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specschecker.cpp
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Created
Thu, Dec 12, 19:57
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3 KB
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text/x-c
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Sat, Dec 14, 19:57 (2 d)
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blob
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22916538
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rSYMKIT symkit
specschecker.cpp
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#include "specschecker.h"
#include <QVBoxLayout>
#include "skactor.h"
#include <QLabel>
#include <QCheckBox>
#include "specs/evolvable.h"
#include "specs/renderable.h"
#include "specs/positionable.h"
#include "specs/orientable.h"
#include "specs/scalable.h"
#include "specs/colorable.h"
#include "specs/describable.h"
SpecsBox
::
SpecsBox
(
const
QString
&
text
,
SKActor
*
actor
,
specs_t
flag
,
QWidget
*
parent
)
:
QCheckBox
(
text
,
parent
),
actor
(
actor
),
flag
(
flag
)
{
connect
(
this
,
SIGNAL
(
clicked
(
bool
)),
this
,
SLOT
(
toggleSpecs
(
bool
)));
}
void
SpecsBox
::
toggleSpecs
(
bool
state
)
{
actor
->
setSpecsState
(
flag
,
state
);
}
specs_t
SpecsBox
::
getFlag
()
const
{
return
flag
;
}
/* Specs checker group section */
SpecsChecker
::
SpecsChecker
(
SKActor
*
actor
,
QWidget
*
parent
)
:
QGroupBox
(
"Specs flags"
,
parent
)
{
layout
=
new
QVBoxLayout
();
setActor
(
actor
,
false
);
setLayout
(
layout
);
}
SpecsChecker
::~
SpecsChecker
()
{
delete
layout
;
}
SpecsBox
*
SpecsChecker
::
registerBox
(
specs_t
flag
)
{
QString
text
;
switch
(
flag
)
{
case
S_EVOLVE:
text
=
tr
(
"&Evolve"
);
break
;
case
S_RENDER:
text
=
tr
(
"&Render"
);
break
;
case
S_POSITION:
text
=
tr
(
"&Positioning"
);
break
;
case
S_ORIENTATION:
text
=
tr
(
"&Orienting"
);
break
;
case
S_SCALING:
text
=
tr
(
"&Scaling"
);
break
;
case
S_COLOR:
text
=
tr
(
"&Coloring"
);
break
;
case
S_DESCRIPTOR:
text
=
tr
(
"&Evolving descriptor"
);
break
;
default
:
// TODO, throw error
break
;
}
SpecsBox
*
box
=
new
SpecsBox
(
text
,
actor
,
flag
,
this
);
box
->
setChecked
((
actor
->
getSpecs
()
&
flag
)
!=
0
);
layout
->
addWidget
(
box
);
return
box
;
}
SpecsBox
*
SpecsChecker
::
getByFlag
(
specs_t
flag
)
{
for
(
auto
box
:
boxes
)
{
if
(
box
->
getFlag
()
==
flag
)
return
box
;
}
return
0
;
}
void
SpecsChecker
::
setActor
(
SKActor
*
actor
,
bool
reset
)
{
if
(
!
actor
)
{
;
// TODO throw error
return
;
}
this
->
actor
=
actor
;
if
(
reset
)
{
for
(
auto
box
:
boxes
)
{
layout
->
removeWidget
(
box
);
disconnect
(
box
,
SIGNAL
(
clicked
(
bool
)),
this
,
0
);
}
boxes
.
clear
();
}
Evolvable
*
ev
=
dynamic_cast
<
Evolvable
*>
(
actor
);
if
(
ev
)
boxes
.
push_back
(
registerBox
(
S_EVOLVE
));
Renderable
*
rend
=
dynamic_cast
<
Renderable
*>
(
actor
);
if
(
rend
)
boxes
.
push_back
(
registerBox
(
S_RENDER
));
Positionable
*
pos
=
dynamic_cast
<
Positionable
*>
(
actor
);
if
(
pos
)
boxes
.
push_back
(
registerBox
(
S_POSITION
));
Orientable
*
orient
=
dynamic_cast
<
Orientable
*>
(
actor
);
if
(
orient
)
boxes
.
push_back
(
registerBox
(
S_ORIENTATION
));
Scalable
*
scal
=
dynamic_cast
<
Scalable
*>
(
actor
);
if
(
scal
)
boxes
.
push_back
(
registerBox
(
S_SCALING
));
Colorable
*
col
=
dynamic_cast
<
Colorable
*>
(
actor
);
if
(
col
)
boxes
.
push_back
(
registerBox
(
S_COLOR
));
Describable
*
desc
=
dynamic_cast
<
Describable
*>
(
actor
);
if
(
desc
)
boxes
.
push_back
(
registerBox
(
S_DESCRIPTOR
));
}
SKActor
*
SpecsChecker
::
getActor
()
{
return
actor
;
}
const
SKActor
*
SpecsChecker
::
getActor
()
const
{
return
actor
;
}
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