Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F91133841
workspace.cpp
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Fri, Nov 8, 06:20
Size
14 KB
Mime Type
text/x-c
Expires
Sun, Nov 10, 06:20 (1 d, 23 h)
Engine
blob
Format
Raw Data
Handle
22187955
Attached To
rLAMMPS lammps
workspace.cpp
View Options
/*
*_________________________________________________________________________*
* POEMS: PARALLELIZABLE OPEN SOURCE EFFICIENT MULTIBODY SOFTWARE *
* DESCRIPTION: SEE READ-ME *
* FILE NAME: workspace.cpp *
* AUTHORS: See Author List *
* GRANTS: See Grants List *
* COPYRIGHT: (C) 2005 by Authors as listed in Author's List *
* LICENSE: Please see License Agreement *
* DOWNLOAD: Free at www.rpi.edu/~anderk5 *
* ADMINISTRATOR: Prof. Kurt Anderson *
* Computational Dynamics Lab *
* Rensselaer Polytechnic Institute *
* 110 8th St. Troy NY 12180 *
* CONTACT: anderk5@rpi.edu *
*_________________________________________________________________________*/
#include "workspace.h"
#include "system.h"
#include "solver.h"
#include "SystemProcessor.h"
#include <iostream>
#include <fstream>
#include <iomanip>
#include <cmath>
using
namespace
std
;
void
Workspace
::
allocateNewSystem
()
{
currentIndex
++
;
if
(
currentIndex
<
maxAlloc
)
{
system
[
currentIndex
].
system
=
new
System
;
}
else
{
maxAlloc
=
(
maxAlloc
+
1
)
*
2
;
SysData
*
tempPtrSys
=
new
SysData
[
maxAlloc
];
for
(
int
i
=
0
;
i
<
currentIndex
;
i
++
)
{
tempPtrSys
[
i
]
=
system
[
i
];
}
delete
[]
system
;
system
=
tempPtrSys
;
system
[
currentIndex
].
system
=
new
System
;
}
}
Workspace
::
Workspace
(){
currentIndex
=
-
1
;
maxAlloc
=
0
;
system
=
NULL
;
}
Workspace
::~
Workspace
(){
for
(
int
i
=
0
;
i
<=
currentIndex
;
i
++
){
delete
system
[
i
].
system
;
}
delete
[]
system
;
}
bool
Workspace
::
LoadFile
(
char
*
filename
){
bool
ans
;
ifstream
file
;
file
.
open
(
filename
,
ifstream
::
in
);
if
(
!
file
.
is_open
()
){
cerr
<<
"File '"
<<
filename
<<
"' not found."
<<
endl
;
return
false
;
}
allocateNewSystem
();
ans
=
system
[
currentIndex
].
system
->
ReadIn
(
file
);
file
.
close
();
return
ans
;
}
void
Workspace
::
SetLammpsValues
(
double
dtv
,
double
dthalf
,
double
tempcon
){
Thalf
=
dthalf
;
Tfull
=
dtv
;
ConFac
=
tempcon
;
}
bool
Workspace
::
MakeSystem
(
int
&
nbody
,
double
*&
masstotal
,
double
**&
inertia
,
double
**&
xcm
,
double
**&
vcm
,
double
**&
omega
,
double
**&
ex_space
,
double
**&
ey_space
,
double
**&
ez_space
,
int
&
njoint
,
int
**&
jointbody
,
double
**&
xjoint
,
int
&
nfree
,
int
*
freelist
,
double
dthalf
,
double
dtv
,
double
tempcon
,
double
KE
){
SetLammpsValues
(
dtv
,
dthalf
,
tempcon
);
if
(
njoint
){
SystemProcessor
sys
;
sys
.
processArray
(
jointbody
,
njoint
);
List
<
POEMSChain
>
*
results
=
sys
.
getSystemData
();
int
numsyschains
=
results
->
GetNumElements
();
int
headvalue
=
0
;
List
<
POEMSChain
>
*
newresults
=
results
;
ListElement
<
POEMSChain
>
*
tempNode
=
results
->
GetHeadElement
();
int
stop
=
1
;
int
counter
=
1
;
for
(
int
n
=
1
;
n
<=
numsyschains
;
n
++
){
while
(
stop
){
if
(
(
*
(
tempNode
->
value
->
listOfNodes
.
GetHeadElement
()
->
value
)
==
(
headvalue
+
1
)
)
||
(
*
(
tempNode
->
value
->
listOfNodes
.
GetTailElement
()
->
value
)
==
(
headvalue
+
1
)
)
)
{
newresults
->
Append
(
tempNode
->
value
);
headvalue
=
headvalue
+
tempNode
->
value
->
listOfNodes
.
GetNumElements
();
tempNode
=
results
->
GetHeadElement
();
stop
=
0
;
counter
++
;
}
else
{
tempNode
=
tempNode
->
next
;
}
}
stop
=
1
;
}
ListElement
<
POEMSChain
>
*
TNode
=
newresults
->
GetHeadElement
();
ListElement
<
POEMSChain
>
*
TTNode
=
newresults
->
GetHeadElement
();
for
(
int
kk
=
1
;
kk
<=
numsyschains
;
kk
++
){
if
(
kk
!=
numsyschains
)
TTNode
=
TNode
->
next
;
newresults
->
Remove
(
TNode
);
if
(
kk
!=
numsyschains
)
TNode
=
TTNode
;
}
ListElement
<
POEMSChain
>
*
NodeValue
=
newresults
->
GetHeadElement
();
int
count
=
0
;
int
*
array
;
int
**
arrayFromChain
;
int
numElementsInSystem
;
int
ttk
=
0
;
while
(
NodeValue
!=
NULL
)
{
array
=
new
int
[
NodeValue
->
value
->
listOfNodes
.
GetNumElements
()];
arrayFromChain
=
NodeValue
->
value
->
listOfNodes
.
CreateArray
();
numElementsInSystem
=
NodeValue
->
value
->
listOfNodes
.
GetNumElements
();
for
(
int
counter
=
0
;
counter
<
numElementsInSystem
;
counter
++
){
array
[
counter
]
=
*
arrayFromChain
[
counter
];
}
SetKE
(
1
,
KE
);
allocateNewSystem
();
system
[
currentIndex
].
system
->
Create_System_LAMMPS
(
nbody
,
masstotal
,
inertia
,
xcm
,
xjoint
,
vcm
,
omega
,
ex_space
,
ey_space
,
ez_space
,
numElementsInSystem
,
array
,
count
);
system
[
currentIndex
].
solver
=
ONSOLVER
;
ttk
=
ttk
+
1
;
count
=
ttk
;
delete
[]
array
;
delete
[]
arrayFromChain
;
NodeValue
=
NodeValue
->
next
;
}
}
if
(
nfree
){
MakeDegenerateSystem
(
nfree
,
freelist
,
masstotal
,
inertia
,
xcm
,
vcm
,
omega
,
ex_space
,
ey_space
,
ez_space
);
}
return
true
;
}
bool
Workspace
::
MakeDegenerateSystem
(
int
&
nfree
,
int
*
freelist
,
double
*&
masstotal
,
double
**&
inertia
,
double
**&
xcm
,
double
**&
vcm
,
double
**&
omega
,
double
**&
ex_space
,
double
**&
ey_space
,
double
**&
ez_space
){
allocateNewSystem
();
system
[
currentIndex
].
system
->
Create_DegenerateSystem
(
nfree
,
freelist
,
masstotal
,
inertia
,
xcm
,
vcm
,
omega
,
ex_space
,
ey_space
,
ez_space
);
system
[
currentIndex
].
solver
=
ONSOLVER
;
return
true
;
}
bool
Workspace
::
SaveFile
(
char
*
filename
,
int
index
){
if
(
index
<
0
){
index
=
currentIndex
;
}
ofstream
file
;
file
.
open
(
filename
,
ofstream
::
out
);
if
(
!
file
.
is_open
()
){
cerr
<<
"File '"
<<
filename
<<
"' could not be opened."
<<
endl
;
return
false
;
}
if
(
index
>=
0
&&
index
<=
currentIndex
){
system
[
index
].
system
->
WriteOut
(
file
);
}
else
{
cerr
<<
"Error, requested system index "
<<
index
<<
", minimum index 0 and maximum index "
<<
currentIndex
<<
endl
;
}
file
.
close
();
return
true
;
}
System
*
Workspace
::
GetSystem
(
int
index
){
if
(
index
<=
currentIndex
){
if
(
index
>=
0
){
return
system
[
index
].
system
;
}
else
{
return
system
[
currentIndex
].
system
;
}
}
else
{
return
NULL
;
}
}
void
Workspace
::
AddSolver
(
Solver
*
s
,
int
index
){
if
(
currentIndex
>=
index
){
if
(
index
>=
0
){
system
[
index
].
solver
=
(
int
)
s
->
GetSolverType
();
}
else
{
system
[
currentIndex
].
solver
=
(
int
)
s
->
GetSolverType
();
}
}
else
{
cout
<<
"Error adding solver to index "
<<
index
<<
endl
;
}
}
int
Workspace
::
getNumberOfSystems
(){
return
currentIndex
+
1
;
}
void
Workspace
::
SetKE
(
int
temp
,
double
SysKE
){
KE_val
=
SysKE
;
FirstTime
=
temp
;
}
void
Workspace
::
LobattoOne
(
double
**&
xcm
,
double
**&
vcm
,
double
**&
omega
,
double
**&
torque
,
double
**&
fcm
,
double
**&
ex_space
,
double
**&
ey_space
,
double
**&
ez_space
){
int
numsys
=
currentIndex
;
int
numbodies
;
double
time
=
0.0
;
int
*
mappings
;
double
SysKE
=
0.0
;
for
(
int
i
=
0
;
i
<=
numsys
;
i
++
){
mappings
=
system
[
i
].
system
->
GetMappings
();
numbodies
=
system
[
i
].
system
->
GetNumBodies
()
-
1
;
Matrix
FF
(
6
,
numbodies
);
FF
.
Zeros
();
for
(
int
j
=
1
;
j
<=
numbodies
;
j
++
){
FF
(
1
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
0
]
*
ConFac
;
FF
(
2
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
1
]
*
ConFac
;
FF
(
3
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
2
]
*
ConFac
;
FF
(
4
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
0
]
*
ConFac
;
FF
(
5
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
1
]
*
ConFac
;
FF
(
6
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
2
]
*
ConFac
;
}
//------------------------------------//
// Get a solver and solve that system.
Solver
*
theSolver
=
Solver
::
GetSolver
((
SolverType
)
system
[
i
].
solver
);
theSolver
->
SetSystem
(
system
[
i
].
system
);
theSolver
->
Solve
(
time
,
FF
);
theSolver
->
Solve
(
time
,
FF
);
ColMatrix
tempx
=
*
((
*
theSolver
).
GetState
());
ColMatrix
tempv
=
*
((
*
theSolver
).
GetStateDerivative
());
ColMatrix
tempa
=
*
((
*
theSolver
).
GetStateDerivativeDerivative
());
for
(
int
numint
=
0
;
numint
<
3
;
numint
++
){
theSolver
->
Solve
(
time
,
FF
);
tempa
=
*
((
*
theSolver
).
GetStateDerivativeDerivative
());
*
((
*
theSolver
).
GetStateDerivative
())
=
tempv
+
Thalf
*
tempa
;
}
ColMatrix
TempV
=
*
((
*
theSolver
).
GetStateDerivative
());
*
((
*
theSolver
).
GetState
())
=
tempx
+
Tfull
*
TempV
;
int
numjoints
=
system
[
i
].
system
->
joints
.
GetNumElements
();
for
(
int
k
=
0
;
k
<
numjoints
;
k
++
){
system
[
i
].
system
->
joints
(
k
)
->
ForwardKinematics
();
}
for
(
int
k
=
0
;
k
<
numbodies
;
k
++
){
Vect3
temp1
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
r
;
Vect3
temp2
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
v
;
Vect3
temp3
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
omega
;
Mat3x3
temp4
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
n_C_k
;
for
(
int
m
=
0
;
m
<
3
;
m
++
){
xcm
[
mappings
[
k
]
-
1
][
m
]
=
temp1
(
m
+
1
);
vcm
[
mappings
[
k
]
-
1
][
m
]
=
temp2
(
m
+
1
);
omega
[
mappings
[
k
]
-
1
][
m
]
=
temp3
(
m
+
1
);
ex_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
1
);
ey_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
2
);
ez_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
3
);
}
SysKE
=
SysKE
+
system
[
i
].
system
->
bodies
(
k
+
1
)
->
KE
;
}
delete
theSolver
;
}
}
void
Workspace
::
LobattoTwo
(
double
**&
vcm
,
double
**&
omega
,
double
**&
torque
,
double
**&
fcm
){
int
numsys
=
currentIndex
;
int
numbodies
;
double
time
=
0.0
;
int
*
mappings
;
double
SysKE
=
0.0
;
for
(
int
i
=
0
;
i
<=
numsys
;
i
++
){
mappings
=
system
[
i
].
system
->
GetMappings
();
numbodies
=
system
[
i
].
system
->
GetNumBodies
()
-
1
;
Matrix
FF
(
6
,
numbodies
);
for
(
int
j
=
1
;
j
<=
numbodies
;
j
++
){
FF
(
1
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
0
]
*
ConFac
;
FF
(
2
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
1
]
*
ConFac
;
FF
(
3
,
j
)
=
torque
[
mappings
[
j
-
1
]
-
1
][
2
]
*
ConFac
;
FF
(
4
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
0
]
*
ConFac
;
FF
(
5
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
1
]
*
ConFac
;
FF
(
6
,
j
)
=
fcm
[
mappings
[
j
-
1
]
-
1
][
2
]
*
ConFac
;
}
//------------------------------------//
// Get a solver and solve that system.
Solver
*
theSolver
=
Solver
::
GetSolver
((
SolverType
)
system
[
i
].
solver
);
theSolver
->
SetSystem
(
system
[
i
].
system
);
theSolver
->
Solve
(
time
,
FF
);
ColMatrix
tempv
=
*
((
*
theSolver
).
GetStateDerivative
());
ColMatrix
tempa
=
*
((
*
theSolver
).
GetStateDerivativeDerivative
());
*
((
*
theSolver
).
GetStateDerivative
())
=
tempv
+
Thalf
*
tempa
;
int
numjoints
=
system
[
i
].
system
->
joints
.
GetNumElements
();
for
(
int
k
=
0
;
k
<
numjoints
;
k
++
){
system
[
i
].
system
->
joints
(
k
)
->
ForwardKinematics
();
}
for
(
int
k
=
0
;
k
<
numbodies
;
k
++
){
Vect3
temp1
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
r
;
Vect3
temp2
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
v
;
Vect3
temp3
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
omega
;
SysKE
=
SysKE
+
system
[
i
].
system
->
bodies
(
k
+
1
)
->
KE
;
for
(
int
m
=
0
;
m
<
3
;
m
++
){
vcm
[
mappings
[
k
]
-
1
][
m
]
=
temp2
(
m
+
1
);
omega
[
mappings
[
k
]
-
1
][
m
]
=
temp3
(
m
+
1
);
}
}
delete
theSolver
;
}
}
void
Workspace
::
RKStep
(
double
**&
xcm
,
double
**&
vcm
,
double
**&
omega
,
double
**&
torque
,
double
**&
fcm
,
double
**&
ex_space
,
double
**&
ey_space
,
double
**&
ez_space
){
double
a
[
6
];
double
b
[
6
][
6
];
double
c
[
6
];
//double e[6];
a
[
1
]
=
0.2
;
a
[
2
]
=
0.3
;
a
[
3
]
=
0.6
;
a
[
4
]
=
1.0
;
a
[
5
]
=
0.875
;
b
[
1
][
0
]
=
0.2
;
b
[
2
][
0
]
=
0.075
;
b
[
2
][
1
]
=
0.225
;
b
[
3
][
0
]
=
0.3
;
b
[
3
][
1
]
=
-
0.9
;
b
[
3
][
2
]
=
1.2
;
b
[
4
][
0
]
=
-
11.0
/
54.0
;
b
[
4
][
1
]
=
2.5
;
b
[
4
][
2
]
=
-
70.0
/
27.0
;
b
[
4
][
3
]
=
35.0
/
27.0
;
b
[
5
][
0
]
=
1631.0
/
55296.0
;
b
[
5
][
1
]
=
175.0
/
512.0
;
b
[
5
][
2
]
=
575.0
/
13824.0
;
b
[
5
][
3
]
=
44275.0
/
110592.0
;
b
[
5
][
4
]
=
253.0
/
4096.0
;
c
[
0
]
=
37.0
/
378.0
;
c
[
1
]
=
0.0
;
c
[
2
]
=
250.0
/
621.0
;
c
[
3
]
=
125.0
/
594.0
;
c
[
4
]
=
0.0
;
c
[
5
]
=
512.0
/
1771.0
;
int
numsys
=
currentIndex
;
int
numbodies
;
double
time
=
0.0
;
int
*
mappings
;
double
SysKE
=
0.0
;
for
(
int
i
=
0
;
i
<=
numsys
;
i
++
){
mappings
=
system
[
i
].
system
->
GetMappings
();
numbodies
=
system
[
i
].
system
->
GetNumBodies
()
-
1
;
Matrix
FF
(
6
,
numbodies
);
for
(
int
j
=
1
;
j
<=
numbodies
;
j
++
){
FF
(
1
,
j
)
=
ConFac
*
torque
[
mappings
[
j
-
1
]
-
1
][
0
];
FF
(
2
,
j
)
=
ConFac
*
torque
[
mappings
[
j
-
1
]
-
1
][
1
];
FF
(
3
,
j
)
=
ConFac
*
torque
[
mappings
[
j
-
1
]
-
1
][
2
];
FF
(
4
,
j
)
=
ConFac
*
fcm
[
mappings
[
j
-
1
]
-
1
][
0
];
FF
(
5
,
j
)
=
ConFac
*
fcm
[
mappings
[
j
-
1
]
-
1
][
1
];
FF
(
6
,
j
)
=
ConFac
*
fcm
[
mappings
[
j
-
1
]
-
1
][
2
];
}
//------------------------------------//
// Get a solver and solve that system.
Solver
*
theSolver
=
Solver
::
GetSolver
((
SolverType
)
system
[
i
].
solver
);
theSolver
->
SetSystem
(
system
[
i
].
system
);
theSolver
->
Solve
(
time
,
FF
);
ColMatrix
initial_x
;
ColMatrix
initial_xdot
;
ColMatMap
*
x
;
ColMatMap
*
xdot
;
ColMatMap
*
xdotdot
;
x
=
theSolver
->
GetState
();
xdot
=
theSolver
->
GetStateDerivative
();
xdotdot
=
theSolver
->
GetStateDerivativeDerivative
();
initial_x
=
*
x
;
initial_xdot
=
*
xdot
;
ColMatrix
f
[
6
];
ColMatrix
ff
[
6
];
ff
[
0
]
=
initial_xdot
;
f
[
0
]
=
*
xdotdot
;
for
(
int
ii
=
1
;
ii
<
6
;
ii
++
){
time
=
a
[
ii
]
*
Tfull
;
(
*
x
)
=
initial_x
;
(
*
xdot
)
=
initial_xdot
;
for
(
int
j
=
0
;
j
<
ii
;
j
++
){
(
*
x
)
=
(
*
x
)
+
(
b
[
ii
][
j
]
*
Tfull
)
*
ff
[
j
];
(
*
xdot
)
=
(
*
xdot
)
+
(
b
[
ii
][
j
]
*
Tfull
)
*
f
[
j
];
}
theSolver
->
Solve
(
time
,
FF
);
f
[
ii
]
=
(
*
xdotdot
);
ff
[
ii
]
=
(
*
xdot
);
}
(
*
x
)
=
initial_x
+
(
c
[
0
]
*
Tfull
)
*
ff
[
0
]
+
(
c
[
2
]
*
Tfull
)
*
ff
[
2
]
+
(
c
[
3
]
*
Tfull
)
*
ff
[
3
]
+
(
c
[
5
]
*
Tfull
)
*
ff
[
5
];
(
*
xdot
)
=
initial_xdot
+
(
c
[
0
]
*
Tfull
)
*
f
[
0
]
+
(
c
[
2
]
*
Tfull
)
*
f
[
2
]
+
(
c
[
3
]
*
Tfull
)
*
f
[
3
]
+
(
c
[
5
]
*
Tfull
)
*
f
[
5
];
int
numjoints
=
system
[
i
].
system
->
joints
.
GetNumElements
();
for
(
int
k
=
0
;
k
<
numjoints
;
k
++
){
system
[
i
].
system
->
joints
(
k
)
->
ForwardKinematics
();
}
for
(
int
k
=
0
;
k
<
numbodies
;
k
++
){
Vect3
temp1
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
r
;
Vect3
temp2
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
v
;
Vect3
temp3
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
omega
;
Mat3x3
temp4
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
n_C_k
;
SysKE
=
SysKE
+
system
[
i
].
system
->
bodies
(
k
+
1
)
->
KE
;
for
(
int
m
=
0
;
m
<
3
;
m
++
){
xcm
[
mappings
[
k
]
-
1
][
m
]
=
temp1
(
m
+
1
);
vcm
[
mappings
[
k
]
-
1
][
m
]
=
temp2
(
m
+
1
);
omega
[
mappings
[
k
]
-
1
][
m
]
=
temp3
(
m
+
1
);
ex_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
1
);
ey_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
2
);
ez_space
[
mappings
[
k
]
-
1
][
m
]
=
temp4
(
m
+
1
,
3
);
}
}
delete
theSolver
;
}
}
void
Workspace
::
WriteFile
(
char
*
filename
){
int
numsys
=
currentIndex
;
int
numbodies
;
for
(
int
i
=
0
;
i
<=
numsys
;
i
++
){
numbodies
=
system
[
i
].
system
->
GetNumBodies
()
-
1
;
ofstream
outfile
;
outfile
.
open
(
filename
,
ofstream
::
out
|
ios
::
app
);
outfile
<<
numbodies
<<
endl
;
outfile
<<
"Atoms "
<<
endl
;
for
(
int
k
=
0
;
k
<
numbodies
;
k
++
){
Vect3
temp1
=
system
[
i
].
system
->
bodies
(
k
+
1
)
->
r
;
outfile
<<
1
<<
"
\t
"
<<
temp1
(
1
)
<<
"
\t
"
<<
temp1
(
2
)
<<
"
\t
"
<<
temp1
(
3
)
<<
endl
;
}
outfile
.
close
();
}
}
Event Timeline
Log In to Comment