Implies that ``in`` is renumbered such that the 6th item becomes the one-before-last item (:math:`5 \rightarrow 4`), and the 4th item become the last (:math:`3 \rightarrow 5`). The remaining items are renumbered to the lowest index while keeping the same order. The result:
..math::
\begin{bmatrix}
0 & 1 \\
0 & 1 \\
5 & 2 \\
4 & 3
\end{bmatrix}
Consider also [:download:`source: figures/Mesh/renumber.cpp <figures/Mesh/renumber.cpp>`]