Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F122172461
region_prism.cpp
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Wed, Jul 16, 08:20
Size
15 KB
Mime Type
text/x-c
Expires
Fri, Jul 18, 08:20 (2 d)
Engine
blob
Format
Raw Data
Handle
27444252
Attached To
rLAMMPS lammps
region_prism.cpp
View Options
/* ----------------------------------------------------------------------
LAMMPS - Large-scale Atomic/Molecular Massively Parallel Simulator
http://lammps.sandia.gov, Sandia National Laboratories
Steve Plimpton, sjplimp@sandia.gov
Copyright (2003) Sandia Corporation. Under the terms of Contract
DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government retains
certain rights in this software. This software is distributed under
the GNU General Public License.
See the README file in the top-level LAMMPS directory.
------------------------------------------------------------------------- */
/* ----------------------------------------------------------------------
Contributing author: Pieter in 't Veld (SNL)
------------------------------------------------------------------------- */
#include "math.h"
#include "stdlib.h"
#include "string.h"
#include "region_prism.h"
#include "domain.h"
#include "force.h"
#include "error.h"
using namespace LAMMPS_NS;
#define BIG 1.0e20
#define MIN(A,B) ((A) < (B)) ? (A) : (B)
#define MAX(A,B) ((A) > (B)) ? (A) : (B)
/* ---------------------------------------------------------------------- */
RegPrism::RegPrism(LAMMPS *lmp, int narg, char **arg) : Region(lmp, narg, arg)
{
options(narg-11,&arg[11]);
if (strcmp(arg[2],"INF") == 0 || strcmp(arg[2],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[2],"INF") == 0) xlo = -BIG;
else xlo = domain->boxlo[0];
} else xlo = xscale*atof(arg[2]);
if (strcmp(arg[3],"INF") == 0 || strcmp(arg[3],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[3],"INF") == 0) xhi = BIG;
else xhi = domain->boxhi[0];
} else xhi = xscale*atof(arg[3]);
if (strcmp(arg[4],"INF") == 0 || strcmp(arg[4],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[4],"INF") == 0) ylo = -BIG;
else ylo = domain->boxlo[1];
} else ylo = yscale*atof(arg[4]);
if (strcmp(arg[5],"INF") == 0 || strcmp(arg[5],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[5],"INF") == 0) yhi = BIG;
else yhi = domain->boxhi[1];
} else yhi = yscale*atof(arg[5]);
if (strcmp(arg[6],"INF") == 0 || strcmp(arg[6],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[6],"INF") == 0) zlo = -BIG;
else zlo = domain->boxlo[2];
} else zlo = zscale*atof(arg[6]);
if (strcmp(arg[7],"INF") == 0 || strcmp(arg[7],"EDGE") == 0) {
if (domain->box_exist == 0)
error->all("Cannot use region INF or EDGE when box does not exist");
if (strcmp(arg[7],"INF") == 0) zhi = BIG;
else zhi = domain->boxhi[2];
} else zhi = zscale*atof(arg[7]);
xy = xscale*atof(arg[8]);
xz = xscale*atof(arg[9]);
yz = yscale*atof(arg[10]);
// error check
// prism cannot be 0 thickness in any dim, else inverse blows up
// non-zero tilt values cannot be used if either dim is INF on both ends
if (xlo >= xhi || ylo >= yhi || zlo >= zhi)
error->all("Illegal region prism command");
if (xy != 0.0 && xlo == -BIG && xhi == BIG)
error->all("Illegal region prism command");
if (xy != 0.0 && ylo == -BIG && yhi == BIG)
error->all("Illegal region prism command");
if (xz != 0.0 && xlo == -BIG && xhi == BIG)
error->all("Illegal region prism command");
if (xz != 0.0 && zlo == -BIG && zhi == BIG)
error->all("Illegal region prism command");
if (yz != 0.0 && ylo == -BIG && yhi == BIG)
error->all("Illegal region prism command");
if (yz != 0.0 && zlo == -BIG && zhi == BIG)
error->all("Illegal region prism command");
// extent of prism
if (interior) {
bboxflag = 1;
extent_xlo = MIN(xlo,xlo+xy);
extent_xlo = MIN(extent_xlo,extent_xlo+xz);
extent_ylo = MIN(ylo,ylo+yz);
extent_zlo = zlo;
extent_xhi = MAX(xhi,xhi+xy);
extent_xhi = MAX(extent_xhi,extent_xhi+xz);
extent_yhi = MAX(yhi,yhi+yz);
extent_zhi = zhi;
} else bboxflag = 0;
// particle could contact all 6 planes
cmax = 6;
contact = new Contact[cmax];
// h = transformation matrix from tilt coords (0-1) to box coords (xyz)
// columns of h are edge vectors of tilted box
// hinv = transformation matrix from box coords to tilt coords
// both h and hinv are upper triangular
// since 1st edge of prism is along x-axis
// and bottom face of prism is in xy plane
h[0][0] = xhi - xlo;
h[0][1] = xy;
h[0][2] = xz;
h[1][1] = yhi - ylo;
h[1][2] = yz;
h[2][2] = zhi - zlo;
hinv[0][0] = 1.0/h[0][0];
hinv[0][1] = -h[0][1] / (h[0][0]*h[1][1]);
hinv[0][2] = (h[0][1]*h[1][2] - h[0][2]*h[1][1]) / (h[0][0]*h[1][1]*h[2][2]);
hinv[1][1] = 1.0/h[1][1];
hinv[1][2] = -h[1][2] / (h[1][1]*h[2][2]);
hinv[2][2] = 1.0/h[2][2];
// corners = 8 corner points of prism
// order = x varies fastest, then y, finally z
// clo/chi = lo and hi corner pts of prism
a[0] = xhi-xlo;
a[1] = 0.0;
a[2] = 0.0;
b[0] = xy;
b[1] = yhi-ylo;
b[2] = 0.0;
c[0] = xz;
c[1] = yz;
c[2] = zhi-zlo;
clo[0] = corners[0][0] = xlo;
clo[1] = corners[0][1] = ylo;
clo[2] = corners[0][2] = zlo;
corners[1][0] = xlo + a[0];
corners[1][1] = ylo + a[1];
corners[1][2] = zlo + a[2];
corners[2][0] = xlo + b[0];
corners[2][1] = ylo + b[1];
corners[2][2] = zlo + b[2];
corners[3][0] = xlo + a[0] + b[0];
corners[3][1] = ylo + a[1] + b[1];
corners[3][2] = zlo + a[2] + b[2];
corners[4][0] = xlo + c[0];
corners[4][1] = ylo + c[1];
corners[4][2] = zlo + c[2];
corners[5][0] = xlo + a[0] + c[0];
corners[5][1] = ylo + a[1] + c[1];
corners[5][2] = zlo + a[2] + c[2];
corners[6][0] = xlo + b[0] + c[0];
corners[6][1] = ylo + b[1] + c[1];
corners[6][2] = zlo + b[2] + c[2];
chi[0] = corners[7][0] = xlo + a[0] + b[0] + c[0];
chi[1] = corners[7][1] = ylo + a[1] + b[1] + c[1];
chi[2] = corners[7][2] = zlo + a[2] + b[2] + c[2];
// face = 6 inward-facing unit normals to prism faces
// order = xy plane, xz plane, yz plane
cross(a,b,face[0]);
cross(b,a,face[1]);
cross(c,a,face[2]);
cross(a,c,face[3]);
cross(b,c,face[4]);
cross(c,b,face[5]);
for (int i = 0; i < 6; i++) normalize(face[i]);
// tri = 3 vertices (0-7) in each of 12 triangles on 6 faces
// verts in each tri are ordered so that right-hand rule gives inward norm
// order = xy plane, xz plane, yz plane
tri[0][0] = 0; tri[0][1] = 1; tri[0][2] = 3;
tri[1][0] = 0; tri[1][1] = 3; tri[1][2] = 2;
tri[2][0] = 4; tri[2][1] = 7; tri[2][2] = 5;
tri[3][0] = 4; tri[3][1] = 6; tri[3][2] = 7;
tri[4][0] = 0; tri[4][1] = 4; tri[4][2] = 5;
tri[5][0] = 0; tri[5][1] = 5; tri[5][2] = 1;
tri[6][0] = 2; tri[6][1] = 7; tri[6][2] = 6;
tri[7][0] = 2; tri[7][1] = 3; tri[7][2] = 7;
tri[8][0] = 2; tri[8][1] = 6; tri[8][2] = 4;
tri[9][0] = 2; tri[9][1] = 4; tri[9][2] = 0;
tri[10][0] = 1; tri[10][1] = 5; tri[10][2] = 7;
tri[11][0] = 1; tri[11][1] = 7; tri[11][2] = 3;
}
/* ---------------------------------------------------------------------- */
RegPrism::~RegPrism()
{
delete [] contact;
}
/* ----------------------------------------------------------------------
inside = 1 if x,y,z is inside or on surface
inside = 0 if x,y,z is outside and not on surface
abc = Hinv * (xyz - xyz/lo)
abc = tilt coords (0-1)
Hinv = transformation matrix from box coords to tilt coords
xyz = box coords
xyz/lo = lower-left corner of prism
------------------------------------------------------------------------- */
int RegPrism::inside(double x, double y, double z)
{
double a = hinv[0][0]*(x-xlo) + hinv[0][1]*(y-ylo) + hinv[0][2]*(z-zlo);
double b = hinv[1][1]*(y-ylo) + hinv[1][2]*(z-zlo);
double c = hinv[2][2]*(z-zlo);
if (a >= 0.0 && a <= 1.0 && b >= 0.0 && b <= 1.0 && c >= 0.0 && c <= 1.0)
return 1;
return 0;
}
/* ----------------------------------------------------------------------
contact if 0 <= x < cutoff from one or more inner surfaces of prism
can be one contact for each of 6 faces
no contact if outside (possible if called from union/intersect)
delxyz = vector from nearest point on prism to x
------------------------------------------------------------------------- */
int RegPrism::surface_interior(double *x, double cutoff)
{
int i;
double dot;
double *corner;
// x is exterior to prism
for (i = 0; i < 6; i++) {
if (i % 2) corner = chi;
else corner = clo;
dot = (x[0]-corner[0])*face[i][0] + (x[1]-corner[1])*face[i][1] +
(x[2]-corner[2])*face[i][2];
if (dot < 0.0) return 0;
}
// x is interior to prism or on its surface
int n = 0;
for (int i = 0; i < 6; i++) {
if (i % 2) corner = chi;
else corner = clo;
dot = (x[0]-corner[0])*face[i][0] + (x[1]-corner[1])*face[i][1] +
(x[2]-corner[2])*face[i][2];
if (dot < cutoff) {
contact[n].r = dot;
contact[n].delx = dot*face[i][0];
contact[n].dely = dot*face[i][1];
contact[n].delz = dot*face[i][2];
n++;
}
}
return n;
}
/* ----------------------------------------------------------------------
one contact if 0 <= x < cutoff from outer surface of prism
no contact if inside (possible if called from union/intersect)
delxyz = vector from nearest point on prism to x
------------------------------------------------------------------------- */
int RegPrism::surface_exterior(double *x, double cutoff)
{
int i;
double dot;
double *corner;
double xp,yp,zp;
// x is far enough from prism that there is no contact
for (i = 0; i < 6; i++) {
if (i % 2) corner = chi;
else corner = clo;
dot = (x[0]-corner[0])*face[i][0] + (x[1]-corner[1])*face[i][1] +
(x[2]-corner[2])*face[i][2];
if (dot <= -cutoff) return 0;
}
// x is interior to prism
for (i = 0; i < 6; i++) {
if (i % 2) corner = chi;
else corner = clo;
dot = (x[0]-corner[0])*face[i][0] + (x[1]-corner[1])*face[i][1] +
(x[2]-corner[2])*face[i][2];
if (dot <= 0.0) break;
}
if (i == 6) return 0;
// x is exterior to prism or on its surface
// xp,yp,zp = point on surface of prism that x is closest to
// could be edge or corner pt of prism
// do not add contact point if r >= cutoff
find_nearest(x,xp,yp,zp);
add_contact(0,x,xp,yp,zp);
if (contact[0].r < cutoff) return 1;
return 0;
}
/* ----------------------------------------------------------------------
x is exterior to prism or on its surface
return (xp,yp,zp) = nearest pt to x that is on surface of prism
------------------------------------------------------------------------- */
void RegPrism::find_nearest(double *x, double &xp, double &yp, double &zp)
{
int i,j,k,iface;
double xproj[3],xline[3],nearest[3];
double dot;
// generate successive xnear points, one nearest to x is (xp,yp,zp)
// loop over 6 faces and 2 triangles in each face
// xproj = x projected to plane of triangle
// if xproj is inside or on triangle boundary, that is xnear
// else: loop over 3 edges of triangle
// compute distance to edge line
// xnear = nearest point on line to xproj, bounded by segment end pts
double distsq = BIG;
for (int itri = 0; itri < 12; itri++) {
iface = itri/2;
i = tri[itri][0];
j = tri[itri][1];
k = tri[itri][2];
dot = (x[0]-corners[i][0])*face[iface][0] +
(x[1]-corners[i][1])*face[iface][1] +
(x[2]-corners[i][2])*face[iface][2];
xproj[0] = x[0] - dot*face[iface][0];
xproj[1] = x[1] - dot*face[iface][1];
xproj[2] = x[2] - dot*face[iface][2];
if (inside_tri(xproj,corners[i],corners[j],corners[k],face[iface]))
distsq = closest(x,xproj,nearest,distsq);
else {
point_on_line_segment(corners[i],corners[j],xproj,xline);
distsq = closest(x,xline,nearest,distsq);
point_on_line_segment(corners[j],corners[k],xproj,xline);
distsq = closest(x,xline,nearest,distsq);
point_on_line_segment(corners[i],corners[k],xproj,xline);
distsq = closest(x,xline,nearest,distsq);
}
}
xp = nearest[0];
yp = nearest[1];
zp = nearest[2];
}
/* ----------------------------------------------------------------------
test if x is inside triangle with vertices v1,v2,v3
norm = normal to triangle, defined by right-hand rule for v1,v2,v3 ordering
edge = edge vector of triangle
pvec = vector from vertex to x
xproduct = cross product of edge with pvec
if xproduct dot norm < 0.0 for any of 3 edges, then x is outside triangle
------------------------------------------------------------------------- */
int RegPrism::inside_tri(double *x, double *v1, double *v2, double *v3,
double *norm)
{
double edge[3],pvec[3],xproduct[3];
subtract(v1,v2,edge);
subtract(v1,x,pvec);
cross(edge,pvec,xproduct);
if (dotproduct(xproduct,norm) < 0.0) return 0;
subtract(v2,v3,edge);
subtract(v2,x,pvec);
cross(edge,pvec,xproduct);
if (dotproduct(xproduct,norm) < 0.0) return 0;
subtract(v3,v1,edge);
subtract(v3,x,pvec);
cross(edge,pvec,xproduct);
if (dotproduct(xproduct,norm) < 0.0) return 0;
return 1;
}
/* ----------------------------------------------------------------------
find nearest point to C on line segment A,B and return it as D
project (C-A) onto (B-A)
t = length of that projection, normalized by length of (B-A)
t <= 0, C is closest to A
t >= 1, C is closest to B
else closest point is between A and B
------------------------------------------------------------------------- */
void RegPrism::point_on_line_segment(double *a, double *b,
double *c, double *d)
{
double ba[3],ca[3];
subtract(a,b,ba);
subtract(a,c,ca);
double t = dotproduct(ca,ba) / dotproduct(ba,ba);
if (t <= 0.0) {
d[0] = a[0];
d[1] = a[1];
d[2] = a[2];
} else if (t >= 1.0) {
d[0] = b[0];
d[1] = b[1];
d[2] = b[2];
} else {
d[0] = a[0] + t*ba[0];
d[1] = a[1] + t*ba[1];
d[2] = a[2] + t*ba[2];
}
}
/* ---------------------------------------------------------------------- */
double RegPrism::closest(double *x, double *near, double *nearest, double dsq)
{
double delx = x[0] - near[0];
double dely = x[1] - near[1];
double delz = x[2] - near[2];
double rsq = delx*delx + dely*dely + delz*delz;
if (rsq >= dsq) return dsq;
nearest[0] = near[0];
nearest[1] = near[1];
nearest[2] = near[2];
return rsq;
}
/* ----------------------------------------------------------------------
v3 = v2 - v1
------------------------------------------------------------------------- */
void RegPrism::subtract(double *v1, double *v2, double *v3)
{
v3[0] = v2[0] - v1[0];
v3[1] = v2[1] - v1[1];
v3[2] = v2[2] - v1[2];
}
/* ----------------------------------------------------------------------
v3 = v1 x v2
------------------------------------------------------------------------- */
void RegPrism::cross(double *v1, double *v2, double *v3)
{
v3[0] = v1[1]*v2[2] - v1[2]*v2[1];
v3[1] = v1[2]*v2[0] - v1[0]*v2[2];
v3[2] = v1[0]*v2[1] - v1[1]*v2[0];
}
/* ----------------------------------------------------------------------
return dotproduct = v1 dot v2
------------------------------------------------------------------------- */
double RegPrism::dotproduct(double *v1, double *v2)
{
return (v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]);
}
/* ---------------------------------------------------------------------- */
void RegPrism::normalize(double *x)
{
double invlen = 1.0/sqrt(x[0]*x[0] + x[1]*x[1] + x[2]*x[2]);
x[0] *= invlen;
x[1] *= invlen;
x[2] *= invlen;
}
Event Timeline
Log In to Comment