Page Menu
Home
c4science
Search
Configure Global Search
Log In
Files
F99713239
newtonsphere.cpp
No One
Temporary
Actions
Download File
Edit File
Delete File
View Transforms
Subscribe
Mute Notifications
Award Token
Subscribers
None
File Metadata
Details
File Info
Storage
Attached
Created
Sun, Jan 26, 07:06
Size
2 KB
Mime Type
text/x-c
Expires
Tue, Jan 28, 07:06 (2 d)
Engine
blob
Format
Raw Data
Handle
23764774
Attached To
rSYMKIT symkit
newtonsphere.cpp
View Options
#define _USE_SVECTOR_OSTREAM
#include "newtonsphere.h"
#include "descriptors/newton.h"
#include "models/glsphere.h"
#include "sktools.h"
#include "camera.h"
using namespace symkit;
const double NewtonSphere::K = 400.0;
const double NewtonSphere::pendule_l = 12.0;
const SVector<3> NewtonSphere::gravity = {0, -9.81, 0};
const double NewtonSphere::friction = 0.1;
const double NewtonSphere::mass = 5.0;
const SVector<3> NewtonSphere::init_position = { NewtonSphere::pendule_l, 0, 0 };
const SVector<3> NewtonSphere::init_speed = SVector<3>::nullv;
const NewtonDescriptor NewtonSphere::init_desc(mass, init_position, init_speed);
NewtonSphere::NewtonSphere(models::GLSphere * model)
: NewtonParticle(model, mass, init_position, init_speed), verbose(false)
{
/* Set the polygon mode to GL_LINE */
toggleFillMode();
counter = 0;
}
using namespace std;
#include <iostream>
#include "assets.h" // colorGradientFunction
void NewtonSphere::evolve(float)
{
SVector<3> x = position();
SVector<3> l0 = x.directional() *pendule_l;
if (verbose)
{
#define VERBOSE_PERIOD 50
if (counter % VERBOSE_PERIOD == 0)
cout << *this << endl;
}
++counter;
/* Elastic force F = -k (x - l0) */
addForce( (l0 - x) * NewtonSphere::K );
/* Gravity force */
addForce(gravity * mass);
/* Friction force */
addForce( - speed() * friction );
/* Set the color basing on the speed */
setColor( alpha::colorGradientFunction( speed().module(), 80));
}
void NewtonSphere::applyRepulsion(const Camera *camera)
{
#define PULSE_K 1000.0
SVector<3> pos = position() - camera->getPosition();
pos *= PULSE_K / pos.sq_module();
// repulse
addForce(pos);
}
void NewtonSphere::setVerbose(bool value)
{
this->verbose = value;
}
bool NewtonSphere::getVerbose() const
{
return verbose;
}
#include <QGLShaderProgram>
void NewtonSphere::render(render_s &args)
{
NewtonParticle::render(args);
glBegin(GL_LINES);
args.shaderProgram->setAttributeValue(AttributeId::vertex, ARRAY_3D_FLOAT_ARGS(SVector<3>::nullv)); // center
args.shaderProgram->setAttributeValue(AttributeId::vertex, ARRAY_3D_FLOAT_ARGS( -position() ));
glEnd();
}
#include <ostream>
#include <iomanip>
ostream& operator<<(ostream& os, const NewtonSphere& sphere)
{
os << "Yellow sphere data: " << endl << setw(4);
os << "Position: " << sphere.position() << endl;
os << "Speed: " << sphere.speed() << "," << "V = " << sphere.speed().module() << endl;
os << "Mass: " << sphere.NewtonParticle::mass() << endl;
os << setw(0);
return os;
}
Event Timeline
Log In to Comment