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material_brittle.cc
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Sun, Dec 22, 16:54
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rAKA akantu
material_brittle.cc
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/**
* @file material_brittle.cc
*
* @author Aranda Ruiz Josue <josue.arandaruiz@epfl.ch>
* @author Daniel Pino Muñoz <daniel.pinomunoz@epfl.ch>
*
*
* @brief Specialization of the material class for the brittle material
*
* @section LICENSE
*
* Copyright (©) 2010-2012, 2014 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
*/
/* -------------------------------------------------------------------------- */
#include "material_brittle.hh"
#include "solid_mechanics_model.hh"
__BEGIN_AKANTU__
/* -------------------------------------------------------------------------- */
template
<
UInt
spatial_dimension
>
MaterialBrittle
<
spatial_dimension
>::
MaterialBrittle
(
SolidMechanicsModel
&
model
,
const
ID
&
id
)
:
Material
(
model
,
id
),
MaterialDamage
<
spatial_dimension
>
(
model
,
id
),
strain_rate_brittle
(
"strain_rate_brittle"
,
*
this
){
AKANTU_DEBUG_IN
();
this
->
registerParam
(
"S_0"
,
S_0
,
157e6
,
ParamAccessType
(
_pat_parsable
|
_pat_modifiable
));
this
->
registerParam
(
"E_0"
,
E_0
,
27e3
,
_pat_parsable
,
"Strain rate threshold"
);
this
->
registerParam
(
"A"
,
A
,
1.622e-5
,
_pat_parsable
,
"Polynome cubic constant"
);
this
->
registerParam
(
"B"
,
B
,
-
1.3274
,
_pat_parsable
,
"Polynome quadratic constant"
);
this
->
registerParam
(
"C"
,
C
,
3.6544e4
,
_pat_parsable
,
"Polynome linear constant"
);
this
->
registerParam
(
"D"
,
D
,
-
181.38e6
,
_pat_parsable
,
"Polynome constant"
);
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
spatial_dimension
>
void
MaterialBrittle
<
spatial_dimension
>::
initMaterial
()
{
AKANTU_DEBUG_IN
();
MaterialDamage
<
spatial_dimension
>::
initMaterial
();
this
->
strain_rate_brittle
.
initialize
(
spatial_dimension
*
spatial_dimension
);
updateInternalParameters
();
//this->Yd.resize();
// const Mesh & mesh = this->model->getFEEngine().getMesh();
// Mesh::type_iterator it = mesh.firstType(spatial_dimension);
// Mesh::type_iterator last_type = mesh.lastType(spatial_dimension);
// for(; it != last_type; ++it) {
// UInt nb_element = this->element_filter(*it).getSize();
// UInt nb_quad = this->model->getFEEngine().getNbQuadraturePoints(*it);
// Array <Real> & Yd_rand_vec = Yd_rand(*it);
// for(UInt e = 0; e < nb_element; ++e) {
// Real rand_part = (2 * drand48()-1) * Yd_randomness * Yd;
// for(UInt q = 0; q < nb_quad; ++q)
// Yd_rand_vec(nb_quad*e+q,0) = Yd + rand_part;
// }
// }
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
spatial_dimension
>
void
MaterialBrittle
<
spatial_dimension
>::
updateInternalParameters
()
{
MaterialDamage
<
spatial_dimension
>::
updateInternalParameters
();
}
/* -------------------------------------------------------------------------- */
template
<
UInt
spatial_dimension
>
void
MaterialBrittle
<
spatial_dimension
>::
computeStress
(
ElementType
el_type
,
GhostType
ghost_type
)
{
AKANTU_DEBUG_IN
();
Real
*
dam
=
this
->
damage
(
el_type
,
ghost_type
).
storage
();
Array
<
Real
>
&
velocity
=
this
->
model
->
getVelocity
();
Array
<
Real
>
&
strain_rate_brittle
=
this
->
strain_rate_brittle
(
el_type
,
ghost_type
);
Array
<
UInt
>
&
elem_filter
=
this
->
element_filter
(
el_type
,
ghost_type
);
this
->
model
->
getFEEngine
().
gradientOnQuadraturePoints
(
velocity
,
strain_rate_brittle
,
spatial_dimension
,
el_type
,
ghost_type
,
elem_filter
);
Array
<
Real
>::
iterator
<
Matrix
<
Real
>
>
strain_rate_it
=
this
->
strain_rate_brittle
(
el_type
,
ghost_type
).
begin
(
spatial_dimension
,
spatial_dimension
);
MATERIAL_STRESS_QUADRATURE_POINT_LOOP_BEGIN
(
el_type
,
ghost_type
);
Real
sigma_equivalent
=
0
;
Real
fracture_stress
=
0
;
Matrix
<
Real
>
&
grad_v
=
*
strain_rate_it
;
computeStressOnQuad
(
grad_u
,
grad_v
,
sigma
,
*
dam
,
sigma_equivalent
,
fracture_stress
);
++
strain_rate_it
;
++
dam
;
MATERIAL_STRESS_QUADRATURE_POINT_LOOP_END
;
AKANTU_DEBUG_OUT
();
}
/* -------------------------------------------------------------------------- */
INSTANSIATE_MATERIAL
(
MaterialBrittle
);
__END_AKANTU__
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