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structural_mechanics_model_boundary.cc
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rAKA akantu
structural_mechanics_model_boundary.cc
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/**
* @file structural_mechanics_model_boundary.cc
*
* @author Fabian Barras <fabian.barras@epfl.ch>
* @author Nicolas Richart <nicolas.richart@epfl.ch>
* @author Damien Spielmann <damien.spielmann@epfl.ch>
*
* @date creation: Fri Jul 15 2011
* @date last modification: Sun Oct 19 2014
*
* @brief Implementation of the boundary conditions for StructuralMechanicsModel
*
* @section LICENSE
*
* Copyright (©) 2010-2012, 2014, 2015 EPFL (Ecole Polytechnique Fédérale de
* Lausanne) Laboratory (LSMS - Laboratoire de Simulation en Mécanique des
* Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "model.hh"
#include "structural_mechanics_model.hh"
/* -------------------------------------------------------------------------- */
__BEGIN_AKANTU__
/* -------------------------------------------------------------------------- */
template
<>
void
StructuralMechanicsModel
::
transferNMatrixToSymVoigtNMatrix
<
_bernoulli_beam_2
>
(
Array
<
Real
>
&
N_matrix
)
{
AKANTU_DEBUG_IN
();
MyFEEngineType
&
fem
=
getFEEngineClass
<
MyFEEngineType
>
();
UInt
nb_nodes_per_element
=
getFEEngine
().
getMesh
().
getNbNodesPerElement
(
_bernoulli_beam_2
);
Array
<
Real
>::
const_vector_iterator
shape_N0
=
fem
.
getShapeFunctions
().
getShapes
(
_bernoulli_beam_2
,
_not_ghost
,
0
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_M0
=
fem
.
getShapeFunctions
().
getShapes
(
_bernoulli_beam_2
,
_not_ghost
,
1
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_L0
=
fem
.
getShapeFunctions
().
getShapes
(
_bernoulli_beam_2
,
_not_ghost
,
2
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Mp
=
fem
.
getShapeFunctions
().
getShapes
(
_bernoulli_beam_2
,
_not_ghost
,
3
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Lp
=
fem
.
getShapeFunctions
().
getShapes
(
_bernoulli_beam_2
,
_not_ghost
,
4
).
begin
(
nb_nodes_per_element
);
N_matrix
.
clear
();
Array
<
Real
>::
matrix_iterator
N_it
=
N_matrix
.
begin
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
Array
<
Real
>::
matrix_iterator
N_end
=
N_matrix
.
end
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
for
(;
N_it
!=
N_end
;
++
N_it
,
++
shape_N0
,
++
shape_M0
,
++
shape_L0
,
++
shape_Mp
,
++
shape_Lp
)
{
Matrix
<
Real
>
&
N
=
*
N_it
;
const
Vector
<
Real
>
&
N0
=
*
shape_N0
;
const
Vector
<
Real
>
&
M0
=
*
shape_M0
;
const
Vector
<
Real
>
&
L0
=
*
shape_L0
;
const
Vector
<
Real
>
&
Mp
=
*
shape_Mp
;
const
Vector
<
Real
>
&
Lp
=
*
shape_Lp
;
N
(
0
,
0
)
=
N0
(
0
);
N
(
0
,
3
)
=
N0
(
1
);
N
(
1
,
1
)
=
M0
(
0
);
N
(
1
,
2
)
=
L0
(
0
);
N
(
1
,
4
)
=
M0
(
1
);
N
(
1
,
5
)
=
L0
(
1
);
N
(
2
,
1
)
=
Mp
(
0
);
N
(
2
,
2
)
=
Lp
(
0
);
N
(
2
,
4
)
=
Mp
(
1
);
N
(
2
,
5
)
=
Lp
(
1
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<>
void
StructuralMechanicsModel
::
transferNMatrixToSymVoigtNMatrix
<
_bernoulli_beam_3
>
(
Array
<
Real
>
&
N_matrix
)
{
AKANTU_DEBUG_IN
();
ElementType
type
=
_bernoulli_beam_3
;
MyFEEngineType
&
fem
=
getFEEngineClass
<
MyFEEngineType
>
();
UInt
nb_nodes_per_element
=
getFEEngine
().
getMesh
().
getNbNodesPerElement
(
type
);
Array
<
Real
>::
const_vector_iterator
shape_N0
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
0
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_M0
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
1
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_L0
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
2
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Mp
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
3
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Lp
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
4
).
begin
(
nb_nodes_per_element
);
N_matrix
.
clear
();
Array
<
Real
>::
matrix_iterator
N_it
=
N_matrix
.
begin
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
Array
<
Real
>::
matrix_iterator
N_end
=
N_matrix
.
end
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
for
(;
N_it
!=
N_end
;
++
N_it
,
++
shape_N0
,
++
shape_M0
,
++
shape_L0
,
++
shape_Mp
,
++
shape_Lp
)
{
Matrix
<
Real
>
&
N
=
*
N_it
;
const
Vector
<
Real
>
&
N0
=
*
shape_N0
;
const
Vector
<
Real
>
&
M0
=
*
shape_M0
;
const
Vector
<
Real
>
&
L0
=
*
shape_L0
;
const
Vector
<
Real
>
&
Mp
=
*
shape_Mp
;
const
Vector
<
Real
>
&
Lp
=
*
shape_Lp
;
N
(
0
,
0
)
=
N0
(
0
);
N
(
0
,
6
)
=
N0
(
1
);
N
(
1
,
1
)
=
M0
(
0
);
N
(
1
,
5
)
=
L0
(
0
);
N
(
1
,
7
)
=
M0
(
1
);
N
(
1
,
11
)
=
L0
(
1
);
N
(
2
,
2
)
=
M0
(
0
);
N
(
2
,
4
)
=
-
L0
(
0
);
N
(
2
,
8
)
=
M0
(
1
);
N
(
2
,
10
)
=
-
L0
(
1
);
N
(
3
,
3
)
=
N0
(
0
);
N
(
3
,
9
)
=
N0
(
1
);
N
(
4
,
2
)
=
Mp
(
0
);
N
(
4
,
4
)
=
-
Lp
(
0
);
N
(
4
,
8
)
=
Mp
(
1
);
N
(
4
,
10
)
=
-
Lp
(
1
);
N
(
5
,
1
)
=
Mp
(
0
);
N
(
5
,
5
)
=
Lp
(
0
);
N
(
5
,
7
)
=
Mp
(
1
);
N
(
5
,
11
)
=
Lp
(
1
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<>
void
StructuralMechanicsModel
::
transferNMatrixToSymVoigtNMatrix
<
_kirchhoff_shell
>
(
Array
<
Real
>
&
N_matrix
)
{
AKANTU_DEBUG_IN
();
ElementType
type
=
_kirchhoff_shell
;
MyFEEngineType
&
fem
=
getFEEngineClass
<
MyFEEngineType
>
();
UInt
nb_nodes_per_element
=
getFEEngine
().
getMesh
().
getNbNodesPerElement
(
type
);
Array
<
Real
>::
const_vector_iterator
shape_N0
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
0
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Nw2
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
1
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Nw3
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
2
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Nx1
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
3
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Nx2
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
4
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Nx3
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
5
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Ny1
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
6
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Ny2
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
7
).
begin
(
nb_nodes_per_element
);
Array
<
Real
>::
const_vector_iterator
shape_Ny3
=
fem
.
getShapeFunctions
().
getShapes
(
type
,
_not_ghost
,
8
).
begin
(
nb_nodes_per_element
);
N_matrix
.
clear
();
Array
<
Real
>::
matrix_iterator
N_it
=
N_matrix
.
begin
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
Array
<
Real
>::
matrix_iterator
N_end
=
N_matrix
.
end
(
nb_degree_of_freedom
,
nb_degree_of_freedom
*
nb_nodes_per_element
);
for
(;
N_it
!=
N_end
;
++
N_it
,
++
shape_N0
,
++
shape_Nw2
,
++
shape_Nw3
,
++
shape_Nx1
,
++
shape_Nx2
,
++
shape_Nx3
,
++
shape_Ny1
,
++
shape_Ny2
,
++
shape_Ny3
)
{
Matrix
<
Real
>
&
N
=
*
N_it
;
const
Vector
<
Real
>
&
N0
=
*
shape_N0
;
const
Vector
<
Real
>
&
Nw2
=
*
shape_Nw2
;
const
Vector
<
Real
>
&
Nw3
=
*
shape_Nw3
;
const
Vector
<
Real
>
&
Nx1
=
*
shape_Nx1
;
const
Vector
<
Real
>
&
Nx2
=
*
shape_Nx2
;
const
Vector
<
Real
>
&
Nx3
=
*
shape_Nx3
;
const
Vector
<
Real
>
&
Ny1
=
*
shape_Ny1
;
const
Vector
<
Real
>
&
Ny2
=
*
shape_Ny2
;
const
Vector
<
Real
>
&
Ny3
=
*
shape_Ny3
;
N
(
0
,
0
)
=
N0
(
0
);
N
(
0
,
5
)
=
N0
(
1
);
N
(
0
,
10
)
=
N0
(
2
);
N
(
1
,
1
)
=
N0
(
0
);
N
(
1
,
5
)
=
N0
(
1
);
N
(
1
,
11
)
=
N0
(
2
);
N
(
2
,
2
)
=
N0
(
0
);
N
(
2
,
3
)
=
Nw2
(
0
);
N
(
2
,
4
)
=
Nw3
(
0
);
N
(
2
,
7
)
=
N0
(
1
);
N
(
2
,
8
)
=
Nw2
(
1
);
N
(
2
,
9
)
=
Nw3
(
1
);
N
(
2
,
12
)
=
N0
(
2
);
N
(
2
,
13
)
=
Nw2
(
2
);
N
(
2
,
14
)
=
Nw3
(
2
);
N
(
3
,
2
)
=
Nx1
(
0
);
N
(
3
,
3
)
=
Nx2
(
0
);
N
(
3
,
4
)
=
Nx3
(
0
);
N
(
3
,
7
)
=
Nx1
(
1
);
N
(
3
,
8
)
=
Nx2
(
1
);
N
(
3
,
9
)
=
Nx3
(
1
);
N
(
3
,
12
)
=
Nx1
(
2
);
N
(
3
,
13
)
=
Nx2
(
2
);
N
(
3
,
14
)
=
Nx3
(
2
);
N
(
4
,
2
)
=
Ny1
(
0
);
N
(
4
,
3
)
=
Ny2
(
0
);
N
(
4
,
4
)
=
Ny3
(
0
);
N
(
4
,
7
)
=
Ny1
(
1
);
N
(
4
,
8
)
=
Ny2
(
1
);
N
(
4
,
9
)
=
Ny3
(
1
);
N
(
4
,
12
)
=
Ny1
(
2
);
N
(
4
,
13
)
=
Ny2
(
2
);
N
(
4
,
14
)
=
Ny3
(
2
);
}
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
__END_AKANTU__
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