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rAKA akantu
material_reinforcement.cc
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/**
* @file material_reinforcement.cc
*
* @author Lucas Frérot <lucas.frerot@epfl.ch>
*
* @date creation: Thu Mar 12 2015
* @date last modification: Thu Mar 12 2015
*
* @brief Reinforcement material
*
* @section LICENSE
*
* Copyright (©) 2010-2012, 2014 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "aka_common.hh"
#include "aka_voigthelper.hh"
#include "material_reinforcement.hh"
__BEGIN_AKANTU__
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
MaterialReinforcement
<
dim
>::
MaterialReinforcement
(
SolidMechanicsModel
&
model
,
UInt
spatial_dimension
,
const
Mesh
&
mesh
,
FEEngine
&
fe_engine
,
const
ID
&
id
)
:
Material
(
model
,
dim
,
mesh
,
fe_engine
,
id
),
// /!\ dim, not spatial_dimension !
model
(
NULL
),
stress_embedded
(
"stress_embedded"
,
*
this
,
1
,
fe_engine
,
this
->
element_filter
),
gradu_embedded
(
"gradu_embedded"
,
*
this
,
1
,
fe_engine
,
this
->
element_filter
),
directing_cosines
(
"directing_cosines"
,
*
this
,
1
,
fe_engine
,
this
->
element_filter
),
pre_stress
(
"pre_stress"
,
*
this
,
1
,
fe_engine
,
this
->
element_filter
),
area
(
1.0
),
shape_derivatives
()
{
AKANTU_DEBUG_IN
();
this
->
initialize
(
model
);
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
initialize
(
SolidMechanicsModel
&
a_model
)
{
this
->
model
=
dynamic_cast
<
EmbeddedInterfaceModel
*>
(
&
a_model
);
AKANTU_DEBUG_ASSERT
(
this
->
model
!=
NULL
,
"MaterialReinforcement needs an EmbeddedInterfaceModel"
);
this
->
registerParam
(
"area"
,
area
,
_pat_parsable
|
_pat_modifiable
,
"Reinforcement cross-sectional area"
);
this
->
registerParam
(
"pre_stress"
,
pre_stress
,
_pat_parsable
|
_pat_modifiable
,
"Uniform pre-stress"
);
this
->
element_filter
.
free
();
this
->
model
->
getInterfaceMesh
().
initElementTypeMapArray
(
this
->
element_filter
,
1
,
1
,
false
,
_ek_regular
);
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
MaterialReinforcement
<
dim
>::~
MaterialReinforcement
()
{
AKANTU_DEBUG_IN
();
ElementTypeMap
<
ElementTypeMapArray
<
Real
>
*>::
type_iterator
it
=
shape_derivatives
.
firstType
();
ElementTypeMap
<
ElementTypeMapArray
<
Real
>
*>::
type_iterator
end
=
shape_derivatives
.
lastType
();
for
(;
it
!=
end
;
++
it
)
{
delete
shape_derivatives
(
*
it
,
_not_ghost
);
delete
shape_derivatives
(
*
it
,
_ghost
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
initMaterial
()
{
Material
::
initMaterial
();
stress_embedded
.
initialize
(
dim
*
dim
);
// Check this
gradu_embedded
.
initialize
(
dim
*
dim
);
pre_stress
.
initialize
(
1
);
/// We initialise the stuff that is not going to change during the simulation
this
->
allocBackgroundShapeDerivatives
();
this
->
initBackgroundShapeDerivatives
();
this
->
initDirectingCosines
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
allocBackgroundShapeDerivatives
()
{
AKANTU_DEBUG_IN
();
Mesh
&
interface_mesh
=
model
->
getInterfaceMesh
();
Mesh
&
mesh
=
model
->
getMesh
();
ghost_type_t
::
iterator
int_ghost_it
=
ghost_type_t
::
begin
();
// Loop over interface ghosts
for
(;
int_ghost_it
!=
ghost_type_t
::
end
()
;
++
int_ghost_it
)
{
Mesh
::
type_iterator
interface_type_it
=
interface_mesh
.
firstType
(
1
,
*
int_ghost_it
);
Mesh
::
type_iterator
interface_type_end
=
interface_mesh
.
lastType
(
1
,
*
int_ghost_it
);
for
(;
interface_type_it
!=
interface_type_end
;
++
interface_type_it
)
{
Mesh
::
type_iterator
background_type_it
=
mesh
.
firstType
(
dim
,
*
int_ghost_it
);
Mesh
::
type_iterator
background_type_end
=
mesh
.
lastType
(
dim
,
*
int_ghost_it
);
for
(;
background_type_it
!=
background_type_end
;
++
background_type_it
)
{
const
ElementType
&
int_type
=
*
interface_type_it
;
const
ElementType
&
back_type
=
*
background_type_it
;
const
GhostType
&
int_ghost
=
*
int_ghost_it
;
std
::
string
shaped_id
=
"embedded_shape_derivatives"
;
if
(
int_ghost
==
_ghost
)
shaped_id
+=
":ghost"
;
ElementTypeMapArray
<
Real
>
*
shaped_etma
=
new
ElementTypeMapArray
<
Real
>
(
shaped_id
,
this
->
name
);
UInt
nb_points
=
Mesh
::
getNbNodesPerElement
(
back_type
);
UInt
nb_quad_points
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
).
getNbQuadraturePoints
(
int_type
);
UInt
nb_elements
=
element_filter
(
int_type
,
int_ghost
).
getSize
();
shaped_etma
->
alloc
(
nb_elements
*
nb_quad_points
,
dim
*
nb_points
,
back_type
);
shape_derivatives
(
shaped_etma
,
int_type
,
int_ghost
);
}
}
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
initBackgroundShapeDerivatives
()
{
AKANTU_DEBUG_IN
();
Mesh
&
mesh
=
model
->
getMesh
();
Mesh
::
type_iterator
type_it
=
mesh
.
firstType
(
dim
,
_not_ghost
);
Mesh
::
type_iterator
type_end
=
mesh
.
lastType
(
dim
,
_not_ghost
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
computeBackgroundShapeDerivatives
(
*
type_it
,
_not_ghost
);
//computeBackgroundShapeDerivatives(*type_it, _ghost);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
initDirectingCosines
()
{
AKANTU_DEBUG_IN
();
Mesh
&
mesh
=
model
->
getInterfaceMesh
();
Mesh
::
type_iterator
type_it
=
mesh
.
firstType
(
1
,
_not_ghost
);
Mesh
::
type_iterator
type_end
=
mesh
.
lastType
(
1
,
_not_ghost
);
const
UInt
voigt_size
=
getTangentStiffnessVoigtSize
(
dim
);
directing_cosines
.
initialize
(
voigt_size
*
voigt_size
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
computeDirectingCosines
(
*
type_it
,
_not_ghost
);
computeDirectingCosines
(
*
type_it
,
_ghost
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleStiffnessMatrix
(
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
interface_mesh
=
model
->
getInterfaceMesh
();
Mesh
::
type_iterator
type_it
=
interface_mesh
.
firstType
(
1
,
_not_ghost
);
Mesh
::
type_iterator
type_end
=
interface_mesh
.
lastType
(
1
,
_not_ghost
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
assembleStiffnessMatrix
(
*
type_it
,
ghost_type
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
updateResidual
(
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
computeAllStresses
(
ghost_type
);
assembleResidual
(
ghost_type
);
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleResidual
(
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
interface_mesh
=
model
->
getInterfaceMesh
();
Mesh
::
type_iterator
type_it
=
interface_mesh
.
firstType
(
1
,
_not_ghost
);
Mesh
::
type_iterator
type_end
=
interface_mesh
.
lastType
(
1
,
_not_ghost
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
assembleResidual
(
*
type_it
,
ghost_type
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
computeGradU
(
const
ElementType
&
type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Array
<
UInt
>
&
elem_filter
=
element_filter
(
type
,
ghost_type
);
UInt
nb_element
=
elem_filter
.
getSize
();
UInt
nb_quad_points
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
).
getNbQuadraturePoints
(
type
);
Array
<
Real
>
&
gradu_vec
=
gradu_embedded
(
type
,
ghost_type
);
Mesh
::
type_iterator
back_it
=
model
->
getMesh
().
firstType
(
dim
,
ghost_type
);
Mesh
::
type_iterator
back_end
=
model
->
getMesh
().
lastType
(
dim
,
ghost_type
);
for
(;
back_it
!=
back_end
;
++
back_it
)
{
UInt
nodes_per_background_e
=
Mesh
::
getNbNodesPerElement
(
*
back_it
);
Array
<
Real
>
&
shapesd
=
shape_derivatives
(
type
,
ghost_type
)
->
operator
()(
*
back_it
,
ghost_type
);
Array
<
UInt
>
*
background_filter
=
new
Array
<
UInt
>
(
nb_element
,
1
,
"background_filter"
);
filterInterfaceBackgroundElements
(
*
background_filter
,
*
back_it
,
type
,
ghost_type
,
ghost_type
);
Array
<
Real
>
*
disp_per_element
=
new
Array
<
Real
>
(
0
,
dim
*
nodes_per_background_e
,
"disp_elem"
);
FEEngine
::
extractNodalToElementField
(
model
->
getMesh
(),
model
->
getDisplacement
(),
*
disp_per_element
,
*
back_it
,
ghost_type
,
*
background_filter
);
Array
<
Real
>::
matrix_iterator
disp_it
=
disp_per_element
->
begin
(
dim
,
nodes_per_background_e
);
Array
<
Real
>::
matrix_iterator
disp_end
=
disp_per_element
->
end
(
dim
,
nodes_per_background_e
);
Array
<
Real
>::
matrix_iterator
shapes_it
=
shapesd
.
begin
(
dim
,
nodes_per_background_e
);
Array
<
Real
>::
matrix_iterator
grad_u_it
=
gradu_vec
.
begin
(
dim
,
dim
);
for
(;
disp_it
!=
disp_end
;
++
disp_it
)
{
for
(
UInt
i
=
0
;
i
<
nb_quad_points
;
i
++
,
++
shapes_it
,
++
grad_u_it
)
{
Matrix
<
Real
>
&
B
=
*
shapes_it
;
Matrix
<
Real
>
&
du
=
*
grad_u_it
;
Matrix
<
Real
>
&
u
=
*
disp_it
;
du
.
mul
<
false
,
true
>
(
u
,
B
);
}
}
delete
background_filter
;
delete
disp_per_element
;
}
AKANTU_DEBUG_OUT
();
}
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
computeAllStresses
(
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
::
type_iterator
it
=
model
->
getInterfaceMesh
().
firstType
();
Mesh
::
type_iterator
last_type
=
model
->
getInterfaceMesh
().
lastType
();
for
(;
it
!=
last_type
;
++
it
)
{
computeGradU
(
*
it
,
ghost_type
);
computeStress
(
*
it
,
ghost_type
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleResidual
(
const
ElementType
&
type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
mesh
=
model
->
getMesh
();
Mesh
::
type_iterator
type_it
=
mesh
.
firstType
(
dim
,
ghost_type
);
Mesh
::
type_iterator
type_end
=
mesh
.
lastType
(
dim
,
ghost_type
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
assembleResidual
(
type
,
*
type_it
,
ghost_type
,
_not_ghost
);
//assembleResidual(type, *type_it, ghost_type, _ghost);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleResidual
(
const
ElementType
&
interface_type
,
const
ElementType
&
background_type
,
GhostType
interface_ghost
,
GhostType
background_ghost
)
{
AKANTU_DEBUG_IN
();
UInt
voigt_size
=
getTangentStiffnessVoigtSize
(
dim
);
Array
<
Real
>
&
residual
=
const_cast
<
Array
<
Real
>
&>
(
model
->
getResidual
());
FEEngine
&
interface_engine
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
);
FEEngine
&
background_engine
=
model
->
getFEEngine
();
Array
<
UInt
>
&
elem_filter
=
element_filter
(
interface_type
,
interface_ghost
);
UInt
nodes_per_background_e
=
Mesh
::
getNbNodesPerElement
(
background_type
);
UInt
nb_quadrature_points
=
interface_engine
.
getNbQuadraturePoints
(
interface_type
,
interface_ghost
);
UInt
nb_element
=
elem_filter
.
getSize
();
UInt
back_dof
=
dim
*
nodes_per_background_e
;
Array
<
Real
>
&
shapesd
=
shape_derivatives
(
interface_type
,
interface_ghost
)
->
operator
()(
background_type
,
background_ghost
);
Array
<
Real
>
*
integrant
=
new
Array
<
Real
>
(
nb_quadrature_points
*
nb_element
,
back_dof
,
"integrant"
);
Array
<
Real
>::
vector_iterator
integrant_it
=
integrant
->
begin
(
back_dof
);
Array
<
Real
>::
vector_iterator
integrant_end
=
integrant
->
end
(
back_dof
);
Array
<
Real
>::
matrix_iterator
B_it
=
shapesd
.
begin
(
dim
,
nodes_per_background_e
);
Array
<
Real
>::
matrix_iterator
C_it
=
directing_cosines
(
interface_type
,
interface_ghost
).
begin
(
voigt_size
,
voigt_size
);
Array
<
Real
>::
matrix_iterator
sigma_it
=
stress_embedded
(
interface_type
,
interface_ghost
).
begin
(
dim
,
dim
);
Vector
<
Real
>
sigma
(
voigt_size
);
Matrix
<
Real
>
Bvoigt
(
voigt_size
,
back_dof
);
Vector
<
Real
>
Ct_sigma
(
voigt_size
);
for
(;
integrant_it
!=
integrant_end
;
++
integrant_it
,
++
B_it
,
++
C_it
,
++
sigma_it
)
{
VoigtHelper
<
dim
>::
transferBMatrixToSymVoigtBMatrix
(
*
B_it
,
Bvoigt
,
nodes_per_background_e
);
Matrix
<
Real
>
&
C
=
*
C_it
;
Vector
<
Real
>
&
BtCt_sigma
=
*
integrant_it
;
stressTensorToVoigtVector
(
*
sigma_it
,
sigma
);
Ct_sigma
.
mul
<
true
>
(
C
,
sigma
);
BtCt_sigma
.
mul
<
true
>
(
Bvoigt
,
Ct_sigma
);
BtCt_sigma
*=
area
;
}
Array
<
Real
>
*
residual_interface
=
new
Array
<
Real
>
(
nb_element
,
back_dof
,
"residual_interface"
);
interface_engine
.
integrate
(
*
integrant
,
*
residual_interface
,
back_dof
,
interface_type
,
interface_ghost
,
elem_filter
);
delete
integrant
;
Array
<
UInt
>
*
background_filter
=
new
Array
<
UInt
>
(
nb_element
,
1
,
"background_filter"
);
filterInterfaceBackgroundElements
(
*
background_filter
,
background_type
,
interface_type
,
background_ghost
,
interface_ghost
);
background_engine
.
assembleArray
(
*
residual_interface
,
residual
,
model
->
getDOFSynchronizer
().
getLocalDOFEquationNumbers
(),
dim
,
background_type
,
background_ghost
,
*
background_filter
,
-
1.0
);
delete
residual_interface
;
delete
background_filter
;
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
filterInterfaceBackgroundElements
(
Array
<
UInt
>
&
filter
,
const
ElementType
&
type
,
const
ElementType
&
interface_type
,
GhostType
ghost_type
,
GhostType
interface_ghost_type
)
{
AKANTU_DEBUG_IN
();
filter
.
resize
(
0
);
filter
.
clear
();
Array
<
Element
>
&
elements
=
model
->
getInterfaceAssociatedElements
(
interface_type
,
interface_ghost_type
);
Array
<
UInt
>
&
elem_filter
=
element_filter
(
interface_type
,
interface_ghost_type
);
Array
<
UInt
>::
scalar_iterator
filter_it
=
elem_filter
.
begin
(),
filter_end
=
elem_filter
.
end
();
for
(;
filter_it
!=
filter_end
;
++
filter_it
)
{
Element
&
elem
=
elements
(
*
filter_it
);
if
(
elem
.
type
==
type
)
filter
.
push_back
(
elem
.
element
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
computeDirectingCosines
(
const
ElementType
&
type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
interface_mesh
=
this
->
model
->
getInterfaceMesh
();
const
UInt
nb_nodes_per_element
=
Mesh
::
getNbNodesPerElement
(
type
);
const
UInt
steel_dof
=
dim
*
nb_nodes_per_element
;
const
UInt
voigt_size
=
getTangentStiffnessVoigtSize
(
dim
);
const
UInt
nb_quad_points
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
).
getNbQuadraturePoints
(
type
,
ghost_type
);
Array
<
Real
>
node_coordinates
(
this
->
element_filter
(
type
,
ghost_type
).
getSize
(),
steel_dof
);
this
->
model
->
getFEEngine
().
template
extractNodalToElementField
<
Real
>
(
interface_mesh
,
interface_mesh
.
getNodes
(),
node_coordinates
,
type
,
ghost_type
,
this
->
element_filter
(
type
,
ghost_type
));
Array
<
Real
>::
matrix_iterator
directing_cosines_it
=
directing_cosines
(
type
,
ghost_type
).
begin
(
voigt_size
,
voigt_size
);
Array
<
Real
>::
matrix_iterator
node_coordinates_it
=
node_coordinates
.
begin
(
dim
,
nb_nodes_per_element
);
Array
<
Real
>::
matrix_iterator
node_coordinates_end
=
node_coordinates
.
end
(
dim
,
nb_nodes_per_element
);
for
(;
node_coordinates_it
!=
node_coordinates_end
;
++
node_coordinates_it
)
{
for
(
UInt
i
=
0
;
i
<
nb_quad_points
;
i
++
,
++
directing_cosines_it
)
{
Matrix
<
Real
>
&
nodes
=
*
node_coordinates_it
;
Matrix
<
Real
>
&
cosines
=
*
directing_cosines_it
;
computeDirectingCosinesOnQuad
(
nodes
,
cosines
);
}
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleStiffnessMatrix
(
const
ElementType
&
type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
mesh
=
model
->
getMesh
();
Mesh
::
type_iterator
type_it
=
mesh
.
firstType
(
dim
,
ghost_type
);
Mesh
::
type_iterator
type_end
=
mesh
.
lastType
(
dim
,
ghost_type
);
for
(;
type_it
!=
type_end
;
++
type_it
)
{
assembleStiffnessMatrix
(
type
,
*
type_it
,
ghost_type
,
_not_ghost
);
//assembleStiffnessMatrix(type, *type_it, ghost_type, _ghost);
}
AKANTU_DEBUG_OUT
();
}
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
assembleStiffnessMatrix
(
const
ElementType
&
interface_type
,
const
ElementType
&
background_type
,
GhostType
interface_ghost
,
GhostType
background_ghost
)
{
AKANTU_DEBUG_IN
();
UInt
voigt_size
=
getTangentStiffnessVoigtSize
(
dim
);
SparseMatrix
&
K
=
const_cast
<
SparseMatrix
&>
(
model
->
getStiffnessMatrix
());
FEEngine
&
background_engine
=
model
->
getFEEngine
();
FEEngine
&
interface_engine
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
);
Array
<
UInt
>
&
elem_filter
=
element_filter
(
interface_type
,
interface_ghost
);
Array
<
Real
>
&
grad_u
=
gradu_embedded
(
interface_type
,
interface_ghost
);
UInt
nb_element
=
elem_filter
.
getSize
();
UInt
nodes_per_background_e
=
Mesh
::
getNbNodesPerElement
(
background_type
);
UInt
nb_quadrature_points
=
interface_engine
.
getNbQuadraturePoints
(
interface_type
,
interface_ghost
);
UInt
back_dof
=
dim
*
nodes_per_background_e
;
UInt
integrant_size
=
back_dof
;
grad_u
.
resize
(
nb_quadrature_points
*
nb_element
);
//need function model->getInterfaceDisplacement()
/*interface_engine.gradientOnQuadraturePoints(model->getInterfaceDisplacement(),
grad_u, dim, interface_type, interface_ghost,
elem_filter);*/
Array
<
Real
>
*
tangent_moduli
=
new
Array
<
Real
>
(
nb_element
*
nb_quadrature_points
,
1
,
"interface_tangent_moduli"
);
tangent_moduli
->
clear
();
computeTangentModuli
(
interface_type
,
*
tangent_moduli
,
interface_ghost
);
Array
<
Real
>
&
shapesd
=
shape_derivatives
(
interface_type
,
interface_ghost
)
->
operator
()(
background_type
,
background_ghost
);
Array
<
Real
>
*
integrant
=
new
Array
<
Real
>
(
nb_element
*
nb_quadrature_points
,
integrant_size
*
integrant_size
,
"B^t*C^t*D*C*B"
);
integrant
->
clear
();
/// Temporary matrices for integrant product
Matrix
<
Real
>
Bvoigt
(
voigt_size
,
back_dof
);
Matrix
<
Real
>
DC
(
voigt_size
,
voigt_size
);
Matrix
<
Real
>
DCB
(
voigt_size
,
back_dof
);
Matrix
<
Real
>
CtDCB
(
voigt_size
,
back_dof
);
Array
<
Real
>::
scalar_iterator
D_it
=
tangent_moduli
->
begin
();
Array
<
Real
>::
scalar_iterator
D_end
=
tangent_moduli
->
end
();
Array
<
Real
>::
matrix_iterator
C_it
=
directing_cosines
(
interface_type
,
interface_ghost
).
begin
(
voigt_size
,
voigt_size
);
Array
<
Real
>::
matrix_iterator
B_it
=
shapesd
.
begin
(
dim
,
nodes_per_background_e
);
Array
<
Real
>::
matrix_iterator
integrant_it
=
integrant
->
begin
(
integrant_size
,
integrant_size
);
for
(;
D_it
!=
D_end
;
++
D_it
,
++
C_it
,
++
B_it
,
++
integrant_it
)
{
Real
&
D
=
*
D_it
;
Matrix
<
Real
>
&
C
=
*
C_it
;
Matrix
<
Real
>
&
B
=
*
B_it
;
Matrix
<
Real
>
&
BtCtDCB
=
*
integrant_it
;
VoigtHelper
<
dim
>::
transferBMatrixToSymVoigtBMatrix
(
B
,
Bvoigt
,
nodes_per_background_e
);
DC
.
clear
();
DC
(
0
,
0
)
=
D
*
area
;
DC
*=
C
;
DCB
.
mul
<
false
,
false
>
(
DC
,
Bvoigt
);
CtDCB
.
mul
<
true
,
false
>
(
C
,
DCB
);
BtCtDCB
.
mul
<
true
,
false
>
(
Bvoigt
,
CtDCB
);
}
delete
tangent_moduli
;
Array
<
Real
>
*
K_interface
=
new
Array
<
Real
>
(
nb_element
,
integrant_size
*
integrant_size
,
"K_interface"
);
interface_engine
.
integrate
(
*
integrant
,
*
K_interface
,
integrant_size
*
integrant_size
,
interface_type
,
interface_ghost
,
elem_filter
);
delete
integrant
;
Array
<
UInt
>
*
background_filter
=
new
Array
<
UInt
>
(
nb_element
,
1
,
"background_filter"
);
filterInterfaceBackgroundElements
(
*
background_filter
,
background_type
,
interface_type
,
background_ghost
,
interface_ghost
);
background_engine
.
assembleMatrix
(
*
K_interface
,
K
,
dim
,
background_type
,
background_ghost
,
*
background_filter
);
delete
K_interface
;
delete
background_filter
;
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
/// In this function, type and ghost type refer to background elements
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
computeBackgroundShapeDerivatives
(
const
ElementType
&
type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Mesh
&
interface_mesh
=
model
->
getInterfaceMesh
();
FEEngine
&
engine
=
model
->
getFEEngine
();
FEEngine
&
interface_engine
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
);
Mesh
::
type_iterator
interface_type
=
interface_mesh
.
firstType
();
Mesh
::
type_iterator
interface_last
=
interface_mesh
.
lastType
();
for
(;
interface_type
!=
interface_last
;
++
interface_type
)
{
Array
<
UInt
>
&
filter
=
element_filter
(
*
interface_type
,
ghost_type
);
const
UInt
nb_elements
=
filter
.
getSize
();
const
UInt
nb_nodes
=
Mesh
::
getNbNodesPerElement
(
type
);
const
UInt
nb_quad_per_element
=
interface_engine
.
getNbQuadraturePoints
(
*
interface_type
);
Array
<
Real
>
quad_pos
(
nb_quad_per_element
*
nb_elements
,
dim
,
"interface_quad_points"
);
quad_pos
.
resize
(
nb_quad_per_element
*
nb_elements
);
interface_engine
.
interpolateOnQuadraturePoints
(
interface_mesh
.
getNodes
(),
quad_pos
,
dim
,
*
interface_type
,
ghost_type
,
filter
);
Array
<
Real
>
&
background_shapesd
=
shape_derivatives
(
*
interface_type
,
ghost_type
)
->
operator
()(
type
,
ghost_type
);
background_shapesd
.
clear
();
Array
<
UInt
>
*
background_elements
=
new
Array
<
UInt
>
(
nb_elements
,
1
,
"computeBackgroundShapeDerivatives:background_filter"
);
filterInterfaceBackgroundElements
(
*
background_elements
,
type
,
*
interface_type
,
ghost_type
,
ghost_type
);
Array
<
UInt
>::
scalar_iterator
back_it
=
background_elements
->
begin
(),
back_end
=
background_elements
->
end
();
Array
<
Real
>::
matrix_iterator
shapesd_it
=
background_shapesd
.
begin
(
dim
,
nb_nodes
);
Array
<
Real
>::
vector_iterator
quad_pos_it
=
quad_pos
.
begin
(
dim
);
for
(;
back_it
!=
back_end
;
++
back_it
)
{
for
(
UInt
i
=
0
;
i
<
nb_quad_per_element
;
i
++
,
++
shapesd_it
,
++
quad_pos_it
)
engine
.
computeShapeDerivatives
(
*
quad_pos_it
,
*
back_it
,
type
,
*
shapesd_it
,
ghost_type
);
}
delete
background_elements
;
}
AKANTU_DEBUG_OUT
();
}
template
<
UInt
dim
>
Real
MaterialReinforcement
<
dim
>::
getEnergy
(
std
::
string
id
)
{
AKANTU_DEBUG_IN
();
if
(
id
==
"potential"
)
{
Real
epot
=
0.
;
computePotentialEnergyByElements
();
Mesh
::
type_iterator
it
=
element_filter
.
firstType
(
spatial_dimension
),
end
=
element_filter
.
lastType
(
spatial_dimension
);
for
(;
it
!=
end
;
++
it
)
{
FEEngine
&
interface_engine
=
model
->
getFEEngine
(
"EmbeddedInterfaceFEEngine"
);
epot
+=
interface_engine
.
integrate
(
potential_energy
(
*
it
,
_not_ghost
),
*
it
,
_not_ghost
,
element_filter
(
*
it
,
_not_ghost
));
epot
*=
area
;
}
return
epot
;
}
AKANTU_DEBUG_OUT
();
return
0
;
}
// Author is Nicolas Richart, see material.cc
template
<
UInt
dim
>
void
MaterialReinforcement
<
dim
>::
flattenInternal
(
const
std
::
string
&
field_id
,
ElementTypeMapArray
<
Real
>
&
internal_flat
,
const
GhostType
ghost_type
,
ElementKind
element_kind
)
{
AKANTU_DEBUG_IN
();
typedef
ElementTypeMapArray
<
UInt
>::
type_iterator
iterator
;
iterator
tit
=
this
->
element_filter
.
firstType
(
1
,
ghost_type
,
element_kind
);
iterator
end
=
this
->
element_filter
.
lastType
(
1
,
ghost_type
,
element_kind
);
for
(;
tit
!=
end
;
++
tit
)
{
ElementType
type
=
*
tit
;
try
{
__attribute__
((
unused
))
const
Array
<
Real
>
&
src_vect
=
this
->
getArray
(
field_id
,
type
,
ghost_type
);
}
catch
(
debug
::
Exception
&
e
)
{
continue
;
}
const
Array
<
Real
>
&
src_vect
=
this
->
getArray
(
field_id
,
type
,
ghost_type
);
const
Array
<
UInt
>
&
filter
=
this
->
element_filter
(
type
,
ghost_type
);
// total number of elements for a given type
UInt
nb_element
=
this
->
model
->
getInterfaceMesh
().
getNbElement
(
type
,
ghost_type
);
// number of filtered elements
UInt
nb_element_src
=
filter
.
getSize
();
// number of quadrature points per elem
UInt
nb_quad_per_elem
=
0
;
// number of data per quadrature point
UInt
nb_data_per_quad
=
src_vect
.
getNbComponent
();
if
(
!
internal_flat
.
exists
(
type
,
ghost_type
))
{
internal_flat
.
alloc
(
nb_element
*
nb_quad_per_elem
,
nb_data_per_quad
,
type
,
ghost_type
);
}
if
(
nb_element_src
==
0
)
continue
;
nb_quad_per_elem
=
(
src_vect
.
getSize
()
/
nb_element_src
);
// number of data per element
UInt
nb_data
=
nb_quad_per_elem
*
src_vect
.
getNbComponent
();
Array
<
Real
>
&
dst_vect
=
internal_flat
(
type
,
ghost_type
);
dst_vect
.
resize
(
nb_element
*
nb_quad_per_elem
);
Array
<
UInt
>::
const_scalar_iterator
it
=
filter
.
begin
();
Array
<
UInt
>::
const_scalar_iterator
end
=
filter
.
end
();
Array
<
Real
>::
const_vector_iterator
it_src
=
src_vect
.
begin_reinterpret
(
nb_data
,
nb_element_src
);
Array
<
Real
>::
vector_iterator
it_dst
=
dst_vect
.
begin_reinterpret
(
nb_data
,
nb_element
);
for
(;
it
!=
end
;
++
it
,
++
it_src
)
{
it_dst
[
*
it
]
=
*
it_src
;
}
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
INSTANTIATE_MATERIAL
(
MaterialReinforcement
);
/* -------------------------------------------------------------------------- */
__END_AKANTU__
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