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grid_queue.cuh

/******************************************************************************
* Copyright (c) 2011, Duane Merrill. All rights reserved.
* Copyright (c) 2011-2013, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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******************************************************************************/
/**
* \file
* cub::GridQueue is a descriptor utility for dynamic queue management.
*/
#pragma once
#include "../util_namespace.cuh"
#include "../util_debug.cuh"
/// Optional outer namespace(s)
CUB_NS_PREFIX
/// CUB namespace
namespace cub {
/**
* \addtogroup GridModule
* @{
*/
/**
* \brief GridQueue is a descriptor utility for dynamic queue management.
*
* \par Overview
* GridQueue descriptors provides abstractions for "filling" or
* "draining" globally-shared vectors.
*
* \par
* A "filling" GridQueue works by atomically-adding to a zero-initialized counter,
* returning a unique offset for the calling thread to write its items.
* The GridQueue maintains the total "fill-size". The fill counter must be reset
* using GridQueue::ResetFill by the host or kernel instance prior to the kernel instance that
* will be filling.
*
* \par
* Similarly a "draining" GridQueue works by works by atomically-incrementing a
* zero-initialized counter, returning a unique offset for the calling thread to
* read its items. Threads can safely drain until the array's logical fill-size is
* exceeded. The drain counter must be reset using GridQueue::ResetDrain or
* GridQueue::ResetDrainAfterFill by the host or kernel instance prior to the kernel instance that
* will be filling. (For dynamic work distribution of existing data, the corresponding fill-size
* is simply the number of elements in the array.)
*
* \par
* Iterative work management can be implemented simply with a pair of flip-flopping
* work buffers, each with an associated set of fill and drain GridQueue descriptors.
*
* \tparam SizeT Integer type for array indexing
*/
template <typename SizeT>
class GridQueue
{
private:
/// Counter indices
enum
{
FILL = 0,
DRAIN = 1,
};
/// Pair of counters
SizeT *d_counters;
public:
/// Returns the device allocation size in bytes needed to construct a GridQueue instance
__host__ __device__ __forceinline__
static size_t AllocationSize()
{
return sizeof(SizeT) * 2;
}
/// Constructs an invalid GridQueue descriptor around the device storage allocation
__host__ __device__ __forceinline__ GridQueue(
void *d_storage) ///< Device allocation to back the GridQueue. Must be at least as big as <tt>AllocationSize()</tt>.
:
d_counters((SizeT*) d_storage)
{}
/// This operation resets the drain so that it may advance to meet the existing fill-size. To be called by the host or by a kernel prior to that which will be draining.
__host__ __device__ __forceinline__ cudaError_t ResetDrainAfterFill(cudaStream_t stream = 0)
{
#ifdef __CUDA_ARCH__
d_counters[DRAIN] = 0;
return cudaSuccess;
#else
return ResetDrain(0, stream);
#endif
}
/// This operation sets the fill-size and resets the drain counter, preparing the GridQueue for draining in the next kernel instance. To be called by the host or by a kernel prior to that which will be draining.
__host__ __device__ __forceinline__ cudaError_t ResetDrain(
SizeT fill_size,
cudaStream_t stream = 0)
{
#ifdef __CUDA_ARCH__
d_counters[FILL] = fill_size;
d_counters[DRAIN] = 0;
return cudaSuccess;
#else
SizeT counters[2];
counters[FILL] = fill_size;
counters[DRAIN] = 0;
return CubDebug(cudaMemcpyAsync(d_counters, counters, sizeof(SizeT) * 2, cudaMemcpyHostToDevice, stream));
#endif
}
/// This operation resets the fill counter. To be called by the host or by a kernel prior to that which will be filling.
__host__ __device__ __forceinline__ cudaError_t ResetFill()
{
#ifdef __CUDA_ARCH__
d_counters[FILL] = 0;
return cudaSuccess;
#else
return CubDebug(cudaMemset(d_counters + FILL, 0, sizeof(SizeT)));
#endif
}
/// Returns the fill-size established by the parent or by the previous kernel.
__host__ __device__ __forceinline__ cudaError_t FillSize(
SizeT &fill_size,
cudaStream_t stream = 0)
{
#ifdef __CUDA_ARCH__
fill_size = d_counters[FILL];
#else
return CubDebug(cudaMemcpyAsync(&fill_size, d_counters + FILL, sizeof(SizeT), cudaMemcpyDeviceToHost, stream));
#endif
}
/// Drain num_items. Returns offset from which to read items.
__device__ __forceinline__ SizeT Drain(SizeT num_items)
{
return atomicAdd(d_counters + DRAIN, num_items);
}
/// Fill num_items. Returns offset from which to write items.
__device__ __forceinline__ SizeT Fill(SizeT num_items)
{
return atomicAdd(d_counters + FILL, num_items);
}
};
#ifndef DOXYGEN_SHOULD_SKIP_THIS // Do not document
/**
* Reset grid queue (call with 1 block of 1 thread)
*/
template <typename SizeT>
__global__ void ResetDrainKernel(
GridQueue<SizeT> grid_queue,
SizeT num_items)
{
grid_queue.ResetDrain(num_items);
}
#endif // DOXYGEN_SHOULD_SKIP_THIS
/** @} */ // end group GridModule
} // CUB namespace
CUB_NS_POSTFIX // Optional outer namespace(s)

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