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ping_pong_balls_factory.hh
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Fri, Nov 8, 10:46

ping_pong_balls_factory.hh

#ifndef __PING_PING_BALLS_FACTORY__HH__
#define __PING_PING_BALLS_FACTORY__HH__
/* -------------------------------------------------------------------------- */
#include "particles_factory_interface.hh"
#include "ping_pong_ball.hh"
/* -------------------------------------------------------------------------- */
//! Factory for ping-pong balls
class PingPongBallsFactory : public ParticlesFactoryInterface {
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
private:
PingPongBallsFactory() = default;
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
public:
SystemEvolution& createSimulation(const std::string& fname,
Real timestep) override;
std::unique_ptr<Particle> createParticle() override;
static ParticlesFactoryInterface& getInstance();
};
/* -------------------------------------------------------------------------- */
#endif //__PING_PING_BALLS_FACTORY__HH__

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