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morton.c
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Fri, Nov 8, 10:44
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R10977 RADIANCE Photon Map
morton.c
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#ifndef lint
static
const
char
RCSid
[]
=
"$Id$"
;
#endif
/*
=========================================================================
Routines to generate and compare Morton Codes, i.e. indices on space
filling Z-curves.
Roland Schregle (roland.schregle@{hslu.ch, gmail.com})
(c) Lucerne University of Applied Sciences and Arts,
supported by the Swiss National Science Foundation
(SNSF #147053, "Daylight Redirecting Components",
SNSF #179067, "Light Fields for Spatio-Temporal Glare Assessment")
=========================================================================
$Id$
*/
#if !defined(_WIN32) && !defined(_WIN64) || defined(PMAP_OOC)
/* No Windoze support for now */
#include "morton.h"
MortonIdx
Key2Morton3D
(
const
FVECT
key
,
const
FVECT
org
,
RREAL
scale
)
/* Compute Morton code (Z-curve index) of length 3 * MORTON3D_BITS bits
for 3D key within bounding box defined by org and scaled to maximum
index with scale */
{
unsigned
i
;
MortonIdx
k
[
3
];
/* Normalise key and map each dim to int of MORTON3D_BITS */
for
(
i
=
0
;
i
<
3
;
i
++
)
k
[
i
]
=
scale
*
(
key
[
i
]
-
org
[
i
]);
/* Interleave each dim with zeros and merge */
return
(
Morton3DBitInterleave
(
k
[
0
])
|
Morton3DBitInterleave
(
k
[
1
])
<<
1
|
Morton3DBitInterleave
(
k
[
2
])
<<
2
);
}
MortonIdx
Key2Morton2D
(
const
RREAL
key
[
2
],
const
RREAL
org
[
2
],
RREAL
scale
)
/* Compute Morton code (Z-curve index) of length 2 * MORTON2D_BITS bits
for 2D key within bounding box defined by org and scaled to maximum
index with scale */
{
unsigned
i
;
MortonIdx
k
[
2
];
/* Normalise key and map each dim to int of MORTON2D_BITS */
for
(
i
=
0
;
i
<
2
;
i
++
)
k
[
i
]
=
scale
*
(
key
[
i
]
-
org
[
i
]);
/* Interleave each dim with zeros and merge */
return
(
Morton2DBitInterleave
(
k
[
0
])
|
Morton2DBitInterleave
(
k
[
1
])
<<
1
);
}
#endif
/* NIX / PMAP_OOC */
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