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node_synchronizer.hh
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Sun, Aug 25, 11:43
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rAKA akantu
node_synchronizer.hh
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/**
* Copyright (©) 2016-2023 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* This file is part of Akantu
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*/
/* -------------------------------------------------------------------------- */
#include "mesh_events.hh"
#include "synchronizer.hh"
/* -------------------------------------------------------------------------- */
#include <unordered_map>
/* -------------------------------------------------------------------------- */
#ifndef AKANTU_NODE_SYNCHRONIZER_HH_
#define AKANTU_NODE_SYNCHRONIZER_HH_
namespace
akantu
{
class
NodeSynchronizer
:
public
MeshEventHandler
,
public
SynchronizerImpl
<
Idx
>
{
public
:
NodeSynchronizer
(
Mesh
&
mesh
,
const
ID
&
id
=
"element_synchronizer"
,
bool
register_to_event_manager
=
true
,
EventHandlerPriority
event_priority
=
_ehp_synchronizer
);
~
NodeSynchronizer
()
override
;
Int
sanityCheckDataSize
(
const
Array
<
Idx
>
&
nodes
,
const
SynchronizationTag
&
tag
,
bool
from_comm_desc
)
const
override
;
void
packSanityCheckData
(
CommunicationBuffer
&
buffer
,
const
Array
<
Idx
>
&
nodes
,
const
SynchronizationTag
&
/*tag*/
)
const
override
;
void
unpackSanityCheckData
(
CommunicationBuffer
&
buffer
,
const
Array
<
Idx
>
&
nodes
,
const
SynchronizationTag
&
tag
,
Int
proc
,
Int
rank
)
const
override
;
/// function to implement to react on akantu::NewNodesEvent
void
onNodesAdded
(
const
Array
<
Idx
>
&
,
const
NewNodesEvent
&
)
override
;
/// function to implement to react on akantu::RemovedNodesEvent
void
onNodesRemoved
(
const
Array
<
Idx
>
&
,
const
Array
<
Idx
>
&
,
const
RemovedNodesEvent
&
)
override
{}
/// function to implement to react on akantu::NewElementsEvent
void
onElementsAdded
(
const
Array
<
Element
>
&
/*unused*/
,
const
NewElementsEvent
&
/*unused*/
)
override
{}
/// function to implement to react on akantu::RemovedElementsEvent
void
onElementsRemoved
(
const
Array
<
Element
>
&
,
const
ElementTypeMapArray
<
Idx
>
&
,
const
RemovedElementsEvent
&
)
override
{}
/// function to implement to react on akantu::ChangedElementsEvent
void
onElementsChanged
(
const
Array
<
Element
>
&
,
const
Array
<
Element
>
&
,
const
ElementTypeMapArray
<
Idx
>
&
,
const
ChangedElementsEvent
&
)
override
{}
/* ------------------------------------------------------------------------ */
NodeSynchronizer
&
operator
=
(
const
NodeSynchronizer
&
other
)
{
copySchemes
(
other
);
return
*
this
;
}
friend
class
NodeInfoPerProc
;
protected
:
void
fillEntityToSend
(
Array
<
Idx
>
&
entities_to_send
)
override
;
public
:
AKANTU_GET_MACRO
(
Mesh
,
mesh
,
Mesh
&
);
inline
Int
canScatterSize
()
override
;
inline
Int
gatheredSize
()
override
;
inline
Idx
localToGlobalEntity
(
const
Idx
&
local
)
override
;
protected
:
Int
getRank
(
const
Idx
&
node
)
const
final
;
protected
:
Mesh
&
mesh
;
};
}
// namespace akantu
#include "node_synchronizer_inline_impl.hh"
#endif
/* AKANTU_NODE_SYNCHRONIZER_HH_ */
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