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security_buffer.h
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Mon, Aug 19, 06:24

security_buffer.h

#ifndef SECURITY_BUFFER_H
#define SECURITY_BUFFER_H
#include <node.h>
#include <node_object_wrap.h>
#include <v8.h>
#define SECURITY_WIN32 1
#include <windows.h>
#include <sspi.h>
using namespace v8;
using namespace node;
class SecurityBuffer : public ObjectWrap {
public:
SecurityBuffer(uint32_t security_type, size_t size);
SecurityBuffer(uint32_t security_type, size_t size, void *data);
~SecurityBuffer();
// Internal values
void *data;
size_t size;
uint32_t security_type;
SecBuffer sec_buffer;
// Has instance check
static inline bool HasInstance(Handle<Value> val) {
if (!val->IsObject()) return false;
Local<Object> obj = val->ToObject();
return constructor_template->HasInstance(obj);
};
// Functions available from V8
static void Initialize(Handle<Object> target);
static Handle<Value> ToBuffer(const Arguments &args);
// Constructor used for creating new Long objects from C++
static Persistent<FunctionTemplate> constructor_template;
private:
static Handle<Value> New(const Arguments &args);
};
#endif

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