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fftw_engine.cc
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rMUSPECTRE µSpectre
fftw_engine.cc
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/**
* file fftw_engine.cc
*
* @author Till Junge <till.junge@altermail.ch>
*
* @date 03 Dec 2017
*
* @brief implements the fftw engine
*
* @section LICENCE
*
* Copyright (C) 2017 Till Junge
*
* µSpectre is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3, or (at
* your option) any later version.
*
* µSpectre is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Emacs; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include "common/ccoord_operations.hh"
#include "fft/fftw_engine.hh"
namespace
muSpectre
{
template
<
Dim_t
DimS
,
Dim_t
DimM
>
FFTW_Engine
<
DimS
,
DimM
>::
FFTW_Engine
(
Ccoord
sizes
)
:
Parent
{
sizes
},
hermitian_sizes
{
CcoordOps
::
get_hermitian_sizes
(
sizes
)}
{
for
(
auto
&&
pixel:
CcoordOps
::
Pixels
<
DimS
>
(
this
->
hermitian_sizes
))
{
this
->
work_space_container
.
add_pixel
(
pixel
);
}
}
/* ---------------------------------------------------------------------- */
template
<
Dim_t
DimS
,
Dim_t
DimM
>
void
FFTW_Engine
<
DimS
,
DimM
>::
initialise
(
FFT_PlanFlags
plan_flags
)
{
Parent
::
initialise
(
plan_flags
);
const
int
&
rank
=
DimS
;
std
::
array
<
int
,
DimS
>
narr
;
const
int
*
const
n
=
&
narr
[
0
];
std
::
copy
(
this
->
sizes
.
begin
(),
this
->
sizes
.
end
(),
narr
.
begin
());
int
howmany
=
Field_t
::
nb_components
;
//temporary buffer for plan
Real
*
r_work_space
=
fftw_alloc_real
(
CcoordOps
::
get_size
(
this
->
sizes
)
*
howmany
);
Real
*
in
=
r_work_space
;
const
int
*
const
inembed
=
nullptr
;
//nembed are tricky: they refer to physical layout
int
istride
=
howmany
;
int
idist
=
1
;
fftw_complex
*
out
=
reinterpret_cast
<
fftw_complex
*>
(
this
->
work
.
data
());
const
int
*
const
onembed
=
nullptr
;
int
ostride
=
howmany
;
int
odist
=
idist
;
unsigned
int
flags
;
if
(
plan_flags
==
FFT_PlanFlags
::
estimate
)
{
flags
=
FFTW_ESTIMATE
;
}
if
(
plan_flags
==
FFT_PlanFlags
::
measure
)
{
flags
=
FFTW_MEASURE
;
}
if
(
plan_flags
==
FFT_PlanFlags
::
patient
)
{
flags
=
FFTW_PATIENT
;
}
this
->
plan_fft
=
fftw_plan_many_dft_r2c
(
rank
,
n
,
howmany
,
in
,
inembed
,
istride
,
idist
,
out
,
onembed
,
ostride
,
odist
,
FFTW_PRESERVE_INPUT
|
flags
);
if
(
this
->
plan_fft
==
nullptr
)
{
throw
std
::
runtime_error
(
"Plan failed"
);
}
fftw_complex
*
i_in
=
reinterpret_cast
<
fftw_complex
*>
(
this
->
work
.
data
());
Real
*
i_out
=
r_work_space
;
this
->
plan_ifft
=
fftw_plan_many_dft_c2r
(
rank
,
n
,
howmany
,
i_in
,
inembed
,
istride
,
idist
,
i_out
,
onembed
,
ostride
,
odist
,
flags
);
if
(
this
->
plan_ifft
==
nullptr
)
{
throw
std
::
runtime_error
(
"Plan failed"
);
}
fftw_free
(
r_work_space
);
}
/* ---------------------------------------------------------------------- */
template
<
Dim_t
DimS
,
Dim_t
DimM
>
FFTW_Engine
<
DimS
,
DimM
>::~
FFTW_Engine
<
DimS
,
DimM
>
()
noexcept
{
fftw_destroy_plan
(
this
->
plan_fft
);
fftw_destroy_plan
(
this
->
plan_ifft
);
fftw_cleanup
();
}
/* ---------------------------------------------------------------------- */
template
<
Dim_t
DimS
,
Dim_t
DimM
>
typename
FFTW_Engine
<
DimS
,
DimM
>::
Workspace_t
&
FFTW_Engine
<
DimS
,
DimM
>::
fft
(
const
Field_t
&
field
)
{
fftw_execute_dft_r2c
(
this
->
plan_fft
,
const_cast
<
Real
*>
(
field
.
data
()),
reinterpret_cast
<
fftw_complex
*>
(
this
->
work
.
data
()));
return
this
->
work
;
}
/* ---------------------------------------------------------------------- */
template
<
Dim_t
DimS
,
Dim_t
DimM
>
void
FFTW_Engine
<
DimS
,
DimM
>::
ifft
(
Field_t
&
field
)
const
{
fftw_execute_dft_c2r
(
this
->
plan_ifft
,
reinterpret_cast
<
fftw_complex
*>
(
this
->
work
.
data
()),
field
.
data
());
}
template
class
FFTW_Engine
<
twoD
,
twoD
>
;
template
class
FFTW_Engine
<
twoD
,
threeD
>
;
template
class
FFTW_Engine
<
threeD
,
threeD
>
;
}
// muSpectre
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