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rAKA akantu
shape_lagrange.hh
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/**
* @file shape_lagrange.hh
*
* @author Guillaume Anciaux <guillaume.anciaux@epfl.ch>
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Tue Feb 15 2011
* @date last modification: Mon Jan 29 2018
*
* @brief lagrangian shape functions class
*
*
* Copyright (©) 2010-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "shape_lagrange_base.hh"
/* -------------------------------------------------------------------------- */
#ifndef AKANTU_SHAPE_LAGRANGE_HH_
#define AKANTU_SHAPE_LAGRANGE_HH_
namespace
akantu
{
/* -------------------------------------------------------------------------- */
template
<
class
Shape
>
class
ShapeCohesive
;
class
ShapeIGFEM
;
template
<
ElementKind
kind
>
class
ShapeLagrange
:
public
ShapeLagrangeBase
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
ShapeLagrange
(
const
Mesh
&
mesh
,
UInt
spatial_dimension
,
const
ID
&
id
=
"shape_lagrange"
);
~
ShapeLagrange
()
override
=
default
;
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
public
:
/// initialization function for structural elements not yet implemented
inline
void
initShapeFunctions
(
const
Array
<
Real
>
&
nodes
,
const
Matrix
<
Real
>
&
integration_points
,
ElementType
type
,
GhostType
ghost_type
);
/// computes the shape functions derivatives for given interpolation points
template
<
ElementType
type
>
void
computeShapeDerivativesOnIntegrationPoints
(
const
Array
<
Real
>
&
nodes
,
const
Matrix
<
Real
>
&
integration_points
,
Array
<
Real
>
&
shape_derivatives
,
GhostType
ghost_type
,
const
Array
<
UInt
>
&
filter_elements
=
empty_filter
)
const
;
void
computeShapeDerivativesOnIntegrationPoints
(
const
Array
<
Real
>
&
nodes
,
const
Matrix
<
Real
>
&
integration_points
,
Array
<
Real
>
&
shape_derivatives
,
ElementType
type
,
GhostType
ghost_type
,
const
Array
<
UInt
>
&
filter_elements
)
const
override
;
/// pre compute all shapes on the element integration points from natural
/// coordinates
template
<
ElementType
type
>
void
precomputeShapesOnIntegrationPoints
(
const
Array
<
Real
>
&
nodes
,
GhostType
ghost_type
);
/// pre compute all shape derivatives on the element integration points from
/// natural coordinates
template
<
ElementType
type
>
void
precomputeShapeDerivativesOnIntegrationPoints
(
const
Array
<
Real
>
&
nodes
,
GhostType
ghost_type
);
/// interpolate nodal values on the integration points
template
<
ElementType
type
>
void
interpolateOnIntegrationPoints
(
const
Array
<
Real
>
&
u
,
Array
<
Real
>
&
uq
,
UInt
nb_degree_of_freedom
,
GhostType
ghost_type
=
_not_ghost
,
const
Array
<
UInt
>
&
filter_elements
=
empty_filter
)
const
;
template
<
ElementType
type
>
void
interpolateOnIntegrationPoints
(
const
Array
<
Real
>
&
in_u
,
Array
<
Real
>
&
out_uq
,
UInt
nb_degree_of_freedom
,
const
Array
<
Real
>
&
shapes
,
GhostType
ghost_type
=
_not_ghost
,
const
Array
<
UInt
>
&
filter_elements
=
empty_filter
)
const
;
/// interpolate on physical point
template
<
ElementType
type
>
void
interpolate
(
const
Vector
<
Real
>
&
real_coords
,
UInt
elem
,
const
Matrix
<
Real
>
&
nodal_values
,
Vector
<
Real
>
&
interpolated
,
GhostType
ghost_type
)
const
;
/// compute the gradient of u on the integration points
template
<
ElementType
type
>
void
gradientOnIntegrationPoints
(
const
Array
<
Real
>
&
u
,
Array
<
Real
>
&
nablauq
,
UInt
nb_degree_of_freedom
,
GhostType
ghost_type
=
_not_ghost
,
const
Array
<
UInt
>
&
filter_elements
=
empty_filter
)
const
;
template
<
ElementType
type
>
void
computeBtD
(
const
Array
<
Real
>
&
Ds
,
Array
<
Real
>
&
BtDs
,
GhostType
ghost_type
,
const
Array
<
UInt
>
&
filter_elements
)
const
;
template
<
ElementType
type
>
void
computeBtDB
(
const
Array
<
Real
>
&
Ds
,
Array
<
Real
>
&
BtDBs
,
UInt
order_d
,
GhostType
ghost_type
,
const
Array
<
UInt
>
&
filter_elements
)
const
;
/// multiply a field by shape functions @f$ fts_{ij} = f_i * \varphi_j @f$
template
<
ElementType
type
>
void
computeNtb
(
const
Array
<
Real
>
&
bs
,
Array
<
Real
>
&
Ntbs
,
GhostType
ghost_type
,
const
Array
<
UInt
>
&
filter_elements
=
empty_filter
)
const
;
/// find natural coords from real coords provided an element
template
<
ElementType
type
>
void
inverseMap
(
const
Vector
<
Real
>
&
real_coords
,
UInt
element
,
Vector
<
Real
>
&
natural_coords
,
GhostType
ghost_type
=
_not_ghost
)
const
;
/// return true if the coordinates provided are inside the element, false
/// otherwise
template
<
ElementType
type
>
bool
contains
(
const
Vector
<
Real
>
&
real_coords
,
UInt
elem
,
GhostType
ghost_type
)
const
;
/// compute the shape on a provided point
template
<
ElementType
type
>
void
computeShapes
(
const
Vector
<
Real
>
&
real_coords
,
UInt
elem
,
Vector
<
Real
>
&
shapes
,
GhostType
ghost_type
)
const
;
/// compute the shape derivatives on a provided point
template
<
ElementType
type
>
void
computeShapeDerivatives
(
const
Matrix
<
Real
>
&
real_coords
,
UInt
elem
,
Tensor3
<
Real
>
&
shapes
,
GhostType
ghost_type
)
const
;
protected
:
/// compute the shape derivatives on integration points for a given element
template
<
ElementType
type
>
inline
void
computeShapeDerivativesOnCPointsByElement
(
const
Matrix
<
Real
>
&
node_coords
,
const
Matrix
<
Real
>
&
natural_coords
,
Tensor3
<
Real
>
&
shapesd
)
const
;
};
}
// namespace akantu
/* -------------------------------------------------------------------------- */
/* inline functions */
/* -------------------------------------------------------------------------- */
#include "shape_lagrange_inline_impl.hh"
#endif
/* AKANTU_SHAPE_LAGRANGE_HH_ */
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