Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F118948361
fix_nve_asphere.cpp
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Mon, Jun 23, 05:59
Size
6 KB
Mime Type
text/x-c
Expires
Wed, Jun 25, 05:59 (1 d, 23 h)
Engine
blob
Format
Raw Data
Handle
26940659
Attached To
rLAMMPS lammps
fix_nve_asphere.cpp
View Options
/* ----------------------------------------------------------------------
LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
http://lammps.sandia.gov, Sandia National Laboratories
Steve Plimpton, sjplimp@sandia.gov
Copyright (2003) Sandia Corporation. Under the terms of Contract
DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software. This software is distributed under
the GNU General Public License.
See the README file in the top-level LAMMPS directory.
------------------------------------------------------------------------- */
/* ----------------------------------------------------------------------
Contributing author: Mike Brown (SNL)
------------------------------------------------------------------------- */
#include "math.h"
#include "stdio.h"
#include "string.h"
#include "fix_nve_asphere.h"
#include "math_extra.h"
#include "atom.h"
#include "atom_vec.h"
#include "force.h"
#include "update.h"
#include "memory.h"
#include "error.h"
#define TOLERANCE 1.0e-6
#define EPSILON 1.0e-7
using namespace LAMMPS_NS;
/* ---------------------------------------------------------------------- */
FixNVEAsphere::FixNVEAsphere(LAMMPS *lmp, int narg, char **arg) :
FixNVE(lmp, narg, arg)
{
if (!atom->quat_flag || !atom->angmom_flag || !atom->torque_flag ||
!atom->shape)
error->all("Fix nve/asphere requires atom attributes "
"quat, angmom, torque, shape");
inertia =
memory->create_2d_double_array(atom->ntypes+1,3,"fix_temp_sphere:inertia");
}
/* ---------------------------------------------------------------------- */
FixNVEAsphere::~FixNVEAsphere()
{
memory->destroy_2d_double_array(inertia);
}
/* ---------------------------------------------------------------------- */
void FixNVEAsphere::init()
{
FixNVE::init();
calculate_inertia();
}
/* ---------------------------------------------------------------------- */
void FixNVEAsphere::initial_integrate(int vflag)
{
double dtfm;
dtq = 0.5 * dtv;
double **x = atom->x;
double **v = atom->v;
double **f = atom->f;
double **quat = atom->quat;
double **angmom = atom->angmom;
double **torque = atom->torque;
double *mass = atom->mass;
int *type = atom->type;
int *mask = atom->mask;
int nlocal = atom->nlocal;
if (igroup == atom->firstgroup) nlocal = atom->nfirst;
for (int i = 0; i < nlocal; i++)
if (mask[i] & groupbit) {
dtfm = dtf / mass[type[i]];
v[i][0] += dtfm * f[i][0];
v[i][1] += dtfm * f[i][1];
v[i][2] += dtfm * f[i][2];
x[i][0] += dtv * v[i][0];
x[i][1] += dtv * v[i][1];
x[i][2] += dtv * v[i][2];
// update angular momentum by 1/2 step
// update quaternion a full step via Richardson iteration
// returns new normalized quaternion
angmom[i][0] += dtf * torque[i][0];
angmom[i][1] += dtf * torque[i][1];
angmom[i][2] += dtf * torque[i][2];
richardson(quat[i],angmom[i],inertia[type[i]]);
}
}
/* ---------------------------------------------------------------------- */
void FixNVEAsphere::final_integrate()
{
double dtfm;
double **v = atom->v;
double **f = atom->f;
double **angmom = atom->angmom;
double **torque = atom->torque;
double *mass = atom->mass;
int *type = atom->type;
int *mask = atom->mask;
int nlocal = atom->nlocal;
if (igroup == atom->firstgroup) nlocal = atom->nfirst;
for (int i = 0; i < nlocal; i++)
if (mask[i] & groupbit) {
dtfm = dtf / mass[type[i]];
v[i][0] += dtfm * f[i][0];
v[i][1] += dtfm * f[i][1];
v[i][2] += dtfm * f[i][2];
angmom[i][0] += dtf * torque[i][0];
angmom[i][1] += dtf * torque[i][1];
angmom[i][2] += dtf * torque[i][2];
}
}
/* ----------------------------------------------------------------------
Richardson iteration to update quaternion accurately
------------------------------------------------------------------------- */
void FixNVEAsphere::richardson(double *q, double *m, double *moments)
{
// compute omega at 1/2 step from m at 1/2 step and q at 0
double w[3];
omega_from_mq(q,m,moments,w);
// full update from dq/dt = 1/2 w q
double wq[4];
MathExtra::multiply_vec_quat(w,q,wq);
double qfull[4];
qfull[0] = q[0] + dtq * wq[0];
qfull[1] = q[1] + dtq * wq[1];
qfull[2] = q[2] + dtq * wq[2];
qfull[3] = q[3] + dtq * wq[3];
MathExtra::normalize4(qfull);
// 1st half of update from dq/dt = 1/2 w q
double qhalf[4];
qhalf[0] = q[0] + 0.5*dtq * wq[0];
qhalf[1] = q[1] + 0.5*dtq * wq[1];
qhalf[2] = q[2] + 0.5*dtq * wq[2];
qhalf[3] = q[3] + 0.5*dtq * wq[3];
MathExtra::normalize4(qhalf);
// re-compute omega at 1/2 step from m at 1/2 step and q at 1/2 step
// recompute wq
omega_from_mq(qhalf,m,moments,w);
MathExtra::multiply_vec_quat(w,qhalf,wq);
// 2nd half of update from dq/dt = 1/2 w q
qhalf[0] += 0.5*dtq * wq[0];
qhalf[1] += 0.5*dtq * wq[1];
qhalf[2] += 0.5*dtq * wq[2];
qhalf[3] += 0.5*dtq * wq[3];
MathExtra::normalize4(qhalf);
// corrected Richardson update
q[0] = 2.0*qhalf[0] - qfull[0];
q[1] = 2.0*qhalf[1] - qfull[1];
q[2] = 2.0*qhalf[2] - qfull[2];
q[3] = 2.0*qhalf[3] - qfull[3];
MathExtra::normalize4(q);
}
/* ----------------------------------------------------------------------
compute omega from angular momentum
w = omega = angular velocity in space frame
wbody = angular velocity in body frame
project space-frame angular momentum onto body axes
and divide by principal moments
------------------------------------------------------------------------- */
void FixNVEAsphere::omega_from_mq(double *q, double *m, double *moments,
double *w)
{
double rot[3][3];
MathExtra::quat_to_mat(q,rot);
double wbody[3];
MathExtra::transpose_times_column3(rot,m,wbody);
wbody[0] /= moments[0];
wbody[1] /= moments[1];
wbody[2] /= moments[2];
MathExtra::times_column3(rot,wbody,w);
}
/* ----------------------------------------------------------------------
principal moments of inertia for ellipsoids
------------------------------------------------------------------------- */
void FixNVEAsphere::calculate_inertia()
{
double *mass = atom->mass;
double **shape = atom->shape;
for (int i = 1; i <= atom->ntypes; i++) {
inertia[i][0] = 0.2*mass[i] *
(shape[i][1]*shape[i][1]+shape[i][2]*shape[i][2]);
inertia[i][1] = 0.2*mass[i] *
(shape[i][0]*shape[i][0]+shape[i][2]*shape[i][2]);
inertia[i][2] = 0.2*mass[i] *
(shape[i][0]*shape[i][0]+shape[i][1]*shape[i][1]);
}
}
Event Timeline
Log In to Comment