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particle.h
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Thu, Dec 12, 03:54

particle.h

#ifndef PARTICLE_H
#define PARTICLE_H
#include "shape.h"
#include "specs/describable.h"
#include "specs/positionable.h"
class Particle : public Shape, public Positionable, public Describable
{
public:
Particle( Descriptor * desc = 0,
GLModel * model = 0,
const QString &label = "",
specs_t flags = S_RENDER | S_FILL_MODE | S_POSITION | S_COLOR | S_DESCRIPTOR);
SPECS_POSITION
SPECS_DESCRIPTOR
};
#endif // PARTICLE_H

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