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SwitchUnstyled.js
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SwitchUnstyled.js
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import
_extends
from
"@babel/runtime/helpers/esm/extends"
;
import
_objectWithoutPropertiesLoose
from
"@babel/runtime/helpers/esm/objectWithoutPropertiesLoose"
;
const
_excluded
=
[
"checked"
,
"component"
,
"defaultChecked"
,
"disabled"
,
"onBlur"
,
"onChange"
,
"onFocus"
,
"onFocusVisible"
,
"readOnly"
,
"required"
,
"slotProps"
,
"slots"
];
import
*
as
React
from
'react'
;
import
PropTypes
from
'prop-types'
;
import
composeClasses
from
'../composeClasses'
;
import
useSwitch
from
'./useSwitch'
;
import
{
getSwitchUnstyledUtilityClass
}
from
'./switchUnstyledClasses'
;
import
{
useSlotProps
}
from
'../utils'
;
import
{
jsx
as
_jsx
}
from
"react/jsx-runtime"
;
import
{
jsxs
as
_jsxs
}
from
"react/jsx-runtime"
;
const
useUtilityClasses
=
ownerState
=>
{
const
{
checked
,
disabled
,
focusVisible
,
readOnly
}
=
ownerState
;
const
slots
=
{
root
:
[
'root'
,
checked
&&
'checked'
,
disabled
&&
'disabled'
,
focusVisible
&&
'focusVisible'
,
readOnly
&&
'readOnly'
],
thumb
:
[
'thumb'
],
input
:
[
'input'
],
track
:
[
'track'
]
};
return
composeClasses
(
slots
,
getSwitchUnstyledUtilityClass
,
{});
};
/**
* The foundation for building custom-styled switches.
*
* Demos:
*
* - [Unstyled Switch](https://mui.com/base/react-switch/)
*
* API:
*
* - [SwitchUnstyled API](https://mui.com/base/api/switch-unstyled/)
*/
const
SwitchUnstyled
=
/*#__PURE__*/
React
.
forwardRef
(
function
SwitchUnstyled
(
props
,
ref
)
{
var
_ref
,
_slots$thumb
,
_slots$input
,
_slots$track
;
const
{
checked
:
checkedProp
,
component
,
defaultChecked
,
disabled
:
disabledProp
,
onBlur
,
onChange
,
onFocus
,
onFocusVisible
,
readOnly
:
readOnlyProp
,
slotProps
=
{},
slots
=
{}
}
=
props
,
other
=
_objectWithoutPropertiesLoose
(
props
,
_excluded
);
const
useSwitchProps
=
{
checked
:
checkedProp
,
defaultChecked
,
disabled
:
disabledProp
,
onBlur
,
onChange
,
onFocus
,
onFocusVisible
,
readOnly
:
readOnlyProp
};
const
{
getInputProps
,
checked
,
disabled
,
focusVisible
,
readOnly
}
=
useSwitch
(
useSwitchProps
);
const
ownerState
=
_extends
({},
props
,
{
checked
,
disabled
,
focusVisible
,
readOnly
});
const
classes
=
useUtilityClasses
(
ownerState
);
const
Root
=
(
_ref
=
component
!=
null
?
component
:
slots
.
root
)
!=
null
?
_ref
:
'span'
;
const
rootProps
=
useSlotProps
({
elementType
:
Root
,
externalSlotProps
:
slotProps
.
root
,
externalForwardedProps
:
other
,
additionalProps
:
{
ref
},
ownerState
,
className
:
classes
.
root
});
const
Thumb
=
(
_slots$thumb
=
slots
.
thumb
)
!=
null
?
_slots$thumb
:
'span'
;
const
thumbProps
=
useSlotProps
({
elementType
:
Thumb
,
externalSlotProps
:
slotProps
.
thumb
,
ownerState
,
className
:
classes
.
thumb
});
const
Input
=
(
_slots$input
=
slots
.
input
)
!=
null
?
_slots$input
:
'input'
;
const
inputProps
=
useSlotProps
({
elementType
:
Input
,
getSlotProps
:
getInputProps
,
externalSlotProps
:
slotProps
.
input
,
ownerState
,
className
:
classes
.
input
});
const
Track
=
slots
.
track
===
null
?
()
=>
null
:
(
_slots$track
=
slots
.
track
)
!=
null
?
_slots$track
:
'span'
;
const
trackProps
=
useSlotProps
({
elementType
:
Track
,
externalSlotProps
:
slotProps
.
track
,
ownerState
,
className
:
classes
.
track
});
return
/*#__PURE__*/
_jsxs
(
Root
,
_extends
({},
rootProps
,
{
children
:
[
/*#__PURE__*/
_jsx
(
Track
,
_extends
({},
trackProps
)),
/*#__PURE__*/
_jsx
(
Thumb
,
_extends
({},
thumbProps
)),
/*#__PURE__*/
_jsx
(
Input
,
_extends
({},
inputProps
))]
}));
});
process
.
env
.
NODE_ENV
!==
"production"
?
SwitchUnstyled
.
propTypes
/* remove-proptypes */
=
{
// ----------------------------- Warning --------------------------------
// | These PropTypes are generated from the TypeScript type definitions |
// | To update them edit TypeScript types and run "yarn proptypes" |
// ----------------------------------------------------------------------
/**
* If `true`, the component is checked.
*/
checked
:
PropTypes
.
bool
,
/**
* @ignore
*/
children
:
PropTypes
.
node
,
/**
* The component used for the root node.
* Either a string to use a HTML element or a component.
*/
component
:
PropTypes
.
elementType
,
/**
* The default checked state. Use when the component is not controlled.
*/
defaultChecked
:
PropTypes
.
bool
,
/**
* If `true`, the component is disabled.
*/
disabled
:
PropTypes
.
bool
,
/**
* @ignore
*/
onBlur
:
PropTypes
.
func
,
/**
* Callback fired when the state is changed.
*
* @param {React.ChangeEvent<HTMLInputElement>} event The event source of the callback.
* You can pull out the new value by accessing `event.target.value` (string).
* You can pull out the new checked state by accessing `event.target.checked` (boolean).
*/
onChange
:
PropTypes
.
func
,
/**
* @ignore
*/
onFocus
:
PropTypes
.
func
,
/**
* @ignore
*/
onFocusVisible
:
PropTypes
.
func
,
/**
* If `true`, the component is read only.
*/
readOnly
:
PropTypes
.
bool
,
/**
* If `true`, the `input` element is required.
*/
required
:
PropTypes
.
bool
,
/**
* The props used for each slot inside the Switch.
* @default {}
*/
slotProps
:
PropTypes
.
shape
({
input
:
PropTypes
.
oneOfType
([
PropTypes
.
func
,
PropTypes
.
object
]),
root
:
PropTypes
.
oneOfType
([
PropTypes
.
func
,
PropTypes
.
object
]),
thumb
:
PropTypes
.
oneOfType
([
PropTypes
.
func
,
PropTypes
.
object
]),
track
:
PropTypes
.
oneOfType
([
PropTypes
.
func
,
PropTypes
.
object
])
}),
/**
* The components used for each slot inside the Switch.
* Either a string to use a HTML element or a component.
* @default {}
*/
slots
:
PropTypes
/* @typescript-to-proptypes-ignore */
.
shape
({
input
:
PropTypes
.
elementType
,
root
:
PropTypes
.
elementType
,
thumb
:
PropTypes
.
elementType
,
track
:
PropTypes
.
oneOfType
([
PropTypes
.
elementType
,
PropTypes
.
oneOf
([
null
])])
})
}
:
void
0
;
export
default
SwitchUnstyled
;
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