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Sat, Aug 17, 13:25
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rAKA akantu
my_model.hh
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/**
* @file my_model.hh
*
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Mon Sep 11 2017
* @date last modification: Sat Feb 03 2018
*
* @brief A Documented file.
*
* @section LICENSE
*
* Copyright (©) 2016-2018 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#include "integrator_gauss.hh"
#include "model.hh"
#include "non_local_manager.hh"
#include "non_local_manager_callback.hh"
#include "non_local_neighborhood_base.hh"
#include "shape_lagrange.hh"
/* -------------------------------------------------------------------------- */
using namespace akantu;
class MyModel : public Model, public NonLocalManagerCallback {
using MyFEEngineType = FEEngineTemplate<IntegratorGauss, ShapeLagrange>;
public:
MyModel(Mesh & mesh, UInt spatial_dimension)
: Model(mesh, ModelType::_model, spatial_dimension),
manager(*this, *this) {
registerFEEngineObject<MyFEEngineType>("FEEngine", mesh, spatial_dimension);
manager.registerNeighborhood("test_region", "test_region");
getFEEngine().initShapeFunctions();
manager.initialize();
}
void initModel() override {}
MatrixType getMatrixType(const ID &) override { return _mt_not_defined; }
std::tuple<ID, TimeStepSolverType>
getDefaultSolverID(const AnalysisMethod & /*method*/) {
return {"test", TimeStepSolverType::_static};
}
void assembleMatrix(const ID &) override {}
void assembleLumpedMatrix(const ID &) override {}
void assembleResidual() override {}
void onNodesAdded(const Array<UInt> &, const NewNodesEvent &) override {}
void onNodesRemoved(const Array<UInt> &, const Array<UInt> &,
const RemovedNodesEvent &) override {}
void onElementsAdded(const Array<Element> &,
const NewElementsEvent &) override {}
void onElementsRemoved(const Array<Element> &,
const ElementTypeMapArray<UInt> &,
const RemovedElementsEvent &) override {}
void onElementsChanged(const Array<Element> &, const Array<Element> &,
const ElementTypeMapArray<UInt> &,
const ChangedElementsEvent &) override {}
void insertIntegrationPointsInNeighborhoods(
const GhostType & ghost_type) override {
ElementTypeMapArray<Real> quadrature_points_coordinates(
"quadrature_points_coordinates_tmp_nl", this->id, this->memory_id);
quadrature_points_coordinates.initialize(this->getFEEngine(),
_nb_component = spatial_dimension,
_ghost_type = ghost_type);
IntegrationPoint q;
q.ghost_type = ghost_type;
q.global_num = 0;
auto & neighborhood = manager.getNeighborhood("test_region");
for (auto & type : quadrature_points_coordinates.elementTypes(
spatial_dimension, ghost_type)) {
q.type = type;
auto & quads = quadrature_points_coordinates(type, ghost_type);
this->getFEEngine().computeIntegrationPointsCoordinates(quads, type,
ghost_type);
auto quad_it = quads.begin(quads.getNbComponent());
auto quad_end = quads.end(quads.getNbComponent());
q.num_point = 0;
for (; quad_it != quad_end; ++quad_it) {
neighborhood.insertIntegrationPoint(q, *quad_it);
++q.num_point;
++q.global_num;
}
}
}
void computeNonLocalStresses(const GhostType &) override {}
void updateLocalInternal(ElementTypeMapReal &, const GhostType &,
const ElementKind &) override {}
void updateNonLocalInternal(ElementTypeMapReal &, const GhostType &,
const ElementKind &) override {}
const auto & getNonLocalManager() const { return manager; }
private:
NonLocalManager manager;
};
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