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rLAMMPS lammps
region.cpp
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/* ----------------------------------------------------------------------
LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
http://lammps.sandia.gov, Sandia National Laboratories
Steve Plimpton, sjplimp@sandia.gov
Copyright (2003) Sandia Corporation. Under the terms of Contract
DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software. This software is distributed under
the GNU General Public License.
See the README file in the top-level LAMMPS directory.
------------------------------------------------------------------------- */
#include "math.h"
#include "stdlib.h"
#include "string.h"
#include "region.h"
#include "update.h"
#include "domain.h"
#include "lattice.h"
#include "error.h"
using
namespace
LAMMPS_NS
;
enum
{
NONE
,
VELOCITY
,
WIGGLE
,
ROTATE
,
VARIABLE
};
/* ---------------------------------------------------------------------- */
Region
::
Region
(
LAMMPS
*
lmp
,
int
narg
,
char
**
arg
)
:
Pointers
(
lmp
)
{
int
n
=
strlen
(
arg
[
0
])
+
1
;
id
=
new
char
[
n
];
strcpy
(
id
,
arg
[
0
]);
n
=
strlen
(
arg
[
1
])
+
1
;
style
=
new
char
[
n
];
strcpy
(
style
,
arg
[
1
]);
time_origin
=
update
->
ntimestep
;
}
/* ---------------------------------------------------------------------- */
Region
::~
Region
()
{
delete
[]
id
;
delete
[]
style
;
}
/* ---------------------------------------------------------------------- */
void
Region
::
init
()
{
dt
=
update
->
dt
;
}
/* ----------------------------------------------------------------------
parse optional parameters at end of region input line
------------------------------------------------------------------------- */
void
Region
::
options
(
int
narg
,
char
**
arg
)
{
if
(
narg
<
0
)
error
->
all
(
"Illegal region command"
);
// option defaults
interior
=
1
;
scaleflag
=
1
;
dynamic
=
NONE
;
int
iarg
=
0
;
while
(
iarg
<
narg
)
{
if
(
strcmp
(
arg
[
iarg
],
"units"
)
==
0
)
{
if
(
iarg
+
2
>
narg
)
error
->
all
(
"Illegal region command"
);
if
(
strcmp
(
arg
[
iarg
+
1
],
"box"
)
==
0
)
scaleflag
=
0
;
else
if
(
strcmp
(
arg
[
iarg
+
1
],
"lattice"
)
==
0
)
scaleflag
=
1
;
else
error
->
all
(
"Illegal region command"
);
iarg
+=
2
;
}
else
if
(
strcmp
(
arg
[
iarg
],
"side"
)
==
0
)
{
if
(
iarg
+
2
>
narg
)
error
->
all
(
"Illegal region command"
);
if
(
strcmp
(
arg
[
iarg
+
1
],
"in"
)
==
0
)
interior
=
1
;
else
if
(
strcmp
(
arg
[
iarg
+
1
],
"out"
)
==
0
)
interior
=
0
;
else
error
->
all
(
"Illegal region command"
);
iarg
+=
2
;
}
else
if
(
strcmp
(
arg
[
iarg
],
"vel"
)
==
0
)
{
if
(
iarg
+
4
>
narg
)
error
->
all
(
"Illegal region command"
);
vx
=
atof
(
arg
[
iarg
+
1
]);
vy
=
atof
(
arg
[
iarg
+
2
]);
vz
=
atof
(
arg
[
iarg
+
3
]);
dynamic
=
VELOCITY
;
iarg
+=
4
;
}
else
if
(
strcmp
(
arg
[
iarg
],
"wiggle"
)
==
0
)
{
if
(
iarg
+
5
>
narg
)
error
->
all
(
"Illegal region command"
);
ax
=
atof
(
arg
[
iarg
+
1
]);
ay
=
atof
(
arg
[
iarg
+
2
]);
az
=
atof
(
arg
[
iarg
+
3
]);
period
=
atof
(
arg
[
iarg
+
4
]);
dynamic
=
WIGGLE
;
iarg
+=
5
;
}
else
if
(
strcmp
(
arg
[
iarg
],
"rotate"
)
==
0
)
{
if
(
iarg
+
8
>
narg
)
error
->
all
(
"Illegal region command"
);
point
[
0
]
=
atof
(
arg
[
iarg
+
1
]);
point
[
1
]
=
atof
(
arg
[
iarg
+
2
]);
point
[
2
]
=
atof
(
arg
[
iarg
+
3
]);
axis
[
0
]
=
atof
(
arg
[
iarg
+
4
]);
axis
[
1
]
=
atof
(
arg
[
iarg
+
5
]);
axis
[
2
]
=
atof
(
arg
[
iarg
+
6
]);
period
=
atof
(
arg
[
iarg
+
7
]);
dynamic
=
ROTATE
;
iarg
+=
8
;
}
else
error
->
all
(
"Illegal region command"
);
}
// error check
if
(
dynamic
&&
(
strcmp
(
style
,
"union"
)
==
0
||
strcmp
(
style
,
"intersect"
)
==
0
))
error
->
all
(
"Region union or intersect cannot be dynamic"
);
// setup scaling
if
(
scaleflag
&&
domain
->
lattice
==
NULL
)
error
->
all
(
"Use of region with undefined lattice"
);
if
(
scaleflag
)
{
xscale
=
domain
->
lattice
->
xlattice
;
yscale
=
domain
->
lattice
->
ylattice
;
zscale
=
domain
->
lattice
->
zlattice
;
}
else
xscale
=
yscale
=
zscale
=
1.0
;
if
(
dynamic
==
VELOCITY
)
{
vx
*=
xscale
;
vy
*=
yscale
;
vz
*=
zscale
;
}
else
if
(
dynamic
==
WIGGLE
)
{
ax
*=
xscale
;
ay
*=
yscale
;
az
*=
zscale
;
}
else
if
(
dynamic
==
ROTATE
)
{
point
[
0
]
*=
xscale
;
point
[
1
]
*=
yscale
;
point
[
2
]
*=
zscale
;
}
if
(
dynamic
==
WIGGLE
||
dynamic
==
ROTATE
)
{
double
PI
=
4.0
*
atan
(
1.0
);
omega_rotate
=
2.0
*
PI
/
period
;
}
// runit = unit vector along rotation axis
if
(
dynamic
==
ROTATE
)
{
double
len
=
sqrt
(
axis
[
0
]
*
axis
[
0
]
+
axis
[
1
]
*
axis
[
1
]
+
axis
[
2
]
*
axis
[
2
]);
if
(
len
==
0.0
)
error
->
all
(
"Region cannot have 0 length rotation vector"
);
runit
[
0
]
=
axis
[
0
]
/
len
;
runit
[
1
]
=
axis
[
1
]
/
len
;
runit
[
2
]
=
axis
[
2
]
/
len
;
}
}
/* ----------------------------------------------------------------------
return 1 if region is dynamic, 0 if static
only primitive regions define it here
union/intersect regions have their own dynamic_check()
------------------------------------------------------------------------- */
int
Region
::
dynamic_check
()
{
return
dynamic
;
}
/* ----------------------------------------------------------------------
determine if point x,y,z is a match to region volume
XOR computes 0 if 2 args are the same, 1 if different
note that inside() returns 1 for points on surface of region
thus point on surface of exterior region will not match
if region is dynamic, apply inverse of region change to x
------------------------------------------------------------------------- */
int
Region
::
match
(
double
x
,
double
y
,
double
z
)
{
double
a
[
3
],
b
[
3
],
c
[
3
],
d
[
3
];
if
(
dynamic
)
{
double
delta
=
(
update
->
ntimestep
-
time_origin
)
*
dt
;
if
(
dynamic
==
VELOCITY
)
{
x
-=
vx
*
delta
;
y
-=
vy
*
delta
;
z
-=
vz
*
delta
;
}
else
if
(
dynamic
==
WIGGLE
)
{
double
arg
=
omega_rotate
*
delta
;
double
sine
=
sin
(
arg
);
x
-=
ax
*
sine
;
y
-=
ay
*
sine
;
z
-=
az
*
sine
;
}
else
if
(
dynamic
==
ROTATE
)
{
double
angle
=
-
omega_rotate
*
delta
;
rotate
(
x
,
y
,
z
,
angle
);
}
}
return
!
(
inside
(
x
,
y
,
z
)
^
interior
);
}
/* ----------------------------------------------------------------------
generate list of contact points for interior or exterior regions
if region is dynamic:
change x by inverse of region change
change contact point by region change
------------------------------------------------------------------------- */
int
Region
::
surface
(
double
x
,
double
y
,
double
z
,
double
cutoff
)
{
int
ncontact
;
double
xnear
[
3
],
xhold
[
3
];
if
(
dynamic
)
{
double
delta
=
(
update
->
ntimestep
-
time_origin
)
*
dt
;
if
(
dynamic
==
VELOCITY
)
{
x
-=
vx
*
delta
;
y
-=
vy
*
delta
;
z
-=
vz
*
delta
;
}
else
if
(
dynamic
==
WIGGLE
)
{
double
arg
=
omega_rotate
*
delta
;
double
sine
=
sin
(
arg
);
x
-=
ax
*
sine
;
y
-=
ay
*
sine
;
z
-=
az
*
sine
;
}
else
if
(
dynamic
==
ROTATE
)
{
xhold
[
0
]
=
x
;
xhold
[
1
]
=
y
;
xhold
[
2
]
=
z
;
double
angle
=
-
omega_rotate
*
delta
;
rotate
(
x
,
y
,
z
,
angle
);
}
}
xnear
[
0
]
=
x
;
xnear
[
1
]
=
y
;
xnear
[
2
]
=
z
;
if
(
interior
)
ncontact
=
surface_interior
(
xnear
,
cutoff
);
else
ncontact
=
surface_exterior
(
xnear
,
cutoff
);
if
(
dynamic
&&
ncontact
)
{
double
delta
=
(
update
->
ntimestep
-
time_origin
)
*
dt
;
if
(
dynamic
==
ROTATE
)
{
for
(
int
i
=
0
;
i
<
ncontact
;
i
++
)
{
x
-=
contact
[
i
].
delx
;
y
-=
contact
[
i
].
dely
;
z
-=
contact
[
i
].
delz
;
double
angle
=
omega_rotate
*
delta
;
rotate
(
x
,
y
,
z
,
angle
);
contact
[
i
].
delx
=
xhold
[
0
]
-
x
;
contact
[
i
].
dely
=
xhold
[
1
]
-
y
;
contact
[
i
].
delz
=
xhold
[
2
]
-
z
;
}
}
}
return
ncontact
;
}
/* ----------------------------------------------------------------------
add a single contact at Nth location in contact array
x = particle position
xp,yp,zp = region surface point
------------------------------------------------------------------------- */
void
Region
::
add_contact
(
int
n
,
double
*
x
,
double
xp
,
double
yp
,
double
zp
)
{
double
delx
=
x
[
0
]
-
xp
;
double
dely
=
x
[
1
]
-
yp
;
double
delz
=
x
[
2
]
-
zp
;
contact
[
n
].
r
=
sqrt
(
delx
*
delx
+
dely
*
dely
+
delz
*
delz
);
contact
[
n
].
delx
=
delx
;
contact
[
n
].
dely
=
dely
;
contact
[
n
].
delz
=
delz
;
}
/* ----------------------------------------------------------------------
rotate x,y,z by angle via right-hand rule around point and runit normal
sign of angle determines whether rotating forward/backward in time
return updated x,y,z
P = point = vector = point of rotation
R = vector = axis of rotation
w = omega of rotation (from period)
X0 = x,y,z = initial coord of atom
R0 = runit = unit vector for R
C = (X0 dot R0) R0 = projection of atom coord onto R
D = X0 - P = vector from P to X0
A = D - C = vector from R line to X0
B = R0 cross A = vector perp to A in plane of rotation
A,B define plane of circular rotation around R line
x,y,z = P + C + A cos(w*dt) + B sin(w*dt)
------------------------------------------------------------------------- */
void
Region
::
rotate
(
double
&
x
,
double
&
y
,
double
&
z
,
double
angle
)
{
double
a
[
3
],
b
[
3
],
c
[
3
],
d
[
3
],
disp
[
3
];
double
sine
=
sin
(
angle
);
double
cosine
=
cos
(
angle
);
double
x0dotr
=
x
*
runit
[
0
]
+
y
*
runit
[
1
]
+
z
*
runit
[
2
];
c
[
0
]
=
x0dotr
*
runit
[
0
];
c
[
1
]
=
x0dotr
*
runit
[
1
];
c
[
2
]
=
x0dotr
*
runit
[
2
];
d
[
0
]
=
x
-
point
[
0
];
d
[
1
]
=
y
-
point
[
1
];
d
[
2
]
=
z
-
point
[
2
];
a
[
0
]
=
d
[
0
]
-
c
[
0
];
a
[
1
]
=
d
[
1
]
-
c
[
1
];
a
[
2
]
=
d
[
2
]
-
c
[
2
];
b
[
0
]
=
runit
[
1
]
*
a
[
2
]
-
runit
[
2
]
*
a
[
1
];
b
[
1
]
=
runit
[
2
]
*
a
[
0
]
-
runit
[
0
]
*
a
[
2
];
b
[
2
]
=
runit
[
0
]
*
a
[
1
]
-
runit
[
1
]
*
a
[
0
];
disp
[
0
]
=
a
[
0
]
*
cosine
+
b
[
0
]
*
sine
;
disp
[
1
]
=
a
[
1
]
*
cosine
+
b
[
1
]
*
sine
;
disp
[
2
]
=
a
[
2
]
*
cosine
+
b
[
2
]
*
sine
;
x
=
point
[
0
]
+
c
[
0
]
+
disp
[
0
];
y
=
point
[
1
]
+
c
[
1
]
+
disp
[
1
];
z
=
point
[
2
]
+
c
[
2
]
+
disp
[
2
];
}
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