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stimulation_veluni.hh

/**
* @file stimulation_veluni.hh
*
* @author Guillaume Anciaux <guillaume.anciaux@epfl.ch>
*
* @date Thu Nov 21 22:11:13 2013
*
* @brief This stimulator allows to enforce a constant velocity motion
*
* @section LICENSE
*
* Copyright (©) 2010-2011 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* LibMultiScale is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* LibMultiScale is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with LibMultiScale. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef STIMULATION_VELUNI_H
#define STIMULATION_VELUNI_H
/* -------------------------------------------------------------------------- */
#include "stimulation.hh"
/* -------------------------------------------------------------------------- */
__BEGIN_LIBMULTISCALE__
template <typename _Input>
class StimulationVelUni : public Stimulation<_Input>
{
/* ------------------------------------------------------------------------ */
/* Constructors/Destructors */
/* ------------------------------------------------------------------------ */
public:
StimulationVelUni(const std::string & name, ComponentLMInterface & d):
Stimulation<_Input>(name,d){
for (UInt i = 0; i < 3; ++i) vec[i] = 0.;
};
/* ------------------------------------------------------------------------ */
/* Methods */
/* ------------------------------------------------------------------------ */
//! most generic stimulate function
void stimulate(_Input & cont, UInt stage);
void declareParams();
/* ------------------------------------------------------------------------ */
/* Class Members */
/* ------------------------------------------------------------------------ */
private:
//! vector coordinates that gives displacement orientation
Quantity<Length,3> vec;
//! direction of the constraint -1 is all, 0 is X, 1 is Y, 2 is Z
std::vector<int> directions;
};
__END_LIBMULTISCALE__
#endif /* __LIBMULTISCALE_STIMULATION_VELUNI_HH__ */

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