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mesh_sphere_intersector_tmpl.hh
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rAKA akantu
mesh_sphere_intersector_tmpl.hh
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/**
* @file mesh_sphere_intersector_tmpl.hh
*
* @author Aurelia Isabel Cuba Ramos <aurelia.cubaramos@epfl.ch>
* @author Lucas Frerot <lucas.frerot@epfl.ch>
* @author Clement Roux <clement.roux@epfl.ch>
* @author Marco Vocialta <marco.vocialta@epfl.ch>
*
* @date creation: Tue Jun 23 2015
* @date last modification: Tue Feb 20 2018
*
* @brief Computation of mesh intersection with spheres
*
* @section LICENSE
*
* Copyright (©) 2015-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#ifndef __AKANTU_MESH_SPHERE_INTERSECTOR_TMPL_HH__
#define __AKANTU_MESH_SPHERE_INTERSECTOR_TMPL_HH__
#include "aka_common.hh"
#include "mesh_geom_common.hh"
#include "mesh_sphere_intersector.hh"
#include "tree_type_helper.hh"
namespace
akantu
{
template
<
UInt
dim
,
ElementType
type
>
MeshSphereIntersector
<
dim
,
type
>::
MeshSphereIntersector
(
Mesh
&
mesh
)
:
parent_type
(
mesh
),
tol_intersection_on_node
(
1e-10
)
{
#if defined(AKANTU_IGFEM)
if
((
type
==
_triangle_3
)
||
(
type
==
_igfem_triangle_4
)
||
(
type
==
_igfem_triangle_5
))
{
const_cast
<
UInt
&>
(
this
->
nb_seg_by_el
)
=
3
;
}
else
{
AKANTU_ERROR
(
"Not ready for mesh type "
<<
type
);
}
#else
if
((
type
!=
_triangle_3
))
AKANTU_ERROR
(
"Not ready for mesh type "
<<
type
);
#endif
// initialize the intersection pointsss array with the spatial dimension
this
->
intersection_points
=
new
Array
<
Real
>
(
0
,
dim
);
// A maximum is set to the number of intersection nodes per element to limit
// the size of new_node_per_elem: 2 in 2D and 4 in 3D
this
->
new_node_per_elem
=
new
Array
<
UInt
>
(
0
,
1
+
4
*
(
dim
-
1
));
}
template
<
UInt
dim
,
ElementType
type
>
MeshSphereIntersector
<
dim
,
type
>::~
MeshSphereIntersector
()
{
delete
this
->
new_node_per_elem
;
delete
this
->
intersection_points
;
}
template
<
UInt
dim
,
ElementType
type
>
void
MeshSphereIntersector
<
dim
,
type
>::
constructData
(
GhostType
ghost_type
)
{
this
->
new_node_per_elem
->
resize
(
this
->
mesh
.
getNbElement
(
type
,
ghost_type
));
this
->
new_node_per_elem
->
clear
();
MeshGeomIntersector
<
dim
,
type
,
Line_arc
<
SK
>
,
SK
::
Sphere_3
,
SK
>::
constructData
(
ghost_type
);
}
template
<
UInt
dim
,
ElementType
type
>
void
MeshSphereIntersector
<
dim
,
type
>::
computeMeshQueryIntersectionPoint
(
const
SK
::
Sphere_3
&
query
,
UInt
nb_old_nodes
)
{
/// function to replace computeIntersectionQuery in a more generic geometry
/// module version
// The newNodeEvent is not send from this method who only compute the
// intersection points
AKANTU_DEBUG_IN
();
Array
<
Real
>
&
nodes
=
this
->
mesh
.
getNodes
();
UInt
nb_node
=
nodes
.
size
()
+
this
->
intersection_points
->
size
();
// Tolerance for proximity checks should be defined by user
Real
global_tolerance
=
Math
::
getTolerance
();
Math
::
setTolerance
(
tol_intersection_on_node
);
typedef
boost
::
variant
<
pair_type
>
sk_inter_res
;
TreeTypeHelper
<
Line_arc
<
cgal
::
Spherical
>
,
cgal
::
Spherical
>::
const_iterator
it
=
this
->
factory
.
getPrimitiveList
().
begin
(),
end
=
this
->
factory
.
getPrimitiveList
().
end
();
for
(;
it
!=
end
;
++
it
)
{
// loop on the primitives (segments)
std
::
list
<
sk_inter_res
>
s_results
;
CGAL
::
intersection
(
*
it
,
query
,
std
::
back_inserter
(
s_results
));
if
(
s_results
.
size
()
==
1
)
{
// just one point
if
(
pair_type
*
pair
=
boost
::
get
<
pair_type
>
(
&
s_results
.
front
()))
{
if
(
pair
->
second
==
1
)
{
// not a point tangent to the sphere
// the intersection point written as a vector
Vector
<
Real
>
new_node
(
dim
,
0.0
);
cgal
::
Cartesian
::
Point_3
point
(
CGAL
::
to_double
(
pair
->
first
.
x
()),
CGAL
::
to_double
(
pair
->
first
.
y
()),
CGAL
::
to_double
(
pair
->
first
.
z
()));
for
(
UInt
i
=
0
;
i
<
dim
;
i
++
)
{
new_node
(
i
)
=
point
[
i
];
}
/// boolean to decide wheter intersection point is on a standard node
/// of the mesh or not
bool
is_on_mesh
=
false
;
/// boolean to decide if this intersection point has been already
/// computed for a neighbor element
bool
is_new
=
true
;
/// check if intersection point has already been computed
UInt
n
=
nb_old_nodes
;
// check if we already compute this intersection and add it as a node
// for a neighboor element of another type
auto
existing_node
=
nodes
.
begin
(
dim
);
for
(;
n
<
nodes
.
size
();
++
n
)
{
// loop on the nodes from nb_old_nodes
if
(
Math
::
are_vector_equal
(
dim
,
new_node
.
storage
(),
existing_node
[
n
].
storage
()))
{
is_new
=
false
;
break
;
}
}
if
(
is_new
)
{
auto
intersection_points_it
=
this
->
intersection_points
->
begin
(
dim
);
auto
intersection_points_end
=
this
->
intersection_points
->
end
(
dim
);
for
(;
intersection_points_it
!=
intersection_points_end
;
++
intersection_points_it
,
++
n
)
{
if
(
Math
::
are_vector_equal
(
dim
,
new_node
.
storage
(),
intersection_points_it
->
storage
()))
{
is_new
=
false
;
break
;
}
}
}
// get the initial and final points of the primitive (segment) and
// write them as vectors
cgal
::
Cartesian
::
Point_3
source_cgal
(
CGAL
::
to_double
(
it
->
source
().
x
()),
CGAL
::
to_double
(
it
->
source
().
y
()),
CGAL
::
to_double
(
it
->
source
().
z
()));
cgal
::
Cartesian
::
Point_3
target_cgal
(
CGAL
::
to_double
(
it
->
target
().
x
()),
CGAL
::
to_double
(
it
->
target
().
y
()),
CGAL
::
to_double
(
it
->
target
().
z
()));
Vector
<
Real
>
source
(
dim
),
target
(
dim
);
for
(
UInt
i
=
0
;
i
<
dim
;
i
++
)
{
source
(
i
)
=
source_cgal
[
i
];
target
(
i
)
=
target_cgal
[
i
];
}
// Check if we are close from a node of the primitive (segment)
if
(
Math
::
are_vector_equal
(
dim
,
source
.
storage
(),
new_node
.
storage
())
||
Math
::
are_vector_equal
(
dim
,
target
.
storage
(),
new_node
.
storage
()))
{
is_on_mesh
=
true
;
is_new
=
false
;
}
if
(
is_new
)
{
// if the intersection point is a new one add it to the
// list
this
->
intersection_points
->
push_back
(
new_node
);
nb_node
++
;
}
// deduce the element id
UInt
element_id
=
it
->
id
();
// fill the new_node_per_elem array
if
(
!
is_on_mesh
)
{
// if the node is not on a mesh node
UInt
&
nb_new_nodes_per_el
=
(
*
this
->
new_node_per_elem
)(
element_id
,
0
);
nb_new_nodes_per_el
+=
1
;
AKANTU_DEBUG_ASSERT
(
2
*
nb_new_nodes_per_el
<
this
->
new_node_per_elem
->
getNbComponent
(),
"You might have to interface crossing the same material"
);
(
*
this
->
new_node_per_elem
)(
element_id
,
(
2
*
nb_new_nodes_per_el
)
-
1
)
=
n
;
(
*
this
->
new_node_per_elem
)(
element_id
,
2
*
nb_new_nodes_per_el
)
=
it
->
segId
();
}
}
}
}
}
Math
::
setTolerance
(
global_tolerance
);
AKANTU_DEBUG_OUT
();
}
}
// akantu
#endif
// __AKANTU_MESH_SPHERE_INTERSECTOR_TMPL_HH__
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