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mesh_data.hh

/**
* Copyright (©) 2013-2023 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* This file is part of Akantu
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*/
/* -------------------------------------------------------------------------- */
#ifndef AKANTU_MESH_DATA_HH_
#define AKANTU_MESH_DATA_HH_
/* -------------------------------------------------------------------------- */
#include "element_type_map.hh"
#include <map>
#include <string>
/* -------------------------------------------------------------------------- */
namespace akantu {
#define AKANTU_MESH_DATA_TYPES \
((_int, Int))((_uint, UInt))((_real, Real))((_bool, bool))( \
(_element, Element))((_std_string, std::string))( \
(_std_vector_element, std::vector<Element>))
#define AKANTU_MESH_DATA_TUPLE_FIRST_ELEM(s, data, elem) \
BOOST_PP_TUPLE_ELEM(2, 0, elem)
enum class MeshDataTypeCode : int {
BOOST_PP_SEQ_ENUM(BOOST_PP_SEQ_TRANSFORM(AKANTU_MESH_DATA_TUPLE_FIRST_ELEM, ,
AKANTU_MESH_DATA_TYPES)),
_unknown
};
enum class MeshDataType {
_nodal,
_elemental,
};
class MeshData {
/* ------------------------------------------------------------------------ */
/* Typedefs */
/* ------------------------------------------------------------------------ */
private:
using TypeCode = MeshDataTypeCode;
using ElementalDataMap =
std::map<std::string, std::unique_ptr<ElementTypeMapBase>>;
using NodalDataMap = std::map<std::string, std::unique_ptr<ArrayBase>>;
using TypeCodeMap = std::map<std::string, TypeCode>;
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public:
MeshData(const ID & id = "mesh_data", const ID & parent_id = "");
/* ------------------------------------------------------------------------ */
/* Methods and accessors */
/* ------------------------------------------------------------------------ */
public:
/// tells if the given array exists
template <typename T>
bool hasData(const ID & data_name, ElementType elem_type,
GhostType ghost_type = _not_ghost) const;
/// tells if the given data exists
bool hasData(const ID & data_name,
MeshDataType type = MeshDataType::_elemental) const;
bool hasData(MeshDataType type = MeshDataType::_elemental) const;
/// get the names of the data stored in elemental_data
inline auto getTagNames(ElementType type,
GhostType ghost_type = _not_ghost) const;
/// get the names of the data stored in elemental_data
inline auto getTagNames() const;
/// get the type of the data stored in elemental_data
template <typename T> TypeCode getTypeCode() const;
inline TypeCode
getTypeCode(const ID & name,
MeshDataType type = MeshDataType::_elemental) const;
/// Get an existing elemental data array
template <typename T>
const Array<T> &
getElementalDataArray(const ID & data_name, ElementType elem_type,
GhostType ghost_type = _not_ghost) const;
template <typename T>
Array<T> & getElementalDataArray(const ID & data_name, ElementType elem_type,
GhostType ghost_type = _not_ghost);
/// Get an elemental data array, if it does not exist: allocate it
template <typename T>
Array<T> & getElementalDataArrayAlloc(const ID & data_name,
ElementType elem_type,
GhostType ghost_type = _not_ghost,
Int nb_component = 1);
template <typename T>
inline Int getNbComponentTemplated(const ID & name, ElementType el_type,
GhostType ghost_type) const;
inline Int getNbComponent(const ID & name, ElementType el_type,
GhostType ghost_type = _not_ghost) const;
inline Int getNbComponent(const ID & name) const;
/// Get an existing elemental data
template <typename T>
const ElementTypeMapArray<T> & getElementalData(const ID & name) const;
template <typename T>
ElementTypeMapArray<T> & getElementalData(const ID & name);
template <typename T>
Array<T> & getNodalData(const ID & name, Int nb_components = 1);
template <typename T> const Array<T> & getNodalData(const ID & name) const;
private:
/// Register new elemental data (and alloc data) with check if the name is
/// new
template <typename T>
ElementTypeMapArray<T> & registerElementalData(const ID & name);
inline void registerElementalData(const ID & name, TypeCode type);
/// Register new nodal data (and alloc data) with check if the name is
/// new
template <typename T>
Array<T> & registerNodalData(const ID & name, Int nb_components = 1);
inline void registerNodalData(const ID & name, Int nb_components,
TypeCode type);
/// Register new elemental data (add alloc data)
template <typename T>
ElementTypeMapArray<T> & allocElementalData(const ID & name);
/// Register new nodal data (add alloc data)
template <typename T>
Array<T> & allocNodalData(const ID & name, Int nb_components);
friend class SlaveNodeInfoPerProc;
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
private:
ID _id;
/// Map when elemental data is stored as ElementTypeMap
ElementalDataMap elemental_data;
/// Map when elemental data is stored as ElementTypeMap
NodalDataMap nodal_data;
/// Map when elementalType of the data stored in elemental_data
std::map<MeshDataType, TypeCodeMap> typecode_map{
{MeshDataType::_elemental, {}}, {MeshDataType::_nodal, {}}};
};
} // namespace akantu
#include "mesh_data_tmpl.hh"
#undef AKANTU_MESH_DATA_TUPLE_FIRST_ELEM
#endif /* AKANTU_MESH_DATA_HH_ */

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