Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F69842820
colmatrix.h
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Wed, Jul 3, 19:50
Size
3 KB
Mime Type
text/x-c++
Expires
Fri, Jul 5, 19:50 (2 d)
Engine
blob
Format
Raw Data
Handle
18287373
Attached To
rLAMMPS lammps
colmatrix.h
View Options
/*
*_________________________________________________________________________*
* POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE *
* DESCRIPTION: SEE READ-ME *
* FILE NAME: colmatrix.h *
* AUTHORS: See Author List *
* GRANTS: See Grants List *
* COPYRIGHT: (C) 2005 by Authors as listed in Author's List *
* LICENSE: Please see License Agreement *
* DOWNLOAD: Free at www.rpi.edu/~anderk5 *
* ADMINISTRATOR: Prof. Kurt Anderson *
* Computational Dynamics Lab *
* Rensselaer Polytechnic Institute *
* 110 8th St. Troy NY 12180 *
* CONTACT: anderk5@rpi.edu *
*_________________________________________________________________________*/
#ifndef COLMATRIX_H
#define COLMATRIX_H
#include "virtualcolmatrix.h"
#include "colmatmap.h"
class Matrix;
class Vect6;
class Mat3x3;
class Vect3;
class ColMatrix : public VirtualColMatrix {
double* elements;
public:
ColMatrix();
~ColMatrix();
ColMatrix(const ColMatrix& A); // copy constructor
ColMatrix(const VirtualColMatrix& A); // copy constructor
ColMatrix(const VirtualMatrix& A); // copy constructor
ColMatrix(int m); // size constructor
double& operator_1int (int i); // array access
double Get_1int(int i) const;
void Set_1int(int i, double value);
double BasicGet_1int(int i) const;
void BasicSet_1int(int i, double value);
void BasicIncrement_1int(int i, double value);
double* GetElementPointer(int i);
void Dim(int m);
void Const(double value);
MatrixType GetType() const;
std::istream& ReadData(std::istream& c);
std::ostream& WriteData(std::ostream& c) const;
void AssignVM(const VirtualMatrix& A);
ColMatrix& operator=(const ColMatrix& A); // assignment operator
ColMatrix& operator=(const VirtualColMatrix& A); // overloaded =
ColMatrix& operator=(const VirtualMatrix& A); // overloaded =
ColMatrix& operator*=(double b);
void Abs();
void BasicMax(double& value, int& index);
void BasicMin(double& value, int& index);
// fast matrix operations
friend void FastQuaternions(ColMatrix& q, Mat3x3& C);
friend void FastInvQuaternions(Mat3x3& C, ColMatrix& q);
friend void FastQuaternionDerivatives(ColMatrix& q, ColMatrix& omega, ColMatrix& qdot);
friend void FastTMult(Matrix& A, Vect6& B, ColMatrix& C);
friend void FastMult(Matrix& A, ColMatrix& B, Vect6& C);
friend void FastAssign(ColMatrix& A, ColMatrix& C);
friend void FastMult(Mat3x3& A, ColMatrix& B, Vect3& C);
friend void FastMult(Mat3x3& A, Vect3& B, ColMatrix& C);
friend void FastAssign(ColMatrix&A, Vect3& C);
friend void EP_Derivatives(ColMatrix& q, ColMatrix& u, ColMatrix& qdot);
friend void EP_Transformation(ColMatrix& q, Mat3x3& C);
friend void EP_FromTransformation(ColMatrix& q, Mat3x3& C);
friend void EP_Normalize(ColMatrix& q);
friend void EPdotdot_udot(ColMatrix& Audot, ColMatrix& Aqdot, ColMatrix& Aq,ColMatrix& Aqddot);
friend void qdot_to_u(ColMatrix& q, ColMatrix& u, ColMatrix& qdot);
};
#endif
Event Timeline
Log In to Comment