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LinearProgress.js
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LinearProgress.js
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import _objectWithoutPropertiesLoose from "@babel/runtime/helpers/esm/objectWithoutPropertiesLoose";
import _extends from "@babel/runtime/helpers/esm/extends";
const _excluded = ["className", "color", "value", "valueBuffer", "variant"];
import * as React from 'react';
import PropTypes from 'prop-types';
import clsx from 'clsx';
import { unstable_composeClasses as composeClasses } from '@mui/base';
import { keyframes, css, darken, lighten } from '@mui/system';
import capitalize from '../utils/capitalize';
import useTheme from '../styles/useTheme';
import styled from '../styles/styled';
import useThemeProps from '../styles/useThemeProps';
import { getLinearProgressUtilityClass } from './linearProgressClasses';
import { jsx as _jsx } from "react/jsx-runtime";
import { jsxs as _jsxs } from "react/jsx-runtime";
const TRANSITION_DURATION = 4; // seconds
const indeterminate1Keyframe = keyframes`
0% {
left: -35%;
right: 100%;
}
60% {
left: 100%;
right: -90%;
}
100% {
left: 100%;
right: -90%;
}
`;
const indeterminate2Keyframe = keyframes`
0% {
left: -200%;
right: 100%;
}
60% {
left: 107%;
right: -8%;
}
100% {
left: 107%;
right: -8%;
}
`;
const bufferKeyframe = keyframes`
0% {
opacity: 1;
background-position: 0 -23px;
}
60% {
opacity: 0;
background-position: 0 -23px;
}
100% {
opacity: 1;
background-position: -200px -23px;
}
`;
const useUtilityClasses = ownerState => {
const {
classes,
variant,
color
} = ownerState;
const slots = {
root: ['root', `color${capitalize(color)}`, variant],
dashed: ['dashed', `dashedColor${capitalize(color)}`],
bar1: ['bar', `barColor${capitalize(color)}`, (variant === 'indeterminate' || variant === 'query') && 'bar1Indeterminate', variant === 'determinate' && 'bar1Determinate', variant === 'buffer' && 'bar1Buffer'],
bar2: ['bar', variant !== 'buffer' && `barColor${capitalize(color)}`, variant === 'buffer' && `color${capitalize(color)}`, (variant === 'indeterminate' || variant === 'query') && 'bar2Indeterminate', variant === 'buffer' && 'bar2Buffer']
};
return composeClasses(slots, getLinearProgressUtilityClass, classes);
};
const getColorShade = (theme, color) => {
if (color === 'inherit') {
return 'currentColor';
}
if (theme.vars) {
return theme.vars.palette.LinearProgress[`${color}Bg`];
}
return theme.palette.mode === 'light' ? lighten(theme.palette[color].main, 0.62) : darken(theme.palette[color].main, 0.5);
};
const LinearProgressRoot = styled('span', {
name: 'MuiLinearProgress',
slot: 'Root',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.root, styles[`color${capitalize(ownerState.color)}`], styles[ownerState.variant]];
}
})(({
ownerState,
theme
}) => _extends({
position: 'relative',
overflow: 'hidden',
display: 'block',
height: 4,
zIndex: 0,
// Fix Safari's bug during composition of different paint.
'@media print': {
colorAdjust: 'exact'
},
backgroundColor: getColorShade(theme, ownerState.color)
}, ownerState.color === 'inherit' && ownerState.variant !== 'buffer' && {
backgroundColor: 'none',
'&::before': {
content: '""',
position: 'absolute',
left: 0,
top: 0,
right: 0,
bottom: 0,
backgroundColor: 'currentColor',
opacity: 0.3
}
}, ownerState.variant === 'buffer' && {
backgroundColor: 'transparent'
}, ownerState.variant === 'query' && {
transform: 'rotate(180deg)'
}));
const LinearProgressDashed = styled('span', {
name: 'MuiLinearProgress',
slot: 'Dashed',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.dashed, styles[`dashedColor${capitalize(ownerState.color)}`]];
}
})(({
ownerState,
theme
}) => {
const backgroundColor = getColorShade(theme, ownerState.color);
return _extends({
position: 'absolute',
marginTop: 0,
height: '100%',
width: '100%'
}, ownerState.color === 'inherit' && {
opacity: 0.3
}, {
backgroundImage: `radial-gradient(${backgroundColor} 0%, ${backgroundColor} 16%, transparent 42%)`,
backgroundSize: '10px 10px',
backgroundPosition: '0 -23px'
});
}, css`
animation: ${bufferKeyframe} 3s infinite linear;
`);
const LinearProgressBar1 = styled('span', {
name: 'MuiLinearProgress',
slot: 'Bar1',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.bar, styles[`barColor${capitalize(ownerState.color)}`], (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && styles.bar1Indeterminate, ownerState.variant === 'determinate' && styles.bar1Determinate, ownerState.variant === 'buffer' && styles.bar1Buffer];
}
})(({
ownerState,
theme
}) => _extends({
width: '100%',
position: 'absolute',
left: 0,
bottom: 0,
top: 0,
transition: 'transform 0.2s linear',
transformOrigin: 'left',
backgroundColor: ownerState.color === 'inherit' ? 'currentColor' : (theme.vars || theme).palette[ownerState.color].main
}, ownerState.variant === 'determinate' && {
transition: `transform .${TRANSITION_DURATION}s linear`
}, ownerState.variant === 'buffer' && {
zIndex: 1,
transition: `transform .${TRANSITION_DURATION}s linear`
}), ({
ownerState
}) => (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && css`
width: auto;
animation: ${indeterminate1Keyframe} 2.1s cubic-bezier(0.65, 0.815, 0.735, 0.395) infinite;
`);
const LinearProgressBar2 = styled('span', {
name: 'MuiLinearProgress',
slot: 'Bar2',
overridesResolver: (props, styles) => {
const {
ownerState
} = props;
return [styles.bar, styles[`barColor${capitalize(ownerState.color)}`], (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && styles.bar2Indeterminate, ownerState.variant === 'buffer' && styles.bar2Buffer];
}
})(({
ownerState,
theme
}) => _extends({
width: '100%',
position: 'absolute',
left: 0,
bottom: 0,
top: 0,
transition: 'transform 0.2s linear',
transformOrigin: 'left'
}, ownerState.variant !== 'buffer' && {
backgroundColor: ownerState.color === 'inherit' ? 'currentColor' : (theme.vars || theme).palette[ownerState.color].main
}, ownerState.color === 'inherit' && {
opacity: 0.3
}, ownerState.variant === 'buffer' && {
backgroundColor: getColorShade(theme, ownerState.color),
transition: `transform .${TRANSITION_DURATION}s linear`
}), ({
ownerState
}) => (ownerState.variant === 'indeterminate' || ownerState.variant === 'query') && css`
width: auto;
animation: ${indeterminate2Keyframe} 2.1s cubic-bezier(0.165, 0.84, 0.44, 1) 1.15s infinite;
`);
/**
* ## ARIA
*
* If the progress bar is describing the loading progress of a particular region of a page,
* you should use `aria-describedby` to point to the progress bar, and set the `aria-busy`
* attribute to `true` on that region until it has finished loading.
*/
const LinearProgress = /*#__PURE__*/React.forwardRef(function LinearProgress(inProps, ref) {
const props = useThemeProps({
props: inProps,
name: 'MuiLinearProgress'
});
const {
className,
color = 'primary',
value,
valueBuffer,
variant = 'indeterminate'
} = props,
other = _objectWithoutPropertiesLoose(props, _excluded);
const ownerState = _extends({}, props, {
color,
variant
});
const classes = useUtilityClasses(ownerState);
const theme = useTheme();
const rootProps = {};
const inlineStyles = {
bar1: {},
bar2: {}
};
if (variant === 'determinate' || variant === 'buffer') {
if (value !== undefined) {
rootProps['aria-valuenow'] = Math.round(value);
rootProps['aria-valuemin'] = 0;
rootProps['aria-valuemax'] = 100;
let transform = value - 100;
if (theme.direction === 'rtl') {
transform = -transform;
}
inlineStyles.bar1.transform = `translateX(${transform}%)`;
} else if (process.env.NODE_ENV !== 'production') {
console.error('MUI: You need to provide a value prop ' + 'when using the determinate or buffer variant of LinearProgress .');
}
}
if (variant === 'buffer') {
if (valueBuffer !== undefined) {
let transform = (valueBuffer || 0) - 100;
if (theme.direction === 'rtl') {
transform = -transform;
}
inlineStyles.bar2.transform = `translateX(${transform}%)`;
} else if (process.env.NODE_ENV !== 'production') {
console.error('MUI: You need to provide a valueBuffer prop ' + 'when using the buffer variant of LinearProgress.');
}
}
return /*#__PURE__*/_jsxs(LinearProgressRoot, _extends({
className: clsx(classes.root, className),
ownerState: ownerState,
role: "progressbar"
}, rootProps, {
ref: ref
}, other, {
children: [variant === 'buffer' ? /*#__PURE__*/_jsx(LinearProgressDashed, {
className: classes.dashed,
ownerState: ownerState
}) : null, /*#__PURE__*/_jsx(LinearProgressBar1, {
className: classes.bar1,
ownerState: ownerState,
style: inlineStyles.bar1
}), variant === 'determinate' ? null : /*#__PURE__*/_jsx(LinearProgressBar2, {
className: classes.bar2,
ownerState: ownerState,
style: inlineStyles.bar2
})]
}));
});
process.env.NODE_ENV !== "production" ? LinearProgress.propTypes /* remove-proptypes */ = {
// ----------------------------- Warning --------------------------------
// | These PropTypes are generated from the TypeScript type definitions |
// | To update them edit the d.ts file and run "yarn proptypes" |
// ----------------------------------------------------------------------
/**
* Override or extend the styles applied to the component.
*/
classes: PropTypes.object,
/**
* @ignore
*/
className: PropTypes.string,
/**
* The color of the component.
* It supports both default and custom theme colors, which can be added as shown in the
* [palette customization guide](https://mui.com/material-ui/customization/palette/#adding-new-colors).
* @default 'primary'
*/
color: PropTypes /* @typescript-to-proptypes-ignore */.oneOfType([PropTypes.oneOf(['inherit', 'primary', 'secondary']), PropTypes.string]),
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx: PropTypes.oneOfType([PropTypes.arrayOf(PropTypes.oneOfType([PropTypes.func, PropTypes.object, PropTypes.bool])), PropTypes.func, PropTypes.object]),
/**
* The value of the progress indicator for the determinate and buffer variants.
* Value between 0 and 100.
*/
value: PropTypes.number,
/**
* The value for the buffer variant.
* Value between 0 and 100.
*/
valueBuffer: PropTypes.number,
/**
* The variant to use.
* Use indeterminate or query when there is no progress value.
* @default 'indeterminate'
*/
variant: PropTypes.oneOf(['buffer', 'determinate', 'indeterminate', 'query'])
} : void 0;
export default LinearProgress;
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