------------ */
public
:
virtual
void
onDump
();
//! decide wether a field is a material internal or not
bool
isInternal
(
const
std
::
string
&
field_name
,
const
ElementKind
&
element_kind
);
#ifndef SWIG
//! give the amount of data per element
virtual
ElementTypeMap
<
UInt
>
getInternalDataPerElem
(
const
std
::
string
&
field_name
,
const
ElementKind
&
kind
);
//! flatten a given material internal field
ElementTypeMapArray
<
Real
>
&
flattenInternal
(
const
std
::
string
&
field_name
,
const
ElementKind
&
kind
,
const
GhostType
ghost_type
=
_not_ghost
);
//! flatten all the registered material internals
void
flattenAllRegisteredInternals
(
const
ElementKind
&
kind
);
#endif
dumper
::
Field
*
createNodalFieldReal
(
const
std
::
string
&
field_name
,
const
std
::
string
&
group_name
,
bool
padding_flag
)
override
;
dumper
::
Field
*
createNodalFieldBool
(
const
std
::
string
&
field_name
,
const
std
::
string
&
group_name
,
bool
padding_flag
)
override
;
dumper
::
Field
*
createElementalField
(
const
std
::
string
&
field_name
,
const
std
::
string
&
group_name
,
bool
padding_flag
,
const
UInt
&
spatial_dimension
,
const
ElementKind
&
kind
)
override
;
virtual
void
dump
(
const
std
::
string
&
dumper_name
);
virtual
void
dump
(
const
std
::
string
&
dumper_name
,
UInt
step
);
virtual
void
dump
(
const
std
::
string
&
dumper_name
,
Real
time
,
UInt
step
);
void
dump
()
override
;
virtual
void
dump
(
UInt
step
);
virtual
void
dump
(
Real
time
,
UInt
step
);
/* ------------------------------------------------------------------------ */
/* Accessors */
/* ------------------------------------------------------------------------ */
public
:
/// return the dimension of the system space
AKANTU_GET_MACRO
(
SpatialDimension
,
Model
::
spatial_dimension
,
UInt
);
/// set the value of the time step
void
setTimeStep
(
Real
time_step
,
const
ID
&
solver_id
=
""
)
override
;
/// get the value of the conversion from forces/ mass to acceleration
AKANTU_GET_MACRO
(
F_M2A
,
f_m2a
,
Real
);
/// set the value of the conversion from forces/ mass to acceleration
AKANTU_SET_MACRO
(
F_M2A
,
f_m2a
,
Real
);
/// get the SolidMechanicsModel::displacement vector
AKANTU_GET_MACRO
(
Displacement
,
*
displacement
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::previous_displacement vector
AKANTU_GET_MACRO
(
PreviousDisplacement
,
*
previous_displacement
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::current_position vector \warn only consistent
/// after a call to SolidMechanicsModel::updateCurrentPosition
const
Array
<
Real
>
&
getCurrentPosition
();
/// get the SolidMechanicsModel::increment vector \warn only consistent if
/// SolidMechanicsModel::setIncrementFlagOn has been called before
AKANTU_GET_MACRO
(
Increment
,
*
displacement_increment
,
Array
<
Real
>
&
);
/// get the lumped SolidMechanicsModel::mass vector
AKANTU_GET_MACRO
(
Mass
,
*
mass
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::velocity vector
AKANTU_GET_MACRO
(
Velocity
,
*
velocity
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::acceleration vector, updated by
/// SolidMechanicsModel::updateAcceleration
AKANTU_GET_MACRO
(
Acceleration
,
*
acceleration
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::force vector (external forces)
AKANTU_GET_MACRO
(
Force
,
*
external_force
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::internal_force vector (internal forces)
AKANTU_GET_MACRO
(
InternalForce
,
*
internal_force
,
Array
<
Real
>
&
);
/// get the SolidMechanicsModel::blocked_dofs vector
AKANTU_GET_MACRO
(
BlockedDOFs
,
*
blocked_dofs
,
Array
<
bool
>
&
);
/// get the value of the SolidMechanicsModel::increment_flag
AKANTU_GET_MACRO
(
IncrementFlag
,
increment_flag
,
bool
);
/// get a particular material (by material index)
inline
Material
&
getMaterial
(
UInt
mat_index
);
/// get a particular material (by material index)
inline
const
Material
&
getMaterial
(
UInt
mat_index
)
const
;
/// get a particular material (by material name)
inline
Material
&
getMaterial
(
const
std
::
string
&
name
);
/// get a particular material (by material name)
inline
const
Material
&
getMaterial
(
const
std
::
string
&
name
)
const
;
/// get a particular material id from is name
inline
UInt
getMaterialIndex
(
const
std
::
string
&
name
)
const
;
/// give the number of materials
inline
UInt
getNbMaterials
()
const
{
return
materials
.
size
();
}
/// give the material internal index from its id
Int
getInternalIndexFromID
(
const
ID
&
id
)
const
;
/// compute the stable time step
Real
getStableTimeStep
();
/// get the energies
Real
getEnergy
(
const
std
::
string
&
energy_id
);
/// compute the energy for energy
Real
getEnergy
(
const
std
::
string
&
energy_id
,
const
ElementType
&
type
,
UInt
index
);
AKANTU_GET_MACRO
(
MaterialByElement
,
material_index
,
const
ElementTypeMapArray
<
UInt
>
&
);
/// vectors containing local material element index for each global element
/// index
AKANTU_GET_MACRO_BY_ELEMENT_TYPE_CONST
(
MaterialByElement
,
material_index
,
UInt
);
AKANTU_GET_MACRO_BY_ELEMENT_TYPE
(
MaterialByElement
,
material_index
,
UInt
);
AKANTU_GET_MACRO_BY_ELEMENT_TYPE_CONST
(
MaterialLocalNumbering
,
material_local_numbering
,
UInt
);
AKANTU_GET_MACRO_BY_ELEMENT_TYPE
(
MaterialLocalNumbering
,
material_local_numbering
,
UInt
);
AKANTU_GET_MACRO_NOT_CONST
(
MaterialSelector
,
*
material_selector
,
MaterialSelector
&
);
AKANTU_SET_MACRO
(
MaterialSelector
,
material_selector
,
std
::
shared_ptr
<
MaterialSelector
>
);
/// Access the non_local_manager interface
AKANTU_GET_MACRO
(
NonLocalManager
,
*
non_local_manager
,
NonLocalManager
&
);
/// get the FEEngine object to integrate or interpolate on the boundary
FEEngine
&
getFEEngineBoundary
(
const
ID
&
name
=
""
)
override
;
protected
:
friend
class
Material
;
protected
:
/// compute the stable time step
Real
getStableTimeStep
(
const
GhostType
&
ghost_type
);
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
protected
:
/// conversion coefficient form force/mass to acceleration
Real
f_m2a
;
/// displacements array
Array
<
Real
>
*
displacement
;
UInt
displacement_release
{
0
};
/// displacements array at the previous time step (used in finite deformation)
Array
<
Real
>
*
previous_displacement
{
nullptr
};
/// increment of displacement
Array
<
Real
>
*
displacement_increment
{
nullptr
};
/// lumped mass array
Array
<
Real
>
*
mass
{
nullptr
};
/// Check if materials need to recompute the mass array
bool
need_to_reassemble_lumped_mass
{
true
};
/// Check if materials need to recompute the mass matrix
bool
need_to_reassemble_mass
{
true
};
/// velocities array
Array
<
Real
>
*
velocity
{
nullptr
};
/// accelerations array
Array
<
Real
>
*
acceleration
{
nullptr
};
/// accelerations array
// Array<Real> * increment_acceleration;
/// external forces array
Array
<
Real
>
*
external_force
{
nullptr
};
/// internal forces array
Array
<
Real
>
*
internal_force
{
nullptr
};
/// array specifing if a degree of freedom is blocked or not
Array
<
bool
>
*
blocked_dofs
{
nullptr
};
/// array of current position used during update residual
Array
<
Real
>
*
current_position
{
nullptr
};
UInt
current_position_release
{
0
};
/// Arrays containing the material index for each element
ElementTypeMapArray
<
UInt
>
material_index
;
/// Arrays containing the position in the element filter of the material
/// (material's local numbering)
ElementTypeMapArray
<
UInt
>
material_local_numbering
;
/// list of used materials
std
::
vector
<
std
::
unique_ptr
<
Material
>>
materials
;
/// mapping between material name and material internal id
std
::
map
<
std
::
string
,
UInt
>
materials_names_to_id
;
/// class defining of to choose a material
std
::
shared_ptr
<
MaterialSelector
>
material_selector
;
/// flag defining if the increment must be computed or not
bool
increment_flag
;
/// tells if the material are instantiated
bool
are_materials_instantiated
;
using
flatten_internal_map
=
std
::
map
<
std
::
pair
<
std
::
string
,
ElementKind
>
,
ElementTypeMapArray
<
Real
>
*>
;
/// map a registered internals to be flattened for dump purposes
flatten_internal_map
registered_internals
;
/// non local manager
std
::
unique_ptr
<
NonLocalManager
>
non_local_manager
;
};
/* -------------------------------------------------------------------------- */
namespace
BC
{
namespace
Neumann
{
using
FromStress
=
FromHigherDim
;
using
FromTraction
=
FromSameDim
;
}
// namespace Neumann
}
// namespace BC
}
// namespace akantu
/* -------------------------------------------------------------------------- */
/* inline functions */
/* -------------------------------------------------------------------------- */
#include "material.hh"
#include "parser.hh"
#include "solid_mechanics_model_inline_impl.cc"
#include "solid_mechanics_model_tmpl.hh"
/* -------------------------------------------------------------------------- */
#endif
/* __AKANTU_SOLID_MECHANICS_MODEL_HH__ */
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