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rLIBMULTISCALE LibMultiScale
cube.hh
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/**
* @file cube.hh
*
* @author Guillaume Anciaux <guillaume.anciaux@epfl.ch>
*
* @date Mon Nov 25 12:23:57 2013
*
* @brief Cubic geometry
*
* @section LICENSE
*
* Copyright INRIA and CEA
*
* The LibMultiScale is a C++ parallel framework for the multiscale
* coupling methods dedicated to material simulations. This framework
* provides an API which makes it possible to program coupled simulations
* and integration of already existing codes.
*
* This Project was initiated in a collaboration between INRIA Futurs Bordeaux
* within ScAlApplix team and CEA/DPTA Ile de France.
* The project is now continued at the Ecole Polytechnique Fédérale de Lausanne
* within the LSMS/ENAC laboratory.
*
* This software is governed by the CeCILL-C license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL-C
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
*
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
*
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-C license and that you accept its terms.
*
*/
#ifndef __LIBMULTISCALE_CUBE_HH__
#define __LIBMULTISCALE_CUBE_HH__
/* -------------------------------------------------------------------------- */
#include "geometry.hh"
/* -------------------------------------------------------------------------- */
__BEGIN_LIBMULTISCALE__
/**
* Class Cube
*
*/
class
Cube
:
public
virtual
Geometry
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public
:
Cube
(
UInt
dim
=
3
,
GeomID
id
=
"default geometry"
);
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
virtual
void
declareParams
();
virtual
bool
contains
(
Real
my_x
,
Real
my_y
=
0
,
Real
my_z
=
0
);
virtual
void
init
();
/// function to print the contain of the class
virtual
void
printself
(
std
::
ostream
&
stream
,
UInt
indent
=
0
)
const
{
Geometry
::
printself
(
stream
,
indent
);
std
::
string
tabu
;
for
(
UInt
i
=
0
;
i
<
indent
;
++
i
)
tabu
+=
"
\t
"
;
stream
<<
tabu
<<
"CUBE geom : "
<<
this
->
getXmin
()
<<
" "
<<
this
->
getXmax
()
<<
" "
<<
this
->
Hole
(
0
)
<<
" "
<<
this
->
Hole
(
1
)
<<
" "
<<
this
->
Hole
(
2
)
<<
std
::
endl
;
};
/* ------------------------------------------------------------------------ */
/* Accessors */
/* ------------------------------------------------------------------------ */
const
Quantity
<
Length
,
3
>
&
getXmax
()
const
;
const
Quantity
<
Length
,
3
>
&
getXmin
()
const
;
void
setXmax
(
UInt
i
,
Real
r
);
void
setXmin
(
UInt
i
,
Real
r
);
const
Real
&
Hole
(
UInt
i
)
const
;
void
setHole
(
Real
*
X
);
void
setDimensions
(
Real
minx
,
Real
maxx
,
Real
miny
,
Real
maxy
,
Real
minz
,
Real
maxz
);
void
setDimensions
(
const
Real
*
xmin
,
const
Real
*
xmax
);
void
setDimensions
(
const
Quantity
<
Length
,
3
>
&
xmin
,
const
Quantity
<
Length
,
3
>
&
xmax
);
void
resetDimensions
();
void
extendBoundingBox
(
Real
x
,
Real
y
,
Real
z
);
void
extendBoundingBox
(
const
Real
*
X
);
void
extendBoundingBox
(
Vector
<
1
>
&
X
);
void
extendBoundingBox
(
Vector
<
2
>
&
X
);
void
extendBoundingBox
(
Vector
<
3
>
&
X
);
void
extendBoundingBox
(
VectorView
<
1
>
X
);
void
extendBoundingBox
(
VectorView
<
2
>
X
);
void
extendBoundingBox
(
VectorView
<
3
>
X
);
Real
*
getSize
();
Real
getSize
(
UInt
i
);
Real
*
getSizeHalf
();
Real
*
getInvSizeHalf
();
Cube
&
getBoundingBox
();
bool
doIntersect
(
Geometry
&
geom
);
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
private
:
friend
class
GeomTools
;
Quantity
<
Length
,
3
*
2
>
ranges
;
Quantity
<
Length
,
3
>
hole
;
bool
empty
;
Real
size
[
3
];
Real
size_half
[
3
];
Real
inv_size_half
[
3
];
Quantity
<
Length
,
3
>
xmin
;
Quantity
<
Length
,
3
>
xmax
;
};
/* -------------------------------------------------------------------------- */
inline
bool
Cube
::
contains
(
Real
my_x
,
Real
my_y
,
Real
my_z
)
{
rotate
(
my_x
,
my_y
,
my_z
);
Real
X1
[
3
]
=
{
my_x
,
my_y
,
my_z
};
DUMP
(
X1
[
0
]
<<
" "
<<
getXmax
()
<<
" "
<<
getXmin
(),
DBG_ALL
);
bool
result
=
true
;
for
(
UInt
i
=
0
;
i
<
dim
;
++
i
)
{
result
&=
(
X1
[
i
]
<=
getXmax
()[
i
]
&&
X1
[
i
]
>=
getXmin
()[
i
]);
}
if
(
result
)
{
bool
result_hole
[
3
]
=
{
true
,
true
,
true
};
for
(
UInt
i
=
0
;
i
<
dim
;
++
i
)
{
if
(
hole
[
i
]
!=
0
)
result_hole
[
i
]
=
!
(
X1
[
i
]
<=
center
[
i
]
+
hole
[
i
]
&&
X1
[
i
]
>=
center
[
i
]
-
hole
[
i
]);
result
&=
result_hole
[
i
];
}
}
for
(
UInt
i
=
0
;
i
<
dim
;
++
i
)
{
DUMP
(
"result "
<<
result
<<
" "
<<
X1
[
i
]
<<
" xmin "
<<
getXmin
()[
i
]
<<
" xmax "
<<
getXmax
()[
i
],
DBG_ALL
);
}
return
result
;
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
extendBoundingBox
(
Vector
<
1
>
&
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
0.
,
0.
};
extendBoundingBox
(
X
);
}
inline
void
Cube
::
extendBoundingBox
(
Vector
<
2
>
&
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
x
[
1
],
0.
};
extendBoundingBox
(
X
);
}
inline
void
Cube
::
extendBoundingBox
(
Vector
<
3
>
&
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
x
[
1
],
x
[
2
]};
extendBoundingBox
(
X
);
}
inline
void
Cube
::
extendBoundingBox
(
VectorView
<
1
>
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
0.
,
0.
};
extendBoundingBox
(
X
);
}
inline
void
Cube
::
extendBoundingBox
(
VectorView
<
2
>
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
x
[
1
],
0.
};
extendBoundingBox
(
X
);
}
inline
void
Cube
::
extendBoundingBox
(
VectorView
<
3
>
x
)
{
Real
X
[
3
]
=
{
x
[
0
],
x
[
1
],
x
[
2
]};
extendBoundingBox
(
X
);
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
extendBoundingBox
(
Real
x
,
Real
y
,
Real
z
)
{
Real
X
[
3
]
=
{
0.
,
0.
,
0.
};
X
[
0
]
=
x
;
X
[
1
]
=
y
;
X
[
2
]
=
z
;
extendBoundingBox
(
X
);
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
extendBoundingBox
(
const
Real
*
X
)
{
if
(
empty
)
{
setDimensions
(
X
,
X
);
empty
=
false
;
return
;
}
Real
new_xmin
[
3
]
=
{
0.
,
0.
,
0.
};
Real
new_xmax
[
3
]
=
{
0.
,
0.
,
0.
};
for
(
UInt
i
=
0
;
i
<
dim
;
++
i
)
{
new_xmin
[
i
]
=
std
::
min
(
getXmin
()[
i
],
X
[
i
]);
new_xmax
[
i
]
=
std
::
max
(
getXmax
()[
i
],
X
[
i
]);
}
setDimensions
(
new_xmin
,
new_xmax
);
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
setDimensions
(
Real
minx
,
Real
maxx
,
Real
miny
,
Real
maxy
,
Real
minz
,
Real
maxz
)
{
Real
xmax
[
3
];
Real
xmin
[
3
];
xmax
[
0
]
=
maxx
;
xmin
[
0
]
=
minx
;
xmax
[
1
]
=
maxy
;
xmin
[
1
]
=
miny
;
xmax
[
2
]
=
maxz
;
xmin
[
2
]
=
minz
;
setDimensions
(
xmin
,
xmax
);
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
setDimensions
(
const
Real
*
xmin
,
const
Real
*
xmax
)
{
for
(
UInt
i
=
0
;
i
<
this
->
dim
;
++
i
)
{
this
->
setXmax
(
i
,
xmax
[
i
]);
this
->
setXmin
(
i
,
xmin
[
i
]);
}
init
();
}
/* -------------------------------------------------------------------------- */
inline
void
Cube
::
setDimensions
(
const
Quantity
<
Length
,
3
>
&
xmin
,
const
Quantity
<
Length
,
3
>
&
xmax
)
{
for
(
UInt
i
=
0
;
i
<
this
->
dim
;
++
i
)
{
this
->
setXmax
(
i
,
xmax
[
i
]);
this
->
setXmin
(
i
,
xmin
[
i
]);
}
init
();
}
/* -------------------------------------------------------------------------- */
__END_LIBMULTISCALE__
#endif
/* __LIBMULTISCALE_CUBE_HH__ */
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