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createTransitions.js
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Mon, Feb 10, 01:23
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text/x-java
Expires
Wed, Feb 12, 01:23 (1 d, 9 h)
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createTransitions.js
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import
_objectWithoutProperties
from
"@babel/runtime/helpers/esm/objectWithoutProperties"
;
import
_extends
from
"@babel/runtime/helpers/esm/extends"
;
// Follow https://material.google.com/motion/duration-easing.html#duration-easing-natural-easing-curves
// to learn the context in which each easing should be used.
export
var
easing
=
{
// This is the most common easing curve.
easeInOut
:
'cubic-bezier(0.4, 0, 0.2, 1)'
,
// Objects enter the screen at full velocity from off-screen and
// slowly decelerate to a resting point.
easeOut
:
'cubic-bezier(0.0, 0, 0.2, 1)'
,
// Objects leave the screen at full velocity. They do not decelerate when off-screen.
easeIn
:
'cubic-bezier(0.4, 0, 1, 1)'
,
// The sharp curve is used by objects that may return to the screen at any time.
sharp
:
'cubic-bezier(0.4, 0, 0.6, 1)'
};
// Follow https://m2.material.io/guidelines/motion/duration-easing.html#duration-easing-common-durations
// to learn when use what timing
export
var
duration
=
{
shortest
:
150
,
shorter
:
200
,
short
:
250
,
// most basic recommended timing
standard
:
300
,
// this is to be used in complex animations
complex
:
375
,
// recommended when something is entering screen
enteringScreen
:
225
,
// recommended when something is leaving screen
leavingScreen
:
195
};
function
formatMs
(
milliseconds
)
{
return
""
.
concat
(
Math
.
round
(
milliseconds
),
"ms"
);
}
function
getAutoHeightDuration
(
height
)
{
if
(
!
height
)
{
return
0
;
}
var
constant
=
height
/
36
;
// https://www.wolframalpha.com/input/?i=(4+%2B+15+*+(x+%2F+36+)+**+0.25+%2B+(x+%2F+36)+%2F+5)+*+10
return
Math
.
round
((
4
+
15
*
Math
.
pow
(
constant
,
0.25
)
+
constant
/
5
)
*
10
);
}
export
default
function
createTransitions
(
inputTransitions
)
{
var
mergedEasing
=
_extends
({},
easing
,
inputTransitions
.
easing
);
var
mergedDuration
=
_extends
({},
duration
,
inputTransitions
.
duration
);
var
create
=
function
create
()
{
var
props
=
arguments
.
length
>
0
&&
arguments
[
0
]
!==
undefined
?
arguments
[
0
]
:
[
'all'
];
var
options
=
arguments
.
length
>
1
&&
arguments
[
1
]
!==
undefined
?
arguments
[
1
]
:
{};
var
_options$duration
=
options
.
duration
,
durationOption
=
_options$duration
===
void
0
?
mergedDuration
.
standard
:
_options$duration
,
_options$easing
=
options
.
easing
,
easingOption
=
_options$easing
===
void
0
?
mergedEasing
.
easeInOut
:
_options$easing
,
_options$delay
=
options
.
delay
,
delay
=
_options$delay
===
void
0
?
0
:
_options$delay
,
other
=
_objectWithoutProperties
(
options
,
[
"duration"
,
"easing"
,
"delay"
]);
if
(
process
.
env
.
NODE_ENV
!==
'production'
)
{
var
isString
=
function
isString
(
value
)
{
return
typeof
value
===
'string'
;
};
// IE11 support, replace with Number.isNaN
// eslint-disable-next-line no-restricted-globals
var
isNumber
=
function
isNumber
(
value
)
{
return
!
isNaN
(
parseFloat
(
value
));
};
if
(
!
isString
(
props
)
&&
!
Array
.
isArray
(
props
))
{
console
.
error
(
'MUI: Argument "props" must be a string or Array.'
);
}
if
(
!
isNumber
(
durationOption
)
&&
!
isString
(
durationOption
))
{
console
.
error
(
"MUI: Argument \"duration\" must be a number or a string but found "
.
concat
(
durationOption
,
"."
));
}
if
(
!
isString
(
easingOption
))
{
console
.
error
(
'MUI: Argument "easing" must be a string.'
);
}
if
(
!
isNumber
(
delay
)
&&
!
isString
(
delay
))
{
console
.
error
(
'MUI: Argument "delay" must be a number or a string.'
);
}
if
(
Object
.
keys
(
other
).
length
!==
0
)
{
console
.
error
(
"MUI: Unrecognized argument(s) ["
.
concat
(
Object
.
keys
(
other
).
join
(
','
),
"]."
));
}
}
return
(
Array
.
isArray
(
props
)
?
props
:
[
props
]).
map
(
function
(
animatedProp
)
{
return
""
.
concat
(
animatedProp
,
" "
).
concat
(
typeof
durationOption
===
'string'
?
durationOption
:
formatMs
(
durationOption
),
" "
).
concat
(
easingOption
,
" "
).
concat
(
typeof
delay
===
'string'
?
delay
:
formatMs
(
delay
));
}).
join
(
','
);
};
return
_extends
({
getAutoHeightDuration
:
getAutoHeightDuration
,
create
:
create
},
inputTransitions
,
{
easing
:
mergedEasing
,
duration
:
mergedDuration
});
}
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