Description of how to use PDM Unity Project In assets: -TrainingScene is a reduced environment to get used to the game mechanisms -GameScene is the real game In GlobalControl, CSV Save record the movement of the player, enemy and others Check replay if you want to replay a file For both: -It uses a config file saved in Assets>CSV containing the different value for factors, FOV, reste frame, position, etc. You have to enter the Subject Id, Session and Phase that you want to run. -You can modify parameters such as Powerup duration, minimap cooldown from the scripts in GameManager -Run the game