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rAKA akantu
mesh_accessor.hh
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/**
* @file mesh_accessor.hh
*
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Tue Jun 30 2015
*
* @brief this class allow to access some private member of mesh it is used for
* IO for examples
*
* @section LICENSE
*
* Copyright (©) 2015 EPFL (Ecole Polytechnique Fédérale de Lausanne) Laboratory
* (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "mesh.hh"
/* -------------------------------------------------------------------------- */
#ifndef __AKANTU_MESH_ACCESSOR_HH__
#define __AKANTU_MESH_ACCESSOR_HH__
namespace
akantu
{
class
NodeSynchronizer
;
class
ElementSynchronizer
;
}
// namespace akantu
namespace
akantu
{
class
MeshAccessor
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
explicit
MeshAccessor
(
Mesh
&
mesh
)
:
_mesh
(
mesh
){};
virtual
~
MeshAccessor
()
=
default
;
/* ------------------------------------------------------------------------ */
/* Accessors */
/* ------------------------------------------------------------------------ */
public
:
/// get the global number of nodes
inline
UInt
getNbGlobalNodes
()
const
{
return
this
->
_mesh
.
nb_global_nodes
;
};
/// set the global number of nodes
inline
void
setNbGlobalNodes
(
UInt
nb_global_nodes
)
{
this
->
_mesh
.
nb_global_nodes
=
nb_global_nodes
;
};
/// set the mesh as being distributed
inline
void
setDistributed
()
{
this
->
_mesh
.
is_distributed
=
true
;
}
/// get a pointer to the nodes_global_ids Array<UInt> and create it if
/// necessary
inline
Array
<
UInt
>
&
getNodesGlobalIds
()
{
return
this
->
_mesh
.
getNodesGlobalIdsPointer
();
}
/// get a pointer to the nodes_type Array<Int> and create it if necessary
inline
Array
<
NodeType
>
&
getNodesType
()
{
return
this
->
_mesh
.
getNodesTypePointer
();
}
/// get a pointer to the coordinates Array
inline
Array
<
Real
>
&
getNodes
()
{
return
this
->
_mesh
.
getNodesPointer
();
}
/// get a pointer to the coordinates Array
inline
std
::
shared_ptr
<
Array
<
Real
>>
getNodesSharedPtr
()
{
return
this
->
_mesh
.
nodes
;
}
/// get a pointer to the connectivity Array for the given type and create it
/// if necessary
inline
Array
<
UInt
>
&
getConnectivity
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
=
_not_ghost
)
{
return
this
->
_mesh
.
getConnectivityPointer
(
type
,
ghost_type
);
}
/// get a pointer to the element_to_subelement Array for the given type and
/// create it if necessary
inline
Array
<
std
::
vector
<
Element
>>
&
getElementToSubelement
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
=
_not_ghost
)
{
return
this
->
_mesh
.
getElementToSubelementPointer
(
type
,
ghost_type
);
}
/// get a pointer to the subelement_to_element Array for the given type and
/// create it if necessary
inline
Array
<
Element
>
&
getSubelementToElement
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
=
_not_ghost
)
{
return
this
->
_mesh
.
getSubelementToElementPointer
(
type
,
ghost_type
);
}
template
<
typename
T
>
inline
Array
<
T
>
&
getData
(
const
std
::
string
&
data_name
,
const
ElementType
&
el_type
,
const
GhostType
&
ghost_type
=
_not_ghost
,
UInt
nb_component
=
1
,
bool
size_to_nb_element
=
true
,
bool
resize_with_parent
=
false
)
{
return
this
->
_mesh
.
getDataPointer
<
T
>
(
data_name
,
el_type
,
ghost_type
,
nb_component
,
size_to_nb_element
,
resize_with_parent
);
}
MeshData
&
getMeshData
()
{
return
this
->
_mesh
.
getMeshData
();
}
/// get the node synchonizer
NodeSynchronizer
&
getNodeSynchronizer
();
/// get the element synchonizer
ElementSynchronizer
&
getElementSynchronizer
();
private
:
Mesh
&
_mesh
;
};
}
// namespace akantu
#endif
/* __AKANTU_MESH_ACCESSOR_HH__ */
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