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vmdplugin.h
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vmdplugin.h

/***************************************************************************
*cr
*cr (C) Copyright 1995-2006 The Board of Trustees of the
*cr University of Illinois
*cr All Rights Reserved
*cr
***************************************************************************/
/***************************************************************************
* RCS INFORMATION:
*
* $RCSfile: vmdplugin.h,v $
* $Author: johns $ $Locker: $ $State: Exp $
* $Revision: 1.32 $ $Date: 2009/02/24 05:12:35 $
*
***************************************************************************/
/** @file
* This header must be included by every VMD plugin library. It defines the
* API for every plugin so that VMD can organize the plugins it finds.
*/
#ifndef VMD_PLUGIN_H
#define VMD_PLUGIN_H
/*
* Preprocessor tricks to make it easier for us to redefine the names of
* functions when building static plugins.
*/
#if !defined(VMDPLUGIN)
/**
* macro defining VMDPLUGIN if it hasn't already been set to the name of
* a static plugin that is being compiled. This is the catch-all case.
*/
#define VMDPLUGIN vmdplugin
#endif
/** concatenation macro, joins args x and y together as a single string */
#define xcat(x, y) cat(x, y)
/** concatenation macro, joins args x and y together as a single string */
#define cat(x, y) x ## y
/*
* macros to correctly define plugin function names depending on whether
* the plugin is being compiled for static linkage or dynamic loading.
* When compiled for static linkage, each plugin needs to have unique
* function names for all of its entry points. When compiled for dynamic
* loading, the plugins must name their entry points consistently so that
* the plugin loading mechanism can find the register, register_tcl, init,
* and fini routines via dlopen() or similar operating system interfaces.
*/
/*@{*/
/** Macro names entry points correctly for static linkage or dynamic loading */
#define VMDPLUGIN_register xcat(VMDPLUGIN, _register)
#define VMDPLUGIN_register_tcl xcat(VMDPLUGIN, _register_tcl)
#define VMDPLUGIN_init xcat(VMDPLUGIN, _init)
#define VMDPLUGIN_fini xcat(VMDPLUGIN, _fini)
/*@}*/
/** "WIN32" is defined on both WIN32 and WIN64 platforms... */
#if (defined(WIN32))
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#if !defined(STATIC_PLUGIN)
#if defined(VMDPLUGIN_EXPORTS)
/**
* Only define DllMain for plugins, not in VMD or in statically linked plugins
* VMDPLUGIN_EXPORTS is only defined when compiling dynamically loaded plugins
*/
BOOL APIENTRY DllMain( HANDLE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
return TRUE;
}
#define VMDPLUGIN_API __declspec(dllexport)
#else
#define VMDPLUGIN_API __declspec(dllimport)
#endif /* VMDPLUGIN_EXPORTS */
#else /* ! STATIC_PLUGIN */
#define VMDPLUGIN_API
#endif /* ! STATIC_PLUGIN */
#else
/** If we're not compiling on Windows, then this macro is defined empty */
#define VMDPLUGIN_API
#endif
/** define plugin linkage correctly for both C and C++ based plugins */
#ifdef __cplusplus
#define VMDPLUGIN_EXTERN extern "C" VMDPLUGIN_API
#else
#define VMDPLUGIN_EXTERN extern VMDPLUGIN_API
#endif /* __cplusplus */
/*
* Plugin API functions start here
*/
/**
* Init routine: called the first time the library is loaded by the
* application and before any other API functions are referenced.
* Return 0 on success.
*/
VMDPLUGIN_EXTERN int VMDPLUGIN_init(void);
/**
* Macro for creating a struct header used in all plugin structures.
*
* This header should be placed at the top of every plugin API definition
* so that it can be treated as a subtype of the base plugin type.
*
* abiversion: Defines the ABI for the base plugin type (not for other plugins)
* type: A string descriptor of the plugin type.
* name: A name for the plugin.
* author: A string identifier, possibly including newlines.
* Major and minor version.
* is_reentrant: Whether this library can be run concurrently with itself.
*/
#define vmdplugin_HEAD \
int abiversion; \
const char *type; \
const char *name; \
const char *prettyname; \
const char *author; \
int majorv; \
int minorv; \
int is_reentrant;
/**
* Typedef for generic plugin header, individual plugins can
* make their own structures as long as the header info remains
* the same as the generic plugin header, most easily done by
* using the vmdplugin_HEAD macro.
*/
typedef struct {
vmdplugin_HEAD
} vmdplugin_t;
/**
* Use this macro to initialize the abiversion member of each plugin
*/
#define vmdplugin_ABIVERSION 16
/*@{*/
/** Use this macro to indicate a plugin's thread-safety at registration time */
#define VMDPLUGIN_THREADUNSAFE 0
#define VMDPLUGIN_THREADSAFE 1
/*@}*/
/*@{*/
/** Error return code for use in the plugin registration and init functions */
#define VMDPLUGIN_SUCCESS 0
#define VMDPLUGIN_ERROR -1
/*@}*/
/**
* Function pointer typedef for register callback functions
*/
typedef int (*vmdplugin_register_cb)(void *, vmdplugin_t *);
/**
* Allow the library to register plugins with the application.
* The callback should be called using the passed-in void pointer, which
* should not be interpreted in any way by the library. Each vmdplugin_t
* pointer passed to the application should point to statically-allocated
* or heap-allocated memory and should never be later modified by the plugin.
* Applications must be permitted to retain only a copy of the the plugin
* pointer, without making any deep copy of the items in the struct.
*/
VMDPLUGIN_EXTERN int VMDPLUGIN_register(void *, vmdplugin_register_cb);
/**
* Allow the library to register Tcl extensions.
* This API is optional; if found by dlopen, it will be called after first
* calling init and register.
*/
VMDPLUGIN_EXTERN int VMDPLUGIN_register_tcl(void *, void *tcl_interp,
vmdplugin_register_cb);
/**
* The Fini method is called when the application will no longer use
* any plugins in the library.
*/
VMDPLUGIN_EXTERN int VMDPLUGIN_fini(void);
#endif /* VMD_PLUGIN_H */

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