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mesh_partition_scotch.hh
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Created
Wed, Aug 21, 17:41
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text/x-c++
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Fri, Aug 23, 17:41 (2 d)
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rAKA akantu
mesh_partition_scotch.hh
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/**
* Copyright (©) 2010-2023 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* This file is part of Akantu
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*/
/* -------------------------------------------------------------------------- */
#include "mesh_partition.hh"
/* -------------------------------------------------------------------------- */
#ifndef AKANTU_MESH_PARTITION_SCOTCH_HH_
#define AKANTU_MESH_PARTITION_SCOTCH_HH_
/* -------------------------------------------------------------------------- */
namespace
akantu
{
class
MeshPartitionScotch
:
public
MeshPartition
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
MeshPartitionScotch
(
Mesh
&
mesh
,
Int
spatial_dimension
,
const
ID
&
id
=
"mesh_partition_scotch"
);
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
public
:
void
partitionate
(
Int
nb_part
,
const
std
::
function
<
Int
(
const
Element
&
,
const
Element
&
)
>
&
edge_load_func
=
[](
auto
&&
/*unused*/
,
auto
&&
/*unused*/
)
{
return
1
;
},
const
std
::
function
<
Int
(
const
Element
&
)
>
&
vertex_load_func
=
[](
auto
&&
/*unused*/
)
{
return
1
;
})
override
;
void
reorder
()
override
;
/* ------------------------------------------------------------------------ */
/* Accessors */
/* ------------------------------------------------------------------------ */
public
:
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
private
:
};
}
// namespace akantu
#endif
/* AKANTU_MESH_PARTITION_SCOTCH_HH_ */
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