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scenewrapper.h
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Created
Wed, Dec 11, 10:51
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1 KB
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text/x-c++
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Fri, Dec 13, 10:51 (2 d)
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rSYMKIT symkit
scenewrapper.h
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#ifndef SCENEWRAPPER_H
#define SCENEWRAPPER_H
#include <list>
#include "specs/evolvable.h"
#include "specs/renderable.h"
#include "specs/specs.h"
class
SKActor
;
class
Describable
;
class
QMatrix4x4
;
class
QString
;
class
SceneWrapper
:
public
Evolvable
,
public
Renderable
{
std
::
list
<
SKActor
*>
actors
;
std
::
list
<
Evolvable
*>
evolvables
;
std
::
list
<
Describable
*>
describables
;
std
::
list
<
Renderable
*>
renderables
;
void
loadActorMatrix
(
Renderable
*
,
QMatrix4x4
&
);
protected:
void
initializeActors
();
public:
/* take this class abstract */
virtual
~
SceneWrapper
()
{}
virtual
void
evolve
(
float
dt
)
override
;
virtual
bool
isEvolving
()
const
override
;
virtual
void
render
(
symkit
::
render_s
&
)
override
;
virtual
bool
isRendering
()
const
override
;
virtual
bool
isFillMode
()
const
override
;
/* Iterator definition to loop through all SKActors */
typedef
std
::
list
<
SKActor
*>::
iterator
iterator
;
typedef
std
::
list
<
SKActor
*>::
const_iterator
const_iterator
;
iterator
begin
();
iterator
end
();
const_iterator
begin
()
const
;
const_iterator
end
()
const
;
/* Add and remove SKActor functions */
void
addActor
(
SKActor
*
);
void
rmActor
(
SKActor
*
);
/* Returns a list of actors that match the given label */
std
::
list
<
SKActor
*>
findActorsByLabel
(
const
QString
&
)
const
;
void
removeActorsByLabel
(
const
QString
&
);
void
removeAllActors
();
};
#endif
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