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element_group_inline_impl.cc
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rAKA akantu
element_group_inline_impl.cc
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/**
* @file element_group_inline_impl.cc
*
* @author Dana Christen <dana.christen@gmail.com>
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Wed Nov 13 2013
* @date last modification: Sun Aug 13 2017
*
* @brief Stores information relevent to the notion of domain boundary and
* surfaces.
*
* @section LICENSE
*
* Copyright (©) 2014-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "element_group.hh"
#include "mesh.hh"
/* -------------------------------------------------------------------------- */
#ifndef __AKANTU_ELEMENT_GROUP_INLINE_IMPL_CC__
#define __AKANTU_ELEMENT_GROUP_INLINE_IMPL_CC__
namespace
akantu
{
/* -------------------------------------------------------------------------- */
inline
void
ElementGroup
::
add
(
const
Element
&
el
,
bool
add_nodes
,
bool
check_for_duplicate
)
{
this
->
add
(
el
.
type
,
el
.
element
,
el
.
ghost_type
,
add_nodes
,
check_for_duplicate
);
}
/* -------------------------------------------------------------------------- */
inline
void
ElementGroup
::
add
(
const
ElementType
&
type
,
UInt
element
,
const
GhostType
&
ghost_type
,
bool
add_nodes
,
bool
check_for_duplicate
)
{
addElement
(
type
,
element
,
ghost_type
);
if
(
add_nodes
)
{
Array
<
UInt
>::
const_vector_iterator
it
=
mesh
.
getConnectivity
(
type
,
ghost_type
)
.
begin
(
mesh
.
getNbNodesPerElement
(
type
))
+
element
;
const
Vector
<
UInt
>
&
conn
=
*
it
;
for
(
UInt
i
=
0
;
i
<
conn
.
size
();
++
i
)
addNode
(
conn
[
i
],
check_for_duplicate
);
}
}
/* -------------------------------------------------------------------------- */
inline
void
ElementGroup
::
addNode
(
UInt
node_id
,
bool
check_for_duplicate
)
{
node_group
.
add
(
node_id
,
check_for_duplicate
);
}
/* -------------------------------------------------------------------------- */
inline
void
ElementGroup
::
removeNode
(
UInt
node_id
)
{
node_group
.
remove
(
node_id
);
}
/* -------------------------------------------------------------------------- */
inline
void
ElementGroup
::
addElement
(
const
ElementType
&
elem_type
,
UInt
elem_id
,
const
GhostType
&
ghost_type
)
{
if
(
!
(
elements
.
exists
(
elem_type
,
ghost_type
)))
{
elements
.
alloc
(
0
,
1
,
elem_type
,
ghost_type
);
}
elements
(
elem_type
,
ghost_type
).
push_back
(
elem_id
);
this
->
dimension
=
UInt
(
std
::
max
(
Int
(
this
->
dimension
),
Int
(
mesh
.
getSpatialDimension
(
elem_type
))));
}
/* -------------------------------------------------------------------------- */
inline
UInt
ElementGroup
::
getNbNodes
()
const
{
return
node_group
.
size
();
}
/* -------------------------------------------------------------------------- */
inline
ElementGroup
::
type_iterator
ElementGroup
::
firstType
(
UInt
dim
,
const
GhostType
&
ghost_type
,
const
ElementKind
&
kind
)
const
{
return
elements
.
elementTypes
(
dim
,
ghost_type
,
kind
).
begin
();
}
/* -------------------------------------------------------------------------- */
inline
ElementGroup
::
type_iterator
ElementGroup
::
lastType
(
UInt
dim
,
const
GhostType
&
ghost_type
,
const
ElementKind
&
kind
)
const
{
return
elements
.
elementTypes
(
dim
,
ghost_type
,
kind
).
end
();
}
/* -------------------------------------------------------------------------- */
inline
ElementGroup
::
const_element_iterator
ElementGroup
::
begin
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
)
const
{
if
(
elements
.
exists
(
type
,
ghost_type
))
{
return
elements
(
type
,
ghost_type
).
begin
();
}
else
{
return
empty_elements
.
begin
();
}
}
/* -------------------------------------------------------------------------- */
inline
ElementGroup
::
const_element_iterator
ElementGroup
::
end
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
)
const
{
if
(
elements
.
exists
(
type
,
ghost_type
))
{
return
elements
(
type
,
ghost_type
).
end
();
}
else
{
return
empty_elements
.
end
();
}
}
/* -------------------------------------------------------------------------- */
inline
const
Array
<
UInt
>
&
ElementGroup
::
getElements
(
const
ElementType
&
type
,
const
GhostType
&
ghost_type
)
const
{
if
(
elements
.
exists
(
type
,
ghost_type
))
{
return
elements
(
type
,
ghost_type
);
}
else
{
return
empty_elements
;
}
}
/* -------------------------------------------------------------------------- */
}
// namespace akantu
#endif
/* __AKANTU_ELEMENT_GROUP_INLINE_IMPL_CC__ */
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