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mesh_periodic.cc
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Wed, May 15, 00:15
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Fri, May 17, 00:15 (1 d, 23 h)
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rAKA akantu
mesh_periodic.cc
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/**
* @file mesh_pbc.cc
*
* @author Nicolas Richart
*
* @date creation Sat Feb 10 2018
*
* @brief Implementation of the perdiodicity capabilities in the mesh
*
* @section LICENSE
*
* Copyright (©) 2010-2011 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "communicator.hh"
#include "mesh.hh"
/* -------------------------------------------------------------------------- */
namespace
akantu
{
/* -------------------------------------------------------------------------- */
void
Mesh
::
makePeriodic
(
const
SpatialDirection
&
direction
)
{
const
auto
&
lower_bound
=
this
->
getLowerBounds
();
const
auto
&
upper_bound
=
this
->
getUpperBounds
();
Array
<
UInt
>
list_1
;
Array
<
UInt
>
list_2
;
const
auto
&
positions
=
*
nodes
;
for
(
auto
&&
data
:
enumerate
(
make_view
(
positions
,
spatial_dimension
)))
{
UInt
node
=
std
::
get
<
0
>
(
data
);
const
auto
&
pos
=
std
::
get
<
1
>
(
data
);
if
(
Math
::
are_float_equal
(
pos
(
direction
),
lower_bound
(
direction
)))
{
list_1
.
push_back
(
node
);
}
if
(
Math
::
are_float_equal
(
pos
(
direction
),
upper_bound
(
direction
)))
{
list_2
.
push_back
(
node
);
}
}
this
->
makePeriodic
(
direction
,
list_1
,
list_2
);
}
namespace
{
struct
NodeInfo
{
NodeInfo
()
{}
NodeInfo
(
UInt
node
,
const
Vector
<
Real
>
&
position
,
const
Vector
<
Real
>
&
lower_node
,
const
SpatialDirection
&
direction
)
:
node
(
node
),
position
(
position
)
{
direction_position
=
position
(
direction
);
this
->
position
(
direction
)
=
0.
;
this
->
distance
=
this
->
position
.
distance
(
lower_node
);
}
NodeInfo
(
const
NodeInfo
&
other
)
:
node
(
other
.
node
),
distance
(
other
.
distance
),
position
(
other
.
position
),
direction_position
(
other
.
direction_position
)
{}
UInt
node
{
0
};
Real
distance
{
-
1.
};
Vector
<
Real
>
position
;
Real
direction_position
{
0.
};
};
// std::ostream & operator<<(std::ostream & stream, const NodeInfo & info) {
// stream << info.node << " " << info.position << " " << info.distance;
// return stream;
// }
}
class
BBox
{
public
:
BBox
(
UInt
spatial_dimension
)
:
dim
(
spatial_dimension
),
lower_bounds
(
spatial_dimension
,
std
::
numeric_limits
<
Real
>::
max
()),
upper_bounds
(
spatial_dimension
,
-
std
::
numeric_limits
<
Real
>::
max
())
{}
BBox
(
const
BBox
&
other
)
:
dim
(
other
.
dim
),
lower_bounds
(
other
.
lower_bounds
),
upper_bounds
(
other
.
upper_bounds
)
{}
BBox
&
operator
=
(
const
BBox
&
other
)
{
if
(
this
!=
&
other
)
{
this
->
dim
=
dim
;
this
->
lower_bounds
=
other
.
lower_bounds
;
this
->
upper_bounds
=
other
.
upper_bounds
;
}
return
*
this
;
}
BBox
&
operator
+=
(
const
Vector
<
Real
>
&
position
)
{
for
(
auto
s
:
arange
(
dim
))
{
lower_bounds
(
s
)
=
std
::
min
(
lower_bounds
(
s
),
position
(
s
));
upper_bounds
(
s
)
=
std
::
min
(
upper_bounds
(
s
),
position
(
s
));
}
return
*
this
;
}
const
Vector
<
Real
>
&
getLowerBounds
()
const
{
return
lower_bounds
;
}
const
Vector
<
Real
>
&
getUpperBounds
()
const
{
return
upper_bounds
;
}
Vector
<
Real
>
&
getLowerBounds
()
{
return
lower_bounds
;
}
Vector
<
Real
>
&
getUpperBounds
()
{
return
upper_bounds
;
}
void
reset
()
{
lower_bounds
.
set
(
std
::
numeric_limits
<
Real
>::
max
());
upper_bounds
.
set
(
-
std
::
numeric_limits
<
Real
>::
max
());
}
protected
:
UInt
dim
;
Vector
<
Real
>
lower_bounds
;
Vector
<
Real
>
upper_bounds
;
};
/* -------------------------------------------------------------------------- */
void
Mesh
::
makePeriodic
(
const
SpatialDirection
&
direction
,
const
Array
<
UInt
>
&
list_1
,
const
Array
<
UInt
>
&
list_2
)
{
Real
tolerance
=
Math
::
getTolerance
();
const
auto
&
positions
=
*
nodes
;
auto
lower_bound
=
this
->
getLowerBounds
();
auto
upper_bound
=
this
->
getUpperBounds
();
auto
length
=
upper_bound
(
direction
)
-
lower_bound
(
direction
);
lower_bound
(
direction
)
=
0
;
upper_bound
(
direction
)
=
0
;
std
::
vector
<
NodeInfo
>
nodes_1
(
list_1
.
size
());
std
::
vector
<
NodeInfo
>
nodes_2
(
list_2
.
size
());
BBox
bbox
(
spatial_dimension
);
auto
to_position
=
[
&
](
UInt
node
)
{
Vector
<
Real
>
pos
(
spatial_dimension
);
for
(
UInt
s
:
arange
(
spatial_dimension
))
{
pos
(
s
)
=
direction
==
s
?
0
:
positions
(
node
,
s
);
}
bbox
+=
pos
;
return
NodeInfo
(
node
,
pos
,
lower_bound
,
direction
);
};
std
::
transform
(
list_1
.
begin
(),
list_1
.
end
(),
nodes_1
.
begin
(),
to_position
);
BBox
bbox1
=
bbox
;
bbox
.
reset
();
std
::
transform
(
list_2
.
begin
(),
list_2
.
end
(),
nodes_2
.
begin
(),
to_position
);
BBox
bbox2
=
bbox
;
if
(
is_distributed
)
{
auto
prank
=
communicator
->
whoAmI
();
auto
nb_proc
=
communicator
->
getNbProc
();
Array
<
Real
>
bboxes
(
nb_proc
,
spatial_dimension
*
4
);
auto
*
base
=
bboxes
.
storage
()
+
prank
*
4
*
spatial_dimension
;
Vector
<
Real
>
(
base
+
spatial_dimension
*
0
,
spatial_dimension
)
=
bbox1
.
getLowerBounds
();
Vector
<
Real
>
(
base
+
spatial_dimension
*
1
,
spatial_dimension
)
=
bbox1
.
getUpperBounds
();
Vector
<
Real
>
(
base
+
spatial_dimension
*
2
,
spatial_dimension
)
=
bbox2
.
getLowerBounds
();
Vector
<
Real
>
(
base
+
spatial_dimension
*
3
,
spatial_dimension
)
=
bbox2
.
getUpperBounds
();
communicator
->
allGather
(
bboxes
);
for
(
auto
p
:
arange
(
nb_proc
))
{
if
(
p
==
prank
)
continue
;
}
}
auto
to_sort
=
[
&
](
auto
&&
info1
,
auto
&&
info2
)
->
bool
{
return
info1
.
distance
<
info2
.
distance
;
};
std
::
sort
(
nodes_1
.
begin
(),
nodes_1
.
end
(),
to_sort
);
std
::
sort
(
nodes_2
.
begin
(),
nodes_2
.
end
(),
to_sort
);
auto
it
=
nodes_2
.
begin
();
for
(
auto
&&
info1
:
nodes_1
)
{
auto
&
pos1
=
info1
.
position
;
auto
it_cur
=
it
;
bool
found
=
false
;
for
(;
it_cur
!=
nodes_2
.
end
();
++
it_cur
)
{
auto
&
info2
=
*
it_cur
;
auto
&
pos2
=
info2
.
position
;
auto
dist
=
pos1
.
distance
(
pos2
)
/
length
;
if
(
dist
<
tolerance
)
{
found
=
true
;
it
=
it_cur
;
break
;
}
}
if
(
found
)
{
auto
node1
=
info1
.
node
;
auto
node2
=
it_cur
->
node
;
if
(
info1
.
direction_position
<
it_cur
->
direction_position
)
{
std
::
swap
(
node1
,
node2
);
}
periodic_pairs
.
emplace
(
node1
,
std
::
make_pair
(
node2
,
direction
));
std
::
cout
<<
"master: "
<<
node1
<<
" - slave: "
<<
node2
<<
std
::
endl
;
}
}
std
::
cout
<<
periodic_pairs
.
size
()
<<
std
::
endl
;
this
->
is_periodic
|=
1
<
direction
;
}
}
// akantu
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