diff --git a/Project/Game/Game.pde b/Project/Game/Game.pde index 2a233ee..b6a1576 100644 --- a/Project/Game/Game.pde +++ b/Project/Game/Game.pde @@ -1,217 +1,242 @@ import java.text.DecimalFormat; Mover mover; //The ball Cylinder cyl; //The basis of all cylinders PImage img; PShape globe; PShape robot; //The vilain float depth = 2000; //the depth from the box //Score; int score; int scoreMalus = -1; float lastVelocity; //Plate size float plate_w=1000; float plate_t=plate_w/20; float x_coord, y_coord; float mX, mY; //mouse X position float xOnPlane, yOnPlane; //coordinate on 2D on the box float rz, rx; //rotate x and rotate z float cameraHeight; float speed=10; float radius=plate_t*4/5; DecimalFormat f = new DecimalFormat("#0.0"); DecimalFormat f2 = new DecimalFormat("#0"); boolean shiftMod=false; ParticleSystem partSys=null; long previousFrame=0; float timeIntervalParticle=0.5;//seconds PGraphics gameSurface; PGraphics statSurface; PGraphics topView; -PGraphics scoreboard; // +PGraphics scoreboard; void settings() { size(displayWidth, displayHeight, P3D); x_coord=width/2; y_coord=height/2; } void setup() { mover = new Mover(); cyl=new Cylinder(); img = loadImage("earth.jpg"); globe = createShape(SPHERE, radius); globe.setStroke(false); globe.setTexture(img); img = loadImage("robotnik.png"); robot = loadShape("robotnik.obj"); robot.setTexture(img); gameSurface=createGraphics(width, height-300, P3D); topView=createGraphics(width, 300, P2D); statSurface=createGraphics(width, 100, P2D); - scoreboard = createGraphics(300, 300, P2D); // + scoreboard = createGraphics(300, 300, P2D); } void draw() { background(200); - + drawGame(); image(gameSurface, 0, 0); - + drawTopView(); image(topView, 0, height-300); - + drawStat(); image(statSurface, 0, 0); drawScoreboard(); image(scoreboard, 320, height-300); } + void drawScoreboard(){ scoreboard.beginDraw(); scoreboard.background(200); scoreboard.fill(0); scoreboard.textSize(25); scoreboard.text("Total Score : \n "+score, 15,40); scoreboard.text("Velocity : \n "+lastVelocity,15,130); scoreboard.endDraw(); } -void drawTopView(){ +void drawTopView() { topView.beginDraw(); - topView.background(0, 0, 100); + topView.background(200); + topView.fill(0, 150, 150); + topView.rect(10, 0, 300, 300); + topView.fill(255, 255, 255); + float topViewCylRad=map(cyl.cylinderBaseSize, 0, plate_w/2, 0, 300); + if (partSys!=null) { + for (PVector pv : partSys.cylinders) { + float topViewCylX=map(pv.x, -plate_w/2, plate_w/2, 10, 310); + float topViewCylY=map(pv.y, -plate_w/2, plate_w/2, 10, 310); + topView.ellipse(topViewCylX, topViewCylY, topViewCylRad, topViewCylRad); + } + if (partSys.cylinders.contains(partSys.mainCyl)) { + topView.fill(255, 0, 0); + float topViewCylX=map(partSys.mainCyl.x, -plate_w/2, plate_w/2, 10, 310); + float topViewCylY=map(partSys.mainCyl.y, -plate_w/2, plate_w/2, 10, 310); + topView.ellipse(topViewCylX, topViewCylY, topViewCylRad, topViewCylRad); + } + } + + topView.fill(0,0,255); + float topViewBallRad=map(radius, 0, plate_w/2, 0, 300); + float topViewBallX=map(mover.location.x, -plate_w/2, plate_w/2, 10, 310); + float topViewBallY=map(mover.location.y, -plate_w/2, plate_w/2, 10, 310); + topView.ellipse(topViewBallX, topViewBallY, topViewBallRad, topViewBallRad); + topView.endDraw(); } void drawStat() { statSurface.beginDraw(); statSurface.background(0, 0, 0, 0); statSurface.fill(0); statSurface.textSize(25); statSurface.text("Rotation X : "+f.format(rx/Math.PI*180)+"° Rotation Z : "+f.format(rz/Math.PI*180)+"° speed: "+f.format(speed/10), 5, 25); statSurface.text("Ball location : ("+f2.format(mover.location.x)+","+f2.format(mover.location.y)+")", 5, 50); statSurface.text("Ball velocity : ("+f2.format(mover.velocity.x)+","+f2.format(mover.velocity.y)+")", 5, 75); statSurface.endDraw(); } void drawGame() { gameSurface.beginDraw(); gameSurface.background(100, 0, 0); gameSurface.directionalLight(50, 100, 125, 0, 1, 0); gameSurface.ambientLight(102, 102, 102); gameSurface.pointLight(150, 150, 150, 0, -200, 0); if (!shiftMod) { mover.update(); mover.checkEdges(); if (partSys!=null) { mover.checkCylinderCollision(partSys.cylinders, radius); } rz = map(x_coord, 0, width, -PI/3, PI/3); rx = map(y_coord, 0, height, -PI/3, PI/3); cameraHeight=400; } else { rz=0; rx=-PI/2; cameraHeight=0; } gameSurface.pushMatrix(); gameSurface.camera(0, -cameraHeight, depth, 0, 0, 0, 0, 1, 0); gameSurface.rotateZ(rz); gameSurface.rotateX(rx); gameSurface.shininess(100); gameSurface.box(plate_w, plate_t, plate_w); //particles if (partSys!=null) { if (frameCount-previousFrame>=timeIntervalParticle*frameRate && !shiftMod) { timeIntervalParticle=random(0.2, 1.2); previousFrame=frameCount; partSys.addParticle(); } partSys.run(-(plate_t/2), PI/2); } if (shiftMod) { float wMappedX=2*plate_w; float wMappedY=1.1*plate_w; xOnPlane=map(mouseX, 0, width, -wMappedX, wMappedX); yOnPlane=map(mouseY, 0, height, -wMappedY, wMappedY); cyl.draw(xOnPlane, yOnPlane, -(plate_t/2), PI/2); } gameSurface.translate(mover.getX(), -(plate_t/2+radius), mover.getY()); gameSurface.fill(255, 100, 100); gameSurface.rotateX(mover.getRotX()); gameSurface.rotateZ(mover.getRotZ()); gameSurface.shape(globe); gameSurface.popMatrix(); //Draw the text gameSurface.pushMatrix(); /*gameSurface.fill(0); - gameSurface.textSize(15); - gameSurface.text("Rotation X : "+f.format(rx/Math.PI*180)+"° Rotation Z : "+f.format(rz/Math.PI*180)+"° speed: "+f.format(speed/10), 5, 15); - */ + gameSurface.textSize(15); + gameSurface.text("Rotation X : "+f.format(rx/Math.PI*180)+"° Rotation Z : "+f.format(rz/Math.PI*180)+"° speed: "+f.format(speed/10), 5, 15); + */ if (shiftMod) { gameSurface.textSize(50); gameSurface.text("[EDIT MOD ON]", 50, 500); } gameSurface.fill(255); gameSurface.popMatrix(); gameSurface.endDraw(); } void mouseWheel(MouseEvent event) { float e = event.getCount(); if (e<0) { speed-=speed<=2?0:1; } else { speed+=speed>=15?0:1; } } void mouseDragged() { if (!shiftMod) { float d=-(mX-mouseX)*speed/10; x_coord=x_coord+d<=0?0:x_coord+d>=width?width:x_coord+d; mX=mouseX; d=(mY-mouseY)*speed/10; y_coord=y_coord+d<=0?0:y_coord+d>=height?height:y_coord+d; mY=mouseY; } } void mousePressed() { mX = mouseX; mY = mouseY; if (shiftMod && -plate_w/2 2*radius || Math.abs(yOnPlane-mover.location.y) > 2*radius)) { partSys=new ParticleSystem(new PVector(xOnPlane, yOnPlane), mover, radius); } } void keyPressed() { if (keyCode == SHIFT) { shiftMod=true; } } void keyReleased() { if (keyCode == SHIFT) { shiftMod=false; } }