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compute_erotate_asphere.cpp
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rLAMMPS lammps
compute_erotate_asphere.cpp
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/* ----------------------------------------------------------------------
LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
http://lammps.sandia.gov, Sandia National Laboratories
Steve Plimpton, sjplimp@sandia.gov
Copyright (2003) Sandia Corporation. Under the terms of Contract
DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software. This software is distributed under
the GNU General Public License.
See the README file in the top-level LAMMPS directory.
------------------------------------------------------------------------- */
#include "mpi.h"
#include "compute_erotate_asphere.h"
#include "math_extra.h"
#include "atom.h"
#include "atom_vec_ellipsoid.h"
#include "atom_vec_line.h"
#include "atom_vec_tri.h"
#include "update.h"
#include "force.h"
#include "memory.h"
#include "error.h"
using
namespace
LAMMPS_NS
;
/* ---------------------------------------------------------------------- */
ComputeERotateAsphere
::
ComputeERotateAsphere
(
LAMMPS
*
lmp
,
int
narg
,
char
**
arg
)
:
Compute
(
lmp
,
narg
,
arg
)
{
if
(
narg
!=
3
)
error
->
all
(
FLERR
,
"Illegal compute erotate/asphere command"
);
scalar_flag
=
1
;
extscalar
=
1
;
// error check
avec_ellipsoid
=
(
AtomVecEllipsoid
*
)
atom
->
style_match
(
"ellipsoid"
);
avec_line
=
(
AtomVecLine
*
)
atom
->
style_match
(
"line"
);
avec_tri
=
(
AtomVecTri
*
)
atom
->
style_match
(
"tri"
);
if
(
!
avec_ellipsoid
&&
!
avec_line
&&
!
avec_tri
)
error
->
all
(
FLERR
,
"Compute erotate/asphere requires "
"atom style ellipsoid or line or tri"
);
}
/* ---------------------------------------------------------------------- */
void
ComputeERotateAsphere
::
init
()
{
// check that all particles are finite-size
// no point particles allowed, spherical is OK
int
*
ellipsoid
=
atom
->
ellipsoid
;
int
*
line
=
atom
->
line
;
int
*
tri
=
atom
->
tri
;
int
*
mask
=
atom
->
mask
;
int
nlocal
=
atom
->
nlocal
;
int
flag
;
for
(
int
i
=
0
;
i
<
nlocal
;
i
++
)
if
(
mask
[
i
]
&
groupbit
)
{
flag
=
0
;
if
(
ellipsoid
&&
ellipsoid
[
i
]
>=
0
)
flag
=
1
;
if
(
line
&&
line
[
i
]
>=
0
)
flag
=
1
;
if
(
tri
&&
tri
[
i
]
>=
0
)
flag
=
1
;
if
(
!
flag
)
error
->
one
(
FLERR
,
"Compute erotate/asphere requires extended particles"
);
}
pfactor
=
0.5
*
force
->
mvv2e
;
}
/* ---------------------------------------------------------------------- */
double
ComputeERotateAsphere
::
compute_scalar
()
{
invoked_scalar
=
update
->
ntimestep
;
AtomVecEllipsoid
::
Bonus
*
ebonus
;
if
(
avec_ellipsoid
)
ebonus
=
avec_ellipsoid
->
bonus
;
AtomVecLine
::
Bonus
*
lbonus
;
if
(
avec_line
)
lbonus
=
avec_line
->
bonus
;
AtomVecTri
::
Bonus
*
tbonus
;
if
(
avec_tri
)
tbonus
=
avec_tri
->
bonus
;
int
*
ellipsoid
=
atom
->
ellipsoid
;
int
*
line
=
atom
->
line
;
int
*
tri
=
atom
->
tri
;
double
**
omega
=
atom
->
omega
;
double
**
angmom
=
atom
->
angmom
;
double
*
rmass
=
atom
->
rmass
;
int
*
mask
=
atom
->
mask
;
int
nlocal
=
atom
->
nlocal
;
// sum rotational energy for each particle
// no point particles since divide by inertia
double
length
;
double
*
shape
,
*
quat
;
double
wbody
[
3
],
inertia
[
3
];
double
rot
[
3
][
3
];
double
erotate
=
0.0
;
for
(
int
i
=
0
;
i
<
nlocal
;
i
++
)
if
(
mask
[
i
]
&
groupbit
)
{
if
(
ellipsoid
&&
ellipsoid
[
i
]
>=
0
)
{
shape
=
ebonus
[
ellipsoid
[
i
]].
shape
;
quat
=
ebonus
[
ellipsoid
[
i
]].
quat
;
// principal moments of inertia
inertia
[
0
]
=
rmass
[
i
]
*
(
shape
[
1
]
*
shape
[
1
]
+
shape
[
2
]
*
shape
[
2
])
/
5.0
;
inertia
[
1
]
=
rmass
[
i
]
*
(
shape
[
0
]
*
shape
[
0
]
+
shape
[
2
]
*
shape
[
2
])
/
5.0
;
inertia
[
2
]
=
rmass
[
i
]
*
(
shape
[
0
]
*
shape
[
0
]
+
shape
[
1
]
*
shape
[
1
])
/
5.0
;
// wbody = angular velocity in body frame
MathExtra
::
quat_to_mat
(
quat
,
rot
);
MathExtra
::
transpose_matvec
(
rot
,
angmom
[
i
],
wbody
);
wbody
[
0
]
/=
inertia
[
0
];
wbody
[
1
]
/=
inertia
[
1
];
wbody
[
2
]
/=
inertia
[
2
];
erotate
+=
inertia
[
0
]
*
wbody
[
0
]
*
wbody
[
0
]
+
inertia
[
1
]
*
wbody
[
1
]
*
wbody
[
1
]
+
inertia
[
2
]
*
wbody
[
2
]
*
wbody
[
2
];
}
else
if
(
line
&&
line
[
i
]
>=
0
)
{
length
=
lbonus
[
line
[
i
]].
length
;
erotate
+=
(
omega
[
i
][
0
]
*
omega
[
i
][
0
]
+
omega
[
i
][
1
]
*
omega
[
i
][
1
]
+
omega
[
i
][
2
]
*
omega
[
i
][
2
])
*
length
*
length
*
rmass
[
i
]
/
12.0
;
}
else
if
(
tri
&&
tri
[
i
]
>=
0
)
{
// principal moments of inertia
inertia
[
0
]
=
tbonus
[
tri
[
i
]].
inertia
[
0
];
inertia
[
1
]
=
tbonus
[
tri
[
i
]].
inertia
[
1
];
inertia
[
2
]
=
tbonus
[
tri
[
i
]].
inertia
[
2
];
// wbody = angular velocity in body frame
MathExtra
::
quat_to_mat
(
tbonus
[
tri
[
i
]].
quat
,
rot
);
MathExtra
::
transpose_matvec
(
rot
,
angmom
[
i
],
wbody
);
wbody
[
0
]
/=
inertia
[
0
];
wbody
[
1
]
/=
inertia
[
1
];
wbody
[
2
]
/=
inertia
[
2
];
erotate
+=
inertia
[
0
]
*
wbody
[
0
]
*
wbody
[
0
]
+
inertia
[
1
]
*
wbody
[
1
]
*
wbody
[
1
]
+
inertia
[
2
]
*
wbody
[
2
]
*
wbody
[
2
];
}
}
MPI_Allreduce
(
&
erotate
,
&
scalar
,
1
,
MPI_DOUBLE
,
MPI_SUM
,
world
);
scalar
*=
pfactor
;
return
scalar
;
}
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