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colmatmap.cpp
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Thu, Oct 17, 04:13
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Sat, Oct 19, 04:13 (2 d)
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rLAMMPS lammps
colmatmap.cpp
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/*
*_________________________________________________________________________*
* POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE *
* DESCRIPTION: SEE READ-ME *
* FILE NAME: colmatmap.cpp *
* AUTHORS: See Author List *
* GRANTS: See Grants List *
* COPYRIGHT: (C) 2005 by Authors as listed in Author's List *
* LICENSE: Please see License Agreement *
* DOWNLOAD: Free at www.rpi.edu/~anderk5 *
* ADMINISTRATOR: Prof. Kurt Anderson *
* Computational Dynamics Lab *
* Rensselaer Polytechnic Institute *
* 110 8th St. Troy NY 12180 *
* CONTACT: anderk5@rpi.edu *
*_________________________________________________________________________*/
#include "colmatmap.h"
#include "colmatrix.h"
#include <iostream>
#include <cstdlib>
using
namespace
std
;
ColMatMap
::
ColMatMap
(){
numrows
=
0
;
elements
=
0
;
}
ColMatMap
::~
ColMatMap
(){
delete
[]
elements
;
}
ColMatMap
::
ColMatMap
(
const
ColMatMap
&
A
){
// copy constructor
numrows
=
0
;
elements
=
0
;
Dim
(
A
.
numrows
);
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
elements
[
i
]
=
A
.
elements
[
i
];
}
ColMatMap
::
ColMatMap
(
ColMatrix
&
A
){
// copy constructor
numrows
=
0
;
elements
=
0
;
Dim
(
A
.
GetNumRows
());
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
elements
[
i
]
=
A
.
GetElementPointer
(
i
);
}
/*
ColMatrix::ColMatrix(const VirtualMatrix& A){ // copy constructor
if( A.GetNumCols() != 1 ){
cerr << "error trying to write a 2D matrix to a collumn" << endl;
exit(1);
}
numrows = 0;
elements = 0;
Dim(A.GetNumRows());
for(int i=0;i<numrows;i++)
elements[i] = A.BasicGet(i,0);
}
*/
ColMatMap
::
ColMatMap
(
int
m
){
// size constructor
numrows
=
0
;
elements
=
0
;
Dim
(
m
);
}
void
ColMatMap
::
Dim
(
int
m
){
delete
[]
elements
;
numrows
=
m
;
elements
=
new
double
*
[
m
];
}
void
ColMatMap
::
Const
(
double
value
){
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
value
;
}
MatrixType
ColMatMap
::
GetType
()
const
{
return
COLMATMAP
;
}
ostream
&
ColMatMap
::
WriteData
(
ostream
&
c
)
const
{
//output
c
<<
numrows
<<
' '
;
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
c
<<
*
(
elements
[
i
])
<<
' '
;
return
c
;
}
double
&
ColMatMap
::
operator_1int
(
int
i
){
// array access
if
((
i
>
numrows
)
||
(
i
<
1
)){
cerr
<<
"matrix index invalid in operator ()"
<<
endl
;
exit
(
1
);
}
return
*
(
elements
[
i
-
1
]);
}
double
ColMatMap
::
Get_1int
(
int
i
)
const
{
if
((
i
>
numrows
)
||
(
i
<
1
)){
cerr
<<
"matrix index exceeded in Get"
<<
endl
;
exit
(
1
);
}
return
*
(
elements
[
i
-
1
]);
}
void
ColMatMap
::
Set_1int
(
int
i
,
double
value
){
if
((
i
>
numrows
)
||
(
i
<
1
)){
cerr
<<
"matrix index exceeded in Set"
<<
endl
;
exit
(
1
);
}
*
(
elements
[
i
-
1
])
=
value
;
}
double
ColMatMap
::
BasicGet_1int
(
int
i
)
const
{
return
*
(
elements
[
i
]);
}
void
ColMatMap
::
SetElementPointer
(
int
i
,
double
*
p
){
elements
[
i
]
=
p
;
}
double
*
ColMatMap
::
GetElementPointer
(
int
i
){
return
elements
[
i
];
}
void
ColMatMap
::
BasicSet_1int
(
int
i
,
double
value
){
*
(
elements
[
i
])
=
value
;
}
void
ColMatMap
::
BasicIncrement_1int
(
int
i
,
double
value
){
*
(
elements
[
i
])
+=
value
;
}
void
ColMatMap
::
AssignVM
(
const
VirtualMatrix
&
A
){
if
(
A
.
GetNumRows
()
!=
numrows
){
cerr
<<
"dimension mismatch in ColMatMap assignment"
<<
endl
;
exit
(
0
);
}
if
(
A
.
GetNumCols
()
!=
1
){
cerr
<<
"error trying to write a 2D matrix to a collumn"
<<
endl
;
exit
(
1
);
}
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
A
.
BasicGet
(
i
,
0
);
}
ColMatMap
&
ColMatMap
::
operator
=
(
const
ColMatMap
&
A
){
// assignment operator
if
(
A
.
numrows
!=
numrows
){
cerr
<<
"dimension mismatch in ColMatMap assignment"
<<
endl
;
exit
(
0
);
}
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
*
(
A
.
elements
[
i
]);
return
*
this
;
}
ColMatMap
&
ColMatMap
::
operator
=
(
const
ColMatrix
&
A
){
// assignment operator
if
(
A
.
GetNumRows
()
!=
numrows
){
cerr
<<
"dimension mismatch in ColMatMap assignment"
<<
endl
;
exit
(
0
);
}
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
A
.
BasicGet
(
i
);
return
*
this
;
}
ColMatMap
&
ColMatMap
::
operator
=
(
const
VirtualColMatrix
&
A
){
// overloaded =
if
(
A
.
GetNumRows
()
!=
numrows
){
cerr
<<
"dimension mismatch in ColMatMap assignment"
<<
endl
;
exit
(
0
);
}
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
A
.
BasicGet
(
i
);
return
*
this
;
}
ColMatMap
&
ColMatMap
::
operator
=
(
const
VirtualMatrix
&
A
){
// overloaded =
if
(
A
.
GetNumRows
()
!=
numrows
){
cerr
<<
"dimension mismatch in ColMatMap assignment"
<<
endl
;
exit
(
0
);
}
if
(
A
.
GetNumCols
()
!=
1
){
cerr
<<
"error trying to write a 2D matrix to a collumn"
<<
endl
;
exit
(
1
);
}
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
=
A
.
BasicGet
(
i
,
0
);
return
*
this
;
}
ColMatMap
&
ColMatMap
::
operator
*=
(
double
b
){
for
(
int
i
=
0
;
i
<
numrows
;
i
++
)
*
(
elements
[
i
])
*=
b
;
return
*
this
;
}
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