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Skeleton.js
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Sun, Feb 9, 19:57
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7 KB
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text/x-java
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Tue, Feb 11, 19:57 (2 d)
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blob
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Skeleton.js
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import
_objectWithoutProperties
from
"@babel/runtime/helpers/esm/objectWithoutProperties"
;
import
_extends
from
"@babel/runtime/helpers/esm/extends"
;
import
_taggedTemplateLiteral
from
"@babel/runtime/helpers/esm/taggedTemplateLiteral"
;
var
_templateObject
,
_templateObject2
,
_templateObject3
,
_templateObject4
;
import
*
as
React
from
'react'
;
import
clsx
from
'clsx'
;
import
PropTypes
from
'prop-types'
;
import
{
keyframes
,
css
}
from
'@mui/system'
;
import
{
unstable_composeClasses
as
composeClasses
}
from
'@mui/base'
;
import
{
alpha
,
unstable_getUnit
as
getUnit
,
unstable_toUnitless
as
toUnitless
}
from
'../styles'
;
import
styled
from
'../styles/styled'
;
import
useThemeProps
from
'../styles/useThemeProps'
;
import
{
getSkeletonUtilityClass
}
from
'./skeletonClasses'
;
import
{
jsx
as
_jsx
}
from
"react/jsx-runtime"
;
var
useUtilityClasses
=
function
useUtilityClasses
(
ownerState
)
{
var
classes
=
ownerState
.
classes
,
variant
=
ownerState
.
variant
,
animation
=
ownerState
.
animation
,
hasChildren
=
ownerState
.
hasChildren
,
width
=
ownerState
.
width
,
height
=
ownerState
.
height
;
var
slots
=
{
root
:
[
'root'
,
variant
,
animation
,
hasChildren
&&
'withChildren'
,
hasChildren
&&
!
width
&&
'fitContent'
,
hasChildren
&&
!
height
&&
'heightAuto'
]
};
return
composeClasses
(
slots
,
getSkeletonUtilityClass
,
classes
);
};
var
pulseKeyframe
=
keyframes
(
_templateObject
||
(
_templateObject
=
_taggedTemplateLiteral
([
"\n 0% {\n opacity: 1;\n }\n\n 50% {\n opacity: 0.4;\n }\n\n 100% {\n opacity: 1;\n }\n"
])));
var
waveKeyframe
=
keyframes
(
_templateObject2
||
(
_templateObject2
=
_taggedTemplateLiteral
([
"\n 0% {\n transform: translateX(-100%);\n }\n\n 50% {\n /* +0.5s of delay between each loop */\n transform: translateX(100%);\n }\n\n 100% {\n transform: translateX(100%);\n }\n"
])));
var
SkeletonRoot
=
styled
(
'span'
,
{
name
:
'MuiSkeleton'
,
slot
:
'Root'
,
overridesResolver
:
function
overridesResolver
(
props
,
styles
)
{
var
ownerState
=
props
.
ownerState
;
return
[
styles
.
root
,
styles
[
ownerState
.
variant
],
ownerState
.
animation
!==
false
&&
styles
[
ownerState
.
animation
],
ownerState
.
hasChildren
&&
styles
.
withChildren
,
ownerState
.
hasChildren
&&
!
ownerState
.
width
&&
styles
.
fitContent
,
ownerState
.
hasChildren
&&
!
ownerState
.
height
&&
styles
.
heightAuto
];
}
})(
function
(
_ref
)
{
var
theme
=
_ref
.
theme
,
ownerState
=
_ref
.
ownerState
;
var
radiusUnit
=
getUnit
(
theme
.
shape
.
borderRadius
)
||
'px'
;
var
radiusValue
=
toUnitless
(
theme
.
shape
.
borderRadius
);
return
_extends
({
display
:
'block'
,
// Create a "on paper" color with sufficient contrast retaining the color
backgroundColor
:
theme
.
vars
?
theme
.
vars
.
palette
.
Skeleton
.
bg
:
alpha
(
theme
.
palette
.
text
.
primary
,
theme
.
palette
.
mode
===
'light'
?
0.11
:
0.13
),
height
:
'1.2em'
},
ownerState
.
variant
===
'text'
&&
{
marginTop
:
0
,
marginBottom
:
0
,
height
:
'auto'
,
transformOrigin
:
'0 55%'
,
transform
:
'scale(1, 0.60)'
,
borderRadius
:
""
.
concat
(
radiusValue
).
concat
(
radiusUnit
,
"/"
).
concat
(
Math
.
round
(
radiusValue
/
0.6
*
10
)
/
10
).
concat
(
radiusUnit
),
'&:empty:before'
:
{
content
:
'"\\00a0"'
}
},
ownerState
.
variant
===
'circular'
&&
{
borderRadius
:
'50%'
},
ownerState
.
variant
===
'rounded'
&&
{
borderRadius
:
(
theme
.
vars
||
theme
).
shape
.
borderRadius
},
ownerState
.
hasChildren
&&
{
'& > *'
:
{
visibility
:
'hidden'
}
},
ownerState
.
hasChildren
&&
!
ownerState
.
width
&&
{
maxWidth
:
'fit-content'
},
ownerState
.
hasChildren
&&
!
ownerState
.
height
&&
{
height
:
'auto'
});
},
function
(
_ref2
)
{
var
ownerState
=
_ref2
.
ownerState
;
return
ownerState
.
animation
===
'pulse'
&&
css
(
_templateObject3
||
(
_templateObject3
=
_taggedTemplateLiteral
([
"\n animation: "
,
" 1.5s ease-in-out 0.5s infinite;\n "
])),
pulseKeyframe
);
},
function
(
_ref3
)
{
var
ownerState
=
_ref3
.
ownerState
,
theme
=
_ref3
.
theme
;
return
ownerState
.
animation
===
'wave'
&&
css
(
_templateObject4
||
(
_templateObject4
=
_taggedTemplateLiteral
([
"\n position: relative;\n overflow: hidden;\n\n /* Fix bug in Safari https://bugs.webkit.org/show_bug.cgi?id=68196 */\n -webkit-mask-image: -webkit-radial-gradient(white, black);\n\n &::after {\n animation: "
,
" 1.6s linear 0.5s infinite;\n background: linear-gradient(\n 90deg,\n transparent,\n "
,
",\n transparent\n );\n content: '';\n position: absolute;\n transform: translateX(-100%); /* Avoid flash during server-side hydration */\n bottom: 0;\n left: 0;\n right: 0;\n top: 0;\n }\n "
])),
waveKeyframe
,
(
theme
.
vars
||
theme
).
palette
.
action
.
hover
);
});
var
Skeleton
=
/*#__PURE__*/
React
.
forwardRef
(
function
Skeleton
(
inProps
,
ref
)
{
var
props
=
useThemeProps
({
props
:
inProps
,
name
:
'MuiSkeleton'
});
var
_props$animation
=
props
.
animation
,
animation
=
_props$animation
===
void
0
?
'pulse'
:
_props$animation
,
className
=
props
.
className
,
_props$component
=
props
.
component
,
component
=
_props$component
===
void
0
?
'span'
:
_props$component
,
height
=
props
.
height
,
style
=
props
.
style
,
_props$variant
=
props
.
variant
,
variant
=
_props$variant
===
void
0
?
'text'
:
_props$variant
,
width
=
props
.
width
,
other
=
_objectWithoutProperties
(
props
,
[
"animation"
,
"className"
,
"component"
,
"height"
,
"style"
,
"variant"
,
"width"
]);
var
ownerState
=
_extends
({},
props
,
{
animation
:
animation
,
component
:
component
,
variant
:
variant
,
hasChildren
:
Boolean
(
other
.
children
)
});
var
classes
=
useUtilityClasses
(
ownerState
);
return
/*#__PURE__*/
_jsx
(
SkeletonRoot
,
_extends
({
as
:
component
,
ref
:
ref
,
className
:
clsx
(
classes
.
root
,
className
),
ownerState
:
ownerState
},
other
,
{
style
:
_extends
({
width
:
width
,
height
:
height
},
style
)
}));
});
process
.
env
.
NODE_ENV
!==
"production"
?
Skeleton
.
propTypes
/* remove-proptypes */
=
{
// ----------------------------- Warning --------------------------------
// | These PropTypes are generated from the TypeScript type definitions |
// | To update them edit the d.ts file and run "yarn proptypes" |
// ----------------------------------------------------------------------
/**
* The animation.
* If `false` the animation effect is disabled.
* @default 'pulse'
*/
animation
:
PropTypes
.
oneOf
([
'pulse'
,
'wave'
,
false
]),
/**
* Optional children to infer width and height from.
*/
children
:
PropTypes
.
node
,
/**
* Override or extend the styles applied to the component.
*/
classes
:
PropTypes
.
object
,
/**
* @ignore
*/
className
:
PropTypes
.
string
,
/**
* The component used for the root node.
* Either a string to use a HTML element or a component.
*/
component
:
PropTypes
.
elementType
,
/**
* Height of the skeleton.
* Useful when you don't want to adapt the skeleton to a text element but for instance a card.
*/
height
:
PropTypes
.
oneOfType
([
PropTypes
.
number
,
PropTypes
.
string
]),
/**
* @ignore
*/
style
:
PropTypes
.
object
,
/**
* The system prop that allows defining system overrides as well as additional CSS styles.
*/
sx
:
PropTypes
.
oneOfType
([
PropTypes
.
arrayOf
(
PropTypes
.
oneOfType
([
PropTypes
.
func
,
PropTypes
.
object
,
PropTypes
.
bool
])),
PropTypes
.
func
,
PropTypes
.
object
]),
/**
* The type of content that will be rendered.
* @default 'text'
*/
variant
:
PropTypes
/* @typescript-to-proptypes-ignore */
.
oneOfType
([
PropTypes
.
oneOf
([
'circular'
,
'rectangular'
,
'rounded'
,
'text'
]),
PropTypes
.
string
]),
/**
* Width of the skeleton.
* Useful when the skeleton is inside an inline element with no width of its own.
*/
width
:
PropTypes
.
oneOfType
([
PropTypes
.
number
,
PropTypes
.
string
])
}
:
void
0
;
export
default
Skeleton
;
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