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quadrature_point.hh
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Fri, Nov 1, 16:51
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rAKA akantu
quadrature_point.hh
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#ifndef AKANTU_QUADRATURE_POINT_H
#define AKANTU_QUADRATURE_POINT_H
/* -------------------------------------------------------------------------- */
__BEGIN_AKANTU__
/* -------------------------------------------------------------------------- */
class
QuadraturePoint
:
public
Element
{
/* ------------------------------------------------------------------------ */
/* Typedefs */
/* ------------------------------------------------------------------------ */
public
:
typedef
Vector
<
Real
>
position_type
;
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
QuadraturePoint
(
const
Element
&
element
,
UInt
num_point
=
0
,
UInt
nb_quad_per_element
=
0
)
:
Element
(
element
),
num_point
(
num_point
),
global_num
(
element
.
element
*
nb_quad_per_element
+
num_point
),
position
((
Real
*
)
NULL
,
0
)
{
};
QuadraturePoint
(
ElementType
type
=
_not_defined
,
UInt
element
=
0
,
UInt
num_point
=
0
,
GhostType
ghost_type
=
_not_ghost
)
:
Element
(
type
,
element
,
ghost_type
),
num_point
(
num_point
),
global_num
(
0
),
position
((
Real
*
)
NULL
,
0
)
{
};
QuadraturePoint
(
UInt
element
,
UInt
num_point
,
UInt
global_num
,
const
position_type
&
position
,
ElementType
type
,
GhostType
ghost_type
=
_not_ghost
)
:
Element
(
type
,
element
,
ghost_type
),
num_point
(
num_point
),
global_num
(
global_num
),
position
((
Real
*
)
NULL
,
0
)
{
this
->
position
.
shallowCopy
(
position
);
};
QuadraturePoint
(
const
QuadraturePoint
&
quad
)
:
Element
(
quad
),
num_point
(
quad
.
num_point
),
global_num
(
quad
.
global_num
),
position
((
Real
*
)
NULL
,
0
)
{
position
.
shallowCopy
(
quad
.
position
);
};
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
inline
QuadraturePoint
&
operator
=
(
const
QuadraturePoint
&
q
)
{
if
(
this
!=
&
q
)
{
element
=
q
.
element
;
type
=
q
.
type
;
ghost_type
=
q
.
ghost_type
;
num_point
=
q
.
num_point
;
global_num
=
q
.
global_num
;
position
.
shallowCopy
(
q
.
position
);
}
return
*
this
;
}
AKANTU_GET_MACRO
(
Position
,
position
,
const
position_type
&
);
void
setPosition
(
const
position_type
&
position
)
{
this
->
position
.
shallowCopy
(
position
);
}
void
copyPosition
(
const
position_type
&
position
)
{
this
->
position
.
deepCopy
(
position
);
}
/// function to print the containt of the class
virtual
void
printself
(
std
::
ostream
&
stream
,
int
indent
=
0
)
const
{
std
::
string
space
;
for
(
Int
i
=
0
;
i
<
indent
;
i
++
,
space
+=
AKANTU_INDENT
);
stream
<<
space
<<
"QuadraturePoint ["
;
Element
::
printself
(
stream
,
0
);
stream
<<
", "
<<
num_point
<<
"("
<<
global_num
<<
")"
<<
"]"
;
}
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
public
:
/// number of quadrature point in the element
UInt
num_point
;
/// global number of the quadrature point
UInt
global_num
;
// TODO might be temporary: however this class should be tought maybe...
std
::
string
material_id
;
private
:
/// position of the quadrature point
position_type
position
;
};
__END_AKANTU__
#endif
/* AKANTU_QUADRATURE_POINT_H */
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