Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F122589177
particlesystem.h
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Sun, Jul 20, 21:00
Size
1 KB
Mime Type
text/x-c++
Expires
Tue, Jul 22, 21:00 (2 d)
Engine
blob
Format
Raw Data
Handle
27511933
Attached To
rSYMKIT symkit
particlesystem.h
View Options
#ifndef ABSTRACTSYSTEM_H
#define ABSTRACTSYSTEM_H
#include "skactor.h"
#include "specs/evolvable.h"
#include "specs/renderable.h"
#include "specs/positionable.h"
#include <list>
class
Particle
;
class
ParticleSystem
:
public
SKActor
,
public
Evolvable
,
public
Renderable
,
public
Positionable
{
public:
/* Constructors */
ParticleSystem
(
const
SVector
<
3
>&
offset
=
{
0
,
0
,
0
},
const
QString
&
label
=
""
,
specs_t
flags
=
S_EVOLVE
|
S_RENDER
|
S_POSITION
);
ParticleSystem
(
const
std
::
initializer_list
<
Particle
*>&
);
virtual
void
evolve
(
float
)
override
;
SPECS_EVOLVE
SPECS_RENDER
/* A system doesn't implement a fill mode */
virtual
bool
isFillMode
()
const
override
{
return
true
;
}
/* Generate Positioning methods */
SPECS_POSITION
virtual
SVector
<
3
>
position
()
const
override
;
void
setOffset
(
const
SVector
<
3
>&
);
/* Loop through the system components */
typedef
std
::
list
<
Particle
*>::
iterator
iterator
;
typedef
std
::
list
<
Particle
*>::
const_iterator
const_iterator
;
iterator
begin
();
iterator
end
();
const_iterator
begin
()
const
;
const_iterator
end
()
const
;
/* Add/remove components */
virtual
void
attach
(
Particle
*
);
virtual
void
detach
(
Particle
*
);
void
detachAll
();
virtual
void
render
(
symkit
::
render_s
)
override
;
private:
//offset autour du quel les particules evoluent
SVector
<
3
>
offset
;
//la liste de particules
std
::
list
<
Particle
*>
particles
;
};
#endif
// ABSTRACTSYSTEM_H
Event Timeline
Log In to Comment