<para>Gets the world space pose of the wheel accounting for ground contact, suspension limits, steer angle, and rotation angle (angles in degrees).</para>
</summary>
<paramname="pos">Position of the wheel in world space.</param>
<paramname="quat">Rotation of the wheel in world space.</param>
</member>
<membername="T:UnityEngine.WheelHit">
<summary>
<para>Contact information for the wheel, reported by WheelCollider.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.collider">
<summary>
<para>The other Collider the wheel is hitting.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.force">
<summary>
<para>The magnitude of the force being applied for the contact.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.forwardDir">
<summary>
<para>The direction the wheel is pointing in.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.forwardSlip">
<summary>
<para>Tire slip in the rolling direction. Acceleration slip is negative, braking slip is positive.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.normal">
<summary>
<para>The normal at the point of contact.</para>
</summary>
</member>
<membername="P:UnityEngine.WheelHit.point">
<summary>
<para>The point of contact between the wheel and the ground.</para>