* \brief Holds information about the various numeric (i.e. scalar) types allowed by Eigen.
*
* \tparam T the numeric type at hand
*
* This class stores enums, typedefs and static methods giving information about a numeric type.
*
* The provided data consists of:
* \li A typedef \c Real, giving the "real part" type of \a T. If \a T is already real,
* then \c Real is just a typedef to \a T. If \a T is \c std::complex<U> then \c Real
* is a typedef to \a U.
* \li A typedef \c NonInteger, giving the type that should be used for operations producing non-integral values,
* such as quotients, square roots, etc. If \a T is a floating-point type, then this typedef just gives
* \a T again. Note however that many Eigen functions such as internal::sqrt simply refuse to
* take integers. Outside of a few cases, Eigen doesn't do automatic type promotion. Thus, this typedef is
* only intended as a helper for code that needs to explicitly promote types.
* \li A typedef \c Literal giving the type to use for numeric literals such as "2" or "0.5". For instance, for \c std::complex<U>, Literal is defined as \c U.
* Of course, this type must be fully compatible with \a T. In doubt, just use \a T here.
* \li A typedef \a Nested giving the type to use to nest a value inside of the expression tree. If you don't know what
* this means, just use \a T here.
* \li An enum value \a IsComplex. It is equal to 1 if \a T is a \c std::complex
* type, and to 0 otherwise.
* \li An enum value \a IsInteger. It is equal to \c 1 if \a T is an integer type such as \c int,
* and to \c 0 otherwise.
* \li Enum values ReadCost, AddCost and MulCost representing a rough estimate of the number of CPU cycles needed
* to by move / add / mul instructions respectively, assuming the data is already stored in CPU registers.
* Stay vague here. No need to do architecture-specific stuff. If you don't know what this means, just use \c Eigen::HugeCost.
* \li An enum value \a IsSigned. It is equal to \c 1 if \a T is a signed type and to 0 if \a T is unsigned.
* \li An enum value \a RequireInitialization. It is equal to \c 1 if the constructor of the numeric type \a T must
* be called, and to 0 if it is safe not to call it. Default is 0 if \a T is an arithmetic type, and 1 otherwise.
* \li An epsilon() function which, unlike <a href="http://en.cppreference.com/w/cpp/types/numeric_limits/epsilon">std::numeric_limits::epsilon()</a>,
* it returns a \a Real instead of a \a T.
* \li A dummy_precision() function returning a weak epsilon value. It is mainly used as a default
* value by the fuzzy comparison operators.
* \li highest() and lowest() functions returning the highest and lowest possible values respectively.
* \li digits() function returning the number of radix digits (non-sign digits for integers, mantissa for floating-point). This is
* the analogue of <a href="http://en.cppreference.com/w/cpp/types/numeric_limits/digits">std::numeric_limits<T>::digits</a>
* which is used as the default implementation if specialized.
* \li digits10() function returning the number of decimal digits that can be represented without change. This is
* the analogue of <a href="http://en.cppreference.com/w/cpp/types/numeric_limits/digits10">std::numeric_limits<T>::digits10</a>
* which is used as the default implementation if specialized.
* \li min_exponent() and max_exponent() functions returning the highest and lowest possible values, respectively,
* such that the radix raised to the power exponent-1 is a normalized floating-point number. These are equivalent to