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rAKA akantu
group_manager.hh
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/**
* @file group_manager.hh
*
* @author Guillaume Anciaux <guillaume.anciaux@epfl.ch>
* @author Dana Christen <dana.christen@gmail.com>
* @author David Simon Kammer <david.kammer@epfl.ch>
* @author Nicolas Richart <nicolas.richart@epfl.ch>
* @author Marco Vocialta <marco.vocialta@epfl.ch>
*
* @date creation: Wed Nov 13 2013
* @date last modification: Wed Feb 07 2018
*
* @brief Stores information relevent to the notion of element and nodes
* groups.
*
*
* Copyright (©) 2014-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#ifndef AKANTU_GROUP_MANAGER_HH_
#define AKANTU_GROUP_MANAGER_HH_
/* -------------------------------------------------------------------------- */
#include "aka_common.hh"
#include "aka_iterators.hh"
#include "element_type_map.hh"
/* -------------------------------------------------------------------------- */
#include <set>
/* -------------------------------------------------------------------------- */
namespace akantu {
class ElementGroup;
class NodeGroup;
class Mesh;
class Element;
class ElementSynchronizer;
template <bool> class CommunicationBufferTemplated;
namespace dumpers {
class Field;
}
} // namespace akantu
namespace akantu {
/* -------------------------------------------------------------------------- */
class GroupManager {
/* ------------------------------------------------------------------------ */
/* Typedefs */
/* ------------------------------------------------------------------------ */
private:
using ElementGroups = std::map<std::string, std::unique_ptr<ElementGroup>>;
using NodeGroups = std::map<std::string, std::unique_ptr<NodeGroup>>;
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public:
GroupManager(Mesh & mesh, const ID & id = "group_manager",
const MemoryID & mem_id = 0);
virtual ~GroupManager();
/* ------------------------------------------------------------------------ */
/* Groups iterators */
/* ------------------------------------------------------------------------ */
public:
using node_group_iterator = NodeGroups::iterator;
using element_group_iterator = ElementGroups::iterator;
using const_node_group_iterator = NodeGroups::const_iterator;
using const_element_group_iterator = ElementGroups::const_iterator;
#define AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION(group_type, function, \
param_in, param_out) \
[[deprecated( \
"use iterate(Element|Node)Groups or " \
"(element|node)GroupExists")]] inline BOOST_PP_CAT(BOOST_PP_CAT(const_, \
group_type), \
_iterator) \
BOOST_PP_CAT(BOOST_PP_CAT(group_type, _), function)(param_in) const { \
return BOOST_PP_CAT(group_type, s).function(param_out); \
}; \
\
[[deprecated("use iterate(Element|Node)Groups or " \
"(element|node)GroupExists")]] inline BOOST_PP_CAT(group_type, \
_iterator) \
BOOST_PP_CAT(BOOST_PP_CAT(group_type, _), function)(param_in) { \
return BOOST_PP_CAT(group_type, s).function(param_out); \
}
#define AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION_NP(group_type, function) \
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION( \
group_type, function, BOOST_PP_EMPTY(), BOOST_PP_EMPTY())
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION_NP(node_group, begin);
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION_NP(node_group, end);
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION_NP(element_group, begin);
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION_NP(element_group, end);
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION(element_group, find,
const std::string & name, name);
AKANTU_GROUP_MANAGER_DEFINE_ITERATOR_FUNCTION(node_group, find,
const std::string & name, name);
public:
decltype(auto) iterateNodeGroups() {
return make_dereference_adaptor(make_values_adaptor(node_groups));
}
decltype(auto) iterateNodeGroups() const {
return make_dereference_adaptor(make_values_adaptor(node_groups));
}
decltype(auto) iterateElementGroups() {
return make_dereference_adaptor(make_values_adaptor(element_groups));
}
decltype(auto) iterateElementGroups() const {
return make_dereference_adaptor(make_values_adaptor(element_groups));
}
/* ------------------------------------------------------------------------ */
/* Clustering filter */
/* ------------------------------------------------------------------------ */
public:
class ClusteringFilter {
public:
virtual bool operator()(const Element & /*unused*/) const { return true; }
};
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
public:
/// create an empty node group
NodeGroup & createNodeGroup(const std::string & group_name,
bool replace_group = false);
/// create an element group and the associated node group
ElementGroup & createElementGroup(const std::string & group_name,
UInt dimension = _all_dimensions,
bool replace_group = false);
/* ------------------------------------------------------------------------ */
/// renames an element group
void renameElementGroup(const std::string & name,
const std::string & new_name);
/// renames a node group
void renameNodeGroup(const std::string & name, const std::string & new_name);
/// copy an existing element group
void copyElementGroup(const std::string & name, const std::string & new_name);
/// copy an existing node group
void copyNodeGroup(const std::string & name, const std::string & new_name);
/* ------------------------------------------------------------------------ */
/// create a node group from another node group but filtered
template <typename T>
NodeGroup & createFilteredNodeGroup(const std::string & group_name,
const NodeGroup & node_group, T & filter);
/// create an element group from another element group but filtered
template <typename T>
ElementGroup &
createFilteredElementGroup(const std::string & group_name, UInt dimension,
const NodeGroup & node_group, T & filter);
/// destroy a node group
void destroyNodeGroup(const std::string & group_name);
/// destroy an element group and the associated node group
void destroyElementGroup(const std::string & group_name,
bool destroy_node_group = false);
// /// destroy all element groups and the associated node groups
// void destroyAllElementGroups(bool destroy_node_groups = false);
/// create a element group using an existing node group
ElementGroup & createElementGroup(const std::string & group_name,
UInt dimension, NodeGroup & node_group);
/// create groups based on values stored in a given mesh data
template <typename T>
void createGroupsFromMeshData(const std::string & dataset_name);
/// create boundaries group by a clustering algorithm \todo extend to parallel
UInt createBoundaryGroupFromGeometry();
/// create element clusters for a given dimension
UInt createClusters(UInt element_dimension, Mesh & mesh_facets,
const std::string & cluster_name_prefix = "cluster",
const ClusteringFilter & filter = ClusteringFilter());
/// create element clusters for a given dimension
UInt createClusters(UInt element_dimension,
const std::string & cluster_name_prefix = "cluster",
const ClusteringFilter & filter = ClusteringFilter());
private:
/// create element clusters for a given dimension
UInt createClusters(UInt element_dimension,
const std::string & cluster_name_prefix,
const ClusteringFilter & filter, Mesh & mesh_facets);
public:
/// Create an ElementGroup based on a NodeGroup
void createElementGroupFromNodeGroup(const std::string & name,
const std::string & node_group,
UInt dimension = _all_dimensions);
virtual void printself(std::ostream & stream, int indent = 0) const;
/// this function insure that the group names are present on all processors
/// /!\ it is a SMP call
void synchronizeGroupNames();
/// register an elemental field to the given group name (overloading for
/// ElementalPartionField)
template <typename T, template <bool> class dump_type>
std::shared_ptr<dumpers::Field> createElementalField(
const ElementTypeMapArray<T> & field, const std::string & group_name,
UInt spatial_dimension, ElementKind kind,
ElementTypeMap<UInt> nb_data_per_elem = ElementTypeMap<UInt>());
/// register an elemental field to the given group name (overloading for
/// ElementalField)
template <typename T, template <class> class ret_type,
template <class, template <class> class, bool> class dump_type>
std::shared_ptr<dumpers::Field> createElementalField(
const ElementTypeMapArray<T> & field, const std::string & group_name,
UInt spatial_dimension, ElementKind kind,
ElementTypeMap<UInt> nb_data_per_elem = ElementTypeMap<UInt>());
/// register an elemental field to the given group name (overloading for
/// MaterialInternalField)
template <typename T,
/// type of InternalMaterialField
template <typename, bool filtered> class dump_type>
std::shared_ptr<dumpers::Field>
createElementalField(const ElementTypeMapArray<T> & field,
const std::string & group_name, UInt spatial_dimension,
ElementKind kind,
ElementTypeMap<UInt> nb_data_per_elem);
template <typename type, bool flag, template <class, bool> class ftype>
std::shared_ptr<dumpers::Field>
createNodalField(const ftype<type, flag> * field,
const std::string & group_name, UInt padding_size = 0);
template <typename type, bool flag, template <class, bool> class ftype>
std::shared_ptr<dumpers::Field>
createStridedNodalField(const ftype<type, flag> * field,
const std::string & group_name, UInt size,
UInt stride, UInt padding_size);
protected:
/// fill a buffer with all the group names
void fillBufferWithGroupNames(
CommunicationBufferTemplated<false> & comm_buffer) const;
/// take a buffer and create the missing groups localy
void checkAndAddGroups(CommunicationBufferTemplated<false> & buffer);
/// register an elemental field to the given group name
template <class dump_type, typename field_type>
inline std::shared_ptr<dumpers::Field>
createElementalField(const field_type & field, const std::string & group_name,
UInt spatial_dimension, ElementKind kind,
const ElementTypeMap<UInt> & nb_data_per_elem);
/// register an elemental field to the given group name
template <class dump_type, typename field_type>
inline std::shared_ptr<dumpers::Field>
createElementalFilteredField(const field_type & field,
const std::string & group_name,
UInt spatial_dimension, ElementKind kind,
ElementTypeMap<UInt> nb_data_per_elem);
/* ------------------------------------------------------------------------ */
/* Accessor */
/* ------------------------------------------------------------------------ */
public:
// AKANTU_GET_MACRO(ElementGroups, element_groups, const ElementGroups &);
const ElementGroup & getElementGroup(const std::string & name) const;
const NodeGroup & getNodeGroup(const std::string & name) const;
ElementGroup & getElementGroup(const std::string & name);
NodeGroup & getNodeGroup(const std::string & name);
UInt getNbElementGroups(UInt dimension = _all_dimensions) const;
UInt getNbNodeGroups() { return node_groups.size(); };
bool elementGroupExists(const std::string & name) {
return element_groups.find(name) != element_groups.end();
}
bool nodeGroupExists(const std::string & name) {
return node_groups.find(name) != node_groups.end();
}
private:
template <typename GroupsType>
void renameGroup(GroupsType & groups, const std::string & name,
const std::string & new_name);
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
protected:
/// id to create element and node groups
ID id;
/// memory_id to create element and node groups
MemoryID memory_id;
/// list of the node groups managed
NodeGroups node_groups;
/// list of the element groups managed
ElementGroups element_groups;
/// Mesh to which the element belongs
Mesh & mesh;
};
/// standard output stream operator
inline std::ostream & operator<<(std::ostream & stream,
const GroupManager & _this) {
_this.printself(stream);
return stream;
}
} // namespace akantu
#endif /* AKANTU_GROUP_MANAGER_HH_ */
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